Player Matchup

Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum IV
AcexNoLxve
Mulan
Platinum IV
Level 127
God Stats
11W - 5L
1,672 SR
Queue Stats
45W - 39L
2,016 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Dylanceno
Baron Samedi
Silver I
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,201 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,557 SR
1,572 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,451 SR
1,269 MMR
Artemis
Artemis
Diamond IV
 
Artemis
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver V
SGADash
Amaterasu
Silver V
Level 69
God Stats
0W - 3L
1,478 SR
Queue Stats
4W - 12L
1,287 MMR
Party 1
Maman Brigitte
Maman Brigitte
Bronze I
SGAPrimeTime
Maman Brigitte
Bronze I
Level 109
God Stats
2W - 12L
1,375 SR
Queue Stats
8W - 23L
1,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 1 / 6
7,662
766
5,815
9,282
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
11
3 / 0 / 6
8,401
840
8,091
11,093
8,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Dylanceno
Baron Samedi
12
5 / 0 / 4
8,831
883
8,765
4,130
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesNe ZhaXbalanquePersephoneThoth

VS

Bans
KuzenboRaijinMorgan Le FayAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 2 / 0
6,898
690
8,971
7,463
3,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SGADash
Amaterasu
9
0 / 4 / 1
6,644
664
3,527
10,259
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maman Brigitte
SGAPrimeTime
Maman Brigitte
8
0 / 3 / 0
6,312
631
5,020
9,158
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
6
4
L
Artemis
 
Artemis
1
2
0
0.5
W
Mulan
3
0
6
6
W
Baron Samedi
Dylanceno
Baron Samedi
5
0
4
7
L
Amaterasu
SGADash
Amaterasu
0
4
1
0.13
L
Maman Brigitte
SGAPrimeTime
Maman Brigitte
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
17,518
24,505
Taken
26,880
17,708
Mitigated
11,702
10,842
Healing
3,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,815
1,195
0
2,089
9,282
6,969
540
2,013
6,922
381
29,597
L
Artemis
 
Artemis
8,971
1,288
0
860
7,463
3,363
0
2,713
4,576
0
26,828
W
Mulan
8,091
1,922
0
5,352
11,093
8,939
275
2,740
7,915
0
18,421
W
Baron Samedi
Dylanceno
Baron Samedi
8,765
859
1,163
2,238
4,130
1,800
588
1,436
2,535
37,080
0
L
Amaterasu
SGADash
Amaterasu
3,527
1,346
0
1,060
10,259
5,322
0
3,823
6,046
0
14,769
L
Maman Brigitte
SGAPrimeTime
Maman Brigitte
5,020
589
0
1,474
9,158
3,017
0
2,484
6,550
15,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,894
Gold Earned
19,854
102
Minions Killed
76
0
Camps Cleared
0
505,181
Distance Traveled
559,366
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,662
766
30
3
0
167,013
1
L
Artemis
6,898
690
28
3
0
174,474
2
W
Mulan
8,401
840
18
2
0
178,645
0
W
Baron Samedi
8,831
883
54
5
0
159,523
0
L
Amaterasu
6,644
664
26
3
0
193,234
1
L
Maman Brigitte
6,312
631
22
2
0
191,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role