Player Matchup

Atlas
Atlas
Bear7354
Atlas
Level 83
God Stats
2W - 2L
1,473 SR
Queue Stats
226W - 232L
1,415 Elo+
Solo
Neith
Neith
DonnerSnoopy
Neith
Level 96
God Stats
2W - 0L
1,467 SR
Queue Stats
100W - 84L
1,520 Elo+
Solo
Charybdis
Charybdis
Manowar666
Charybdis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,292 Elo+
Solo
Jormungandr
Jormungandr
TheFlashKrK
Jormungandr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
ZeroStatick
Gilgamesh
Level 89
God Stats
2W - 0L
1,730 SR
Queue Stats
217W - 106L
1,631 Elo+
Solo
Team Averages
Level 90
1,534 SR
1,444 Elo+

VS

Team Averages
Level 76
1,565 SR
1,442 Elo+
Raijin
Raijin
 
Raijin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
JeffyKelBay
Ares
Level 44
God Stats
2W - 1L
1,868 SR
Queue Stats
58W - 68L
1,429 Elo+
Party 2
Bastet
Bastet
Kolorowy93
Bastet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,360 Elo+
Party 1
Thoth
Thoth
Naphada
Thoth
Level 97
God Stats
2W - 2L
1,457 SR
Queue Stats
72W - 76L
1,421 Elo+
Solo
Jing Wei
Jing Wei
PIWER0
Jing Wei
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bear7354
Atlas
16
0 / 1 / 23
9,235
924
7,673
8,612
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 1 / 18
9,869
987
11,803
7,426
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Manowar666
Charybdis
15
7 / 3 / 17
9,171
917
11,117
7,866
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheFlashKrK
Jormungandr
13
2 / 2 / 18
8,687
869
4,847
10,485
9,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
ZeroStatick
Gilgamesh
17
14 / 1 / 11
10,273
1,027
13,341
12,512
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 8 / 3
8,956
896
5,630
11,108
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 1
6,610
661
2,890
12,719
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Kolorowy93
Bastet
13
2 / 6 / 2
7,337
734
7,709
9,108
3,951
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Naphada
Thoth
15
2 / 3 / 2
7,994
799
9,950
7,814
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
PIWER0
Jing Wei
11
1 / 9 / 2
6,713
671
5,450
11,709
4,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
18
32
Kills
8
8
Deaths
32
87
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
8
3
0.56
W
Atlas
Bear7354
Atlas
0
1
23
11.5
W
9
1
18
18
L
0
6
1
0.08
L
Bastet
Kolorowy93
Bastet
2
6
2
0.5
W
Charybdis
Manowar666
Charybdis
7
3
17
5.17
L
Thoth
Naphada
Thoth
2
3
2
1
L
Jing Wei
PIWER0
Jing Wei
1
9
2
0.22
W
Jormungandr
TheFlashKrK
Jormungandr
2
2
18
5.5
W
Gilgamesh
ZeroStatick
Gilgamesh
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,781
Damage
31,629
46,901
Taken
52,458
37,553
Mitigated
28,088
17,748
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,630
476
48
254
11,108
5,083
0
2,557
8,322
13,087
0
W
Atlas
Bear7354
Atlas
7,673
1,979
378
2,300
8,612
9,417
0
4,022
4,590
19,293
0
W
11,803
2,313
68
2,853
7,426
3,585
363
3,111
4,315
0
20,804
L
2,890
430
0
435
12,719
10,809
0
2,664
9,864
4,465
0
L
Bastet
Kolorowy93
Bastet
7,709
1,258
0
653
9,108
3,951
0
1,752
7,123
0
12,895
W
Charybdis
Manowar666
Charybdis
11,117
5,516
0
1,327
7,866
3,554
2,458
4,560
3,306
0
23,496
L
Thoth
Naphada
Thoth
9,950
425
117
2,447
7,814
3,580
0
2,809
4,767
28,318
0
L
Jing Wei
PIWER0
Jing Wei
5,450
2,795
243
62
11,709
4,665
0
2,738
8,834
0
8,023
W
Jormungandr
TheFlashKrK
Jormungandr
4,847
1,196
2,036
2,861
10,485
9,743
231
3,630
6,855
10,566
0
W
Gilgamesh
ZeroStatick
Gilgamesh
13,341
3,443
2,129
3,796
12,512
11,254
1,146
3,147
9,365
0
22,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
37,610
115
Minions Killed
80
0
Camps Cleared
0
950,707
Distance Traveled
764,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,956
896
26
3
0
125,213
0
W
Atlas
9,235
924
16
2
0
191,636
0
W
Neith
9,869
987
28
3
0
190,841
0
L
Ares
6,610
661
1
0
0
147,476
0
L
Bastet
7,337
734
9
1
0
197,625
0
W
Charybdis
9,171
917
35
4
0
164,543
0
L
Thoth
7,994
799
39
4
0
163,859
0
L
Jing Wei
6,713
671
5
1
0
130,444
0
W
Jormungandr
8,687
869
14
1
0
177,693
0
W
Gilgamesh
10,273
1,027
22
2
0
225,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role