Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Arioga
Sylvanus
Level 155
God Stats
3W - 0L
1,650 SR
Queue Stats
58W - 72L
1,471 Elo+
Party 1
Set
Set
BigBenlolz
Set
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,482 Elo+
Solo
Izanami
Izanami
Kekemato013
Izanami
Level 144
God Stats
3W - 0L
1,658 SR
Queue Stats
98W - 103L
1,483 Elo+
Party 1
Chiron
Chiron
tryingtogrind
Chiron
Level 129
God Stats
1W - 3L
1,077 SR
Queue Stats
33W - 36L
1,465 Elo+
Party 1
Team Averages
Level 136
1,477 SR
1,480 Elo+

VS

Team Averages
Level 95
1,558 SR
1,480 Elo+
Freya
Freya
 
Freya
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CFCTommy 3
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,481 Elo+
Solo
Jormungandr
Jormungandr
TwisterFresh
Jormungandr
Level 83
God Stats
4W - 2L
1,791 SR
Queue Stats
181W - 200L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 1 / 1
6,763
966
2,909
5,835
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Arioga
Sylvanus
13
1 / 2 / 9
7,609
1,087
6,791
9,179
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
0 / 3 / 7
5,918
845
1,598
4,751
2,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Kekemato013
Izanami
13
2 / 1 / 4
7,099
1,014
5,507
6,613
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 5
7,383
1,055
8,585
8,760
4,059
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
4 / 2 / 4
6,928
990
6,329
6,946
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 7
6,496
928
8,039
4,860
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
11
1 / 4 / 4
6,107
872
3,058
7,018
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
CFCTommy 3
Ix Chel
1
0 / 0 / 0
1,876
268
0
0
0
Jormungandr
TwisterFresh
Jormungandr
14
4 / 2 / 5
7,678
1,097
9,931
8,906
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
10
Kills
10
10
Deaths
10
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
1
3.5
L
Freya
 
Freya
4
2
4
3
L
Morgan Le Fay
 
Morgan Le Fay
1
2
7
2.25
L
Thanatos
 
Thanatos
1
4
4
0.75
W
Sylvanus
Arioga
Sylvanus
1
2
9
2.75
W
0
3
7
1.17
L
Ix Chel
CFCTommy 3
Ix Chel
0
0
0
0
W
Izanami
Kekemato013
Izanami
2
1
4
4
L
Jormungandr
TwisterFresh
Jormungandr
4
2
5
3.25
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
27,357
35,138
Taken
27,730
24,860
Mitigated
17,874
15,468
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,909
415
1,450
1,530
5,835
5,647
0
3,674
1,900
11,200
0
L
Freya
 
Freya
6,329
1,822
1,066
2,535
6,946
3,633
68
1,866
4,934
15,718
0
L
Morgan Le Fay
 
Morgan Le Fay
8,039
316
386
964
4,860
2,169
0
1,453
3,311
18,395
0
L
Thanatos
 
Thanatos
3,058
690
0
1,143
7,018
2,799
0
2,569
4,278
0
3,986
W
Sylvanus
Arioga
Sylvanus
6,791
608
2,143
3,513
9,179
9,387
0
4,736
4,258
9,475
0
W
1,598
714
167
385
4,751
2,658
0
2,971
1,657
0
3,467
L
Ix Chel
CFCTommy 3
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Kekemato013
Izanami
5,507
2,733
1,143
2,092
6,613
3,109
176
4,767
1,763
0
16,253
L
Jormungandr
TwisterFresh
Jormungandr
9,931
2,485
112
1,982
8,906
9,273
0
3,193
5,507
19,553
1,189
W
8,585
3,666
641
2,404
8,760
4,059
0
6,130
2,450
0
18,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,772
Gold Earned
29,085
78
Minions Killed
79
0
Camps Cleared
0
669,735
Distance Traveled
539,634
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,763
966
16
2
0
145,158
0
L
Freya
6,928
990
25
4
0
138,829
0
L
Morgan Le Fay
6,496
928
23
3
0
142,169
4
L
Thanatos
6,107
872
4
1
0
129,936
0
W
Sylvanus
7,609
1,087
6
1
0
108,515
0
W
Set
5,918
845
4
1
0
132,442
0
L
Ix Chel
1,876
268
0
0
0
0
0
W
Izanami
7,099
1,014
31
4
0
144,676
0
L
Jormungandr
7,678
1,097
27
4
0
128,700
0
W
Chiron
7,383
1,055
21
3
0
138,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role