Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Happy_Scientist
Ah Puch
Level 88
God Stats
0W - 3L
1,541 SR
Queue Stats
36W - 57L
1,376 Elo+
Party 1
Skadi
Skadi
Oritona
Skadi
Level 11
God Stats
0W - 2L
1,209 SR
Queue Stats
0W - 4L
1,195 Elo+
Party 1
Ne Zha
Ne Zha
Wolferzz_
Ne Zha
Level 57
God Stats
0W - 2L
1,473 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 1
Team Averages
Level 63
1,445 SR
1,377 Elo+

VS

Team Averages
Level 85
1,565 SR
1,461 Elo+
Janus
Janus
Brandewyne99
Janus
Level 86
God Stats
11W - 5L
1,712 SR
Queue Stats
167W - 152L
1,515 Elo+
Solo
Neith
Neith
Obi3Dgamer
Neith
Level 38
God Stats
3W - 0L
1,751 SR
Queue Stats
8W - 9L
1,334 Elo+
Solo
Geb
Geb
RANK1WITHYOUMOM
Geb
Level 141
God Stats
13W - 10L
1,540 SR
Queue Stats
402W - 394L
1,482 Elo+
Solo
Bakasura
Bakasura
hiratik
Bakasura
Level 76
God Stats
1W - 1L
1,323 SR
Queue Stats
21W - 16L
1,454 Elo+
Solo
Ravana
Ravana
xXJAMES2301Xx
Ravana
Level 83
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 73L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 3 / 1
6,825
488
3,137
7,608
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
 
Cupid
9
0 / 1 / 0
5,778
413
3,010
7,077
2,154
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 4 / 0
7,363
526
4,426
9,953
4,431
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Skadi
Oritona
Skadi
9
1 / 2 / 0
5,804
415
3,983
6,295
1,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Wolferzz_
Ne Zha
10
0 / 3 / 0
6,267
448
3,780
10,481
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,266
590
7,788
5,976
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
12
3 / 0 / 1
7,512
537
5,577
5,969
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 0 / 2
6,779
484
1,752
7,167
5,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
hiratik
Bakasura
14
3 / 0 / 2
8,010
572
4,134
12,165
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 2
9,337
667
8,034
5,616
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
13
13
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
3
1
0.17
L
Cupid
 
Cupid
0
1
0
0
W
4
1
1
4.5
L
0
4
0
0
W
Neith
3
0
1
3.5
L
Skadi
Oritona
Skadi
1
2
0
0.5
W
0
0
2
1
L
Ne Zha
Wolferzz_
Ne Zha
0
3
0
0
W
Bakasura
hiratik
Bakasura
3
0
2
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,336
Damage
27,285
41,414
Taken
36,893
14,306
Mitigated
19,226
8,309
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,137
980
0
1,585
7,608
2,306
25
5,162
2,446
53,304
0
L
Cupid
 
Cupid
3,010
748
0
1,017
7,077
2,154
0
1,443
5,612
0
27,045
W
7,788
82
0
1,861
5,976
2,336
0
1,604
4,372
73,491
0
L
4,426
152
0
3,662
9,953
4,431
0
0
9,819
57,001
0
W
Neith
5,577
1,989
0
2,545
5,969
2,433
0
199
5,770
0
52,417
L
Skadi
Oritona
Skadi
3,983
1,350
0
850
6,295
1,741
66
2,710
3,585
0
28,712
W
1,752
32
0
2,044
7,167
5,897
108
1,477
5,690
10,228
0
L
Ne Zha
Wolferzz_
Ne Zha
3,780
980
0
1,195
10,481
3,674
0
225
9,911
0
51,970
W
Bakasura
hiratik
Bakasura
4,134
2,772
0
2,974
12,165
5,000
33
906
11,259
0
68,588
W
8,034
1,760
0
2,806
5,616
3,560
176
3,377
2,239
0
70,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
39,904
393
Minions Killed
503
0
Camps Cleared
0
1,401,727
Distance Traveled
1,489,557
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,825
488
96
7
0
267,078
5
L
Cupid
5,778
413
56
4
0
266,311
0
W
Janus
8,266
590
124
9
0
290,729
0
L
Ah Puch
7,363
526
119
9
0
257,702
0
W
Neith
7,512
537
94
7
0
275,477
5
L
Skadi
5,804
415
43
3
0
279,916
0
W
Geb
6,779
484
17
1
0
315,177
7
L
Ne Zha
6,267
448
79
6
0
330,720
0
W
Bakasura
8,010
572
118
8
0
312,507
1
W
Ravana
9,337
667
150
11
0
295,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role