Player Matchup

Thanatos
Thanatos
Boendal_321
Thanatos
Level 16
God Stats
5W - 4L
1,492 SR
Queue Stats
13W - 13L
1,296 Elo+
Party 2
Ymir
Ymir
Caphalor_321
Ymir
Level 121
God Stats
82W - 78L
1,589 SR
Queue Stats
352W - 402L
1,408 Elo+
Party 2
Anubis
Anubis
Ghost24-7
Anubis
Level 135
God Stats
12W - 8L
1,503 SR
Queue Stats
25W - 35L
1,324 Elo+
Solo
Team Averages
Level 91
1,528 SR
1,343 Elo+

VS

Team Averages
Level 66
1,543 SR
1,330 Elo+
Maui
Maui
GingerrKiing
Maui
Level 49
God Stats
8W - 4L
1,638 SR
Queue Stats
14W - 11L
1,261 Elo+
Party 1
Charybdis
Charybdis
KingSa1m0n
Charybdis
Level 24
God Stats
1W - 3L
1,492 SR
Queue Stats
8W - 7L
1,317 Elo+
Party 1
Anubis
Anubis
XxB1G0UNCExX
Anubis
Level 125
God Stats
4W - 6L
1,499 SR
Queue Stats
320W - 329L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boendal_321
Thanatos
12
2 / 4 / 6
9,728
748
5,451
8,660
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
2 / 0 / 6
10,062
774
6,195
10,429
10,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Ghost24-7
Anubis
13
6 / 2 / 3
10,568
813
11,664
8,139
3,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
8,662
666
3,378
7,941
5,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
KingSa1m0n
Charybdis
12
2 / 5 / 2
9,375
721
4,510
8,467
2,684
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
11
3 / 4 / 3
9,764
751
8,141
9,706
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
10
Kills
5
6
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Boendal_321
Thanatos
2
4
6
1.25
W
2
0
6
5
W
Anubis
Ghost24-7
Anubis
6
2
3
3.75
L
0
1
4
2
L
Charybdis
KingSa1m0n
Charybdis
2
5
2
0.6
L
Anubis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,310
Damage
16,029
27,228
Taken
26,114
17,343
Mitigated
11,753
9,150
Healing
1,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Boendal_321
Thanatos
5,451
138
0
3,694
8,660
3,034
1,123
3,678
4,694
0
21,353
W
6,195
61
0
2,050
10,429
10,582
280
3,265
7,041
19,640
512
W
Anubis
Ghost24-7
Anubis
11,664
587
0
3,406
8,139
3,727
1,368
4,147
3,863
59,766
0
L
3,378
491
0
250
7,941
5,507
0
4,797
3,144
17,982
68
L
Charybdis
KingSa1m0n
Charybdis
4,510
2,498
0
0
8,467
2,684
106
5,891
2,576
0
28,165
L
Anubis
8,141
138
0
1,389
9,706
3,562
0
6,924
2,782
33,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
27,801
119
Minions Killed
129
0
Camps Cleared
0
626,779
Distance Traveled
599,457
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,728
748
24
2
0
211,739
0
W
Ymir
10,062
774
37
3
0
233,054
1
W
Anubis
10,568
813
58
4
0
181,986
4
L
Maui
8,662
666
26
2
0
236,233
2
L
Charybdis
9,375
721
48
4
0
196,005
0
L
Anubis
9,764
751
55
4
0
167,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role