Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
Fersah7
Scylla
Silver II
Level 66
God Stats
5W - 8L
1,366 SR
Queue Stats
76W - 87L
974 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Joly07_
Tsukuyomi
Silver III
Level 109
God Stats
2W - 5L
1,262 SR
Queue Stats
142W - 157L
854 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Mayhem RVL
Sun Wukong
Silver III
Level 129
God Stats
1W - 1L
1,244 SR
Queue Stats
56W - 80L
851 MMR
Solo
Chang'e
Chang'e
Silver III
prjctcalisto
Chang'e
Silver III
Level 146
God Stats
23W - 22L
1,495 SR
Queue Stats
219W - 247L
832 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,374 SR
1,002 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,490 SR
897 MMR
Maui
Maui
Silver IV
AMRxGH0STx
Maui
Silver IV
Level 127
God Stats
19W - 18L
1,524 SR
Queue Stats
410W - 446L
800 MMR
Solo
Bellona
Bellona
Silver III
MexicanMAGIC07
Bellona
Silver III
Level 138
God Stats
0W - 1L
1,291 SR
Queue Stats
142W - 164L
813 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
PeaNutCluster825
Ah Muzen Cab
Silver IV
Level 120
God Stats
9W - 11L
1,551 SR
Queue Stats
72W - 106L
778 MMR
Solo
Ix Chel
Ix Chel
Silver III
XAkomaX
Ix Chel
Silver III
Level 143
God Stats
8W - 9L
1,417 SR
Queue Stats
216W - 243L
1,013 MMR
Party 1
Hun Batz
Hun Batz
Silver II
nunu11k
Hun Batz
Silver II
Level 188
God Stats
5W - 5L
1,665 SR
Queue Stats
253W - 272L
1,081 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
3 / 5 / 4
11,537
577
16,439
22,418
9,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Fersah7
Scylla
20
3 / 1 / 7
12,757
638
10,686
10,832
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Joly07_
Tsukuyomi
17
5 / 5 / 2
11,165
558
8,045
19,229
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Mayhem RVL
Sun Wukong
18
2 / 5 / 3
11,446
572
14,581
27,109
31,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chang'e
prjctcalisto
Chang'e
17
7 / 2 / 2
10,926
546
9,133
15,197
11,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
MartichorasAnubisSurtr

VS

Bans
GebTyrDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
7,248
362
1,386
5,129
3,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 3 / 0
11,594
580
19,998
25,438
28,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PeaNutCluster825
Ah Muzen Cab
18
4 / 4 / 3
10,829
541
15,173
19,545
8,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
XAkomaX
Ix Chel
16
0 / 8 / 1
9,678
484
6,048
15,465
5,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
nunu11k
Hun Batz
17
6 / 4 / 1
10,691
535
14,000
19,802
8,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
20
Kills
17
18
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
5
4
1
L
1
1
1
1.5
W
Scylla
Fersah7
Scylla
3
1
7
6.5
W
Tsukuyomi
Joly07_
Tsukuyomi
5
5
2
1.2
W
Sun Wukong
Mayhem RVL
Sun Wukong
2
5
3
0.7
L
6
3
0
2
L
Ah Muzen Cab
PeaNutCluster825
Ah Muzen Cab
4
4
3
1.38
L
Ix Chel
XAkomaX
Ix Chel
0
8
1
0.06
L
Hun Batz
nunu11k
Hun Batz
6
4
1
1.63
W
Chang'e
prjctcalisto
Chang'e
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,884
Damage
56,605
94,785
Taken
85,379
65,211
Mitigated
54,660
33,042
Healing
19,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,439
12,704
0
6,621
22,418
9,231
2,292
1,888
20,490
0
104,913
L
1,386
331
0
899
5,129
3,185
0
1,588
3,541
10,546
0
W
Scylla
Fersah7
Scylla
10,686
857
0
4,158
10,832
4,362
1,136
1,669
8,997
122,210
0
W
Tsukuyomi
Joly07_
Tsukuyomi
8,045
1,704
0
4,497
19,229
8,261
35
1,038
18,111
0
85,814
W
Sun Wukong
Mayhem RVL
Sun Wukong
14,581
2,214
0
7,076
27,109
31,503
294
1,696
25,373
0
90,949
L
19,998
6,659
0
7,774
25,438
28,624
1,750
1,292
24,106
0
104,621
L
Ah Muzen Cab
PeaNutCluster825
Ah Muzen Cab
15,173
5,690
0
4,256
19,545
8,243
746
4,810
14,695
0
100,991
L
Ix Chel
XAkomaX
Ix Chel
6,048
235
100
851
15,465
5,967
55
8,359
6,725
76,601
0
L
Hun Batz
nunu11k
Hun Batz
14,000
4,386
0
5,286
19,802
8,641
54
2,455
17,267
0
82,128
W
Chang'e
prjctcalisto
Chang'e
9,133
391
4,552
6,138
15,197
11,854
695
1,547
13,574
51,756
774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,831
Gold Earned
50,040
684
Minions Killed
566
0
Camps Cleared
0
1,929,526
Distance Traveled
1,651,037
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,537
577
160
8
0
351,593
0
L
Maui
7,248
362
25
1
0
160,651
6
W
Scylla
12,757
638
189
9
0
414,956
0
W
Tsukuyomi
11,165
558
103
5
0
385,470
0
W
Sun Wukong
11,446
572
139
7
0
380,827
0
L
Bellona
11,594
580
157
8
0
362,158
6
L
Ah Muzen Cab
10,829
541
138
7
0
392,478
4
L
Ix Chel
9,678
484
134
7
0
345,527
0
L
Hun Batz
10,691
535
112
6
0
390,223
0
W
Chang'e
10,926
546
93
5
0
396,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role