Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Hyruks
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
IcerLynx66
Danzaburou
Level 141
God Stats
9W - 12L
1,529 SR
Queue Stats
460W - 488L
1,579 Elo+
Solo
Ganesha
Ganesha
SnotSlinger
Ganesha
Level 86
God Stats
2W - 3L
1,412 SR
Queue Stats
34W - 15L
1,605 Elo+
Solo
Mercury
Mercury
Yoshigeru
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,463 Elo+
Party 1
Team Averages
Level 92
1,488 SR
1,529 Elo+

VS

Team Averages
Level 120
1,436 SR
1,492 Elo+
Bacchus
Bacchus
BlackMonth21
Bacchus
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,398 Elo+
Party 2
Bastet
Bastet
Litenant
Bastet
Level 128
God Stats
2W - 1L
1,535 SR
Queue Stats
63W - 49L
1,568 Elo+
Solo
Bellona
Bellona
LolKid1999
Bellona
Level 124
God Stats
2W - 5L
1,189 SR
Queue Stats
348W - 345L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
OucH x B3AST
Zhong Kui
Level 137
God Stats
1W - 2L
1,291 SR
Queue Stats
153W - 145L
1,478 Elo+
Solo
Sol
Sol
xSiNnEr99x
Sol
Level 127
God Stats
9W - 6L
1,663 SR
Queue Stats
118W - 111L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 6 / 3
10,502
1,050
12,995
14,631
9,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Hyruks
Osiris
15
2 / 4 / 1
9,828
983
11,663
19,891
26,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
IcerLynx66
Danzaburou
15
1 / 1 / 1
9,806
981
9,562
14,508
7,631
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
SnotSlinger
Ganesha
16
0 / 3 / 2
10,664
1,066
7,209
19,477
27,615
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Yoshigeru
Mercury
15
0 / 7 / 2
8,920
892
5,692
16,749
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

183

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlackMonth21
Bacchus
16
2 / 0 / 15
9,914
991
8,022
7,739
13,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Litenant
Bastet
16
4 / 1 / 10
10,533
1,053
13,287
9,878
5,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LolKid1999
Bellona
16
5 / 0 / 14
10,719
1,072
15,886
12,609
14,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
OucH x B3AST
Zhong Kui
16
1 / 2 / 16
11,323
1,132
19,422
12,936
12,109
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
9 / 0 / 8
11,548
1,155
24,856
9,588
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
3
Kills
21
21
Deaths
3
9
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
3
0.25
W
Bacchus
BlackMonth21
Bacchus
2
0
15
9.5
L
Osiris
Hyruks
Osiris
2
4
1
0.63
L
Danzaburou
IcerLynx66
Danzaburou
1
1
1
1.5
W
Bastet
Litenant
Bastet
4
1
10
9
W
Bellona
LolKid1999
Bellona
5
0
14
12
W
Zhong Kui
OucH x B3AST
Zhong Kui
1
2
16
4.5
L
Ganesha
SnotSlinger
Ganesha
0
3
2
0.33
L
Mercury
Yoshigeru
Mercury
0
7
2
0.14
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,121
Damage
81,473
85,256
Taken
52,750
82,494
Mitigated
50,504
4,746
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,995
675
0
296
14,631
9,580
0
7,317
7,066
40,886
0
W
Bacchus
BlackMonth21
Bacchus
8,022
946
0
344
7,739
13,499
0
3,750
3,878
12,472
0
L
Osiris
Hyruks
Osiris
11,663
3,685
0
1,570
19,891
26,590
0
13,491
6,144
0
23,820
L
Danzaburou
IcerLynx66
Danzaburou
9,562
3,125
0
1,219
14,508
7,631
0
7,445
6,976
0
38,662
W
Bastet
Litenant
Bastet
13,287
3,574
0
1,003
9,878
5,209
0
2,649
7,145
0
21,573
W
Bellona
LolKid1999
Bellona
15,886
2,260
0
1,326
12,609
14,632
0
6,485
5,939
0
24,470
W
Zhong Kui
OucH x B3AST
Zhong Kui
19,422
2,759
598
4,496
12,936
12,109
0
4,439
8,259
51,289
0
L
Ganesha
SnotSlinger
Ganesha
7,209
902
0
1,180
19,477
27,615
0
12,039
7,179
20,538
0
L
Mercury
Yoshigeru
Mercury
5,692
3,483
0
481
16,749
11,078
0
10,805
5,741
0
13,044
W
24,856
9,597
0
3,035
9,588
5,055
0
2,881
6,707
51,149
3,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
54,037
216
Minions Killed
206
7
Camps Cleared
8
952,189
Distance Traveled
1,003,227
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,502
1,050
82
8
1
162,181
5
W
Bacchus
9,914
991
5
1
0
193,054
0
L
Osiris
9,828
983
37
4
3
201,870
0
L
Danzaburou
9,806
981
81
8
1
187,273
0
W
Bastet
10,533
1,053
21
2
2
219,768
0
W
Bellona
10,719
1,072
22
2
0
209,492
0
W
Zhong Kui
11,323
1,132
86
9
2
181,723
0
L
Ganesha
10,664
1,066
0
0
0
196,768
0
L
Mercury
8,920
892
16
2
2
204,097
0
W
Sol
11,548
1,155
72
7
4
199,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role