Player Matchup

Horus
Horus
BoneDragon1196
Horus
Level 126
God Stats
16W - 14L
1,426 SR
Queue Stats
470W - 447L
1,432 Elo+
Solo
Achilles
Achilles
CapNapier
Achilles
Level 137
God Stats
9W - 3L
1,715 SR
Queue Stats
291W - 253L
1,533 Elo+
Solo
Heimdallr
Heimdallr
Tannertbaby
Heimdallr
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 136L
1,546 Elo+
Solo
Maman Brigitte
Maman Brigitte
Zactor420
Maman Brigitte
Level 49
God Stats
16W - 19L
1,402 SR
Queue Stats
63W - 68L
1,382 Elo+
Solo
Kukulkan
Kukulkan
abcvo
Kukulkan
Level 126
God Stats
4W - 0L
1,808 SR
Queue Stats
321W - 301L
1,491 Elo+
Solo
Team Averages
Level 102
1,570 SR
1,477 Elo+

VS

Team Averages
Level 88
1,504 SR
1,499 Elo+
Athena
Athena
 
Athena
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DaGuyWithTheTie
Scylla
Level 84
God Stats
2W - 6L
1,465 SR
Queue Stats
252W - 236L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
IsaTheGaySnowman
Amaterasu
Level 81
God Stats
0W - 1L
1,698 SR
Queue Stats
21W - 22L
1,495 Elo+
Party 1
Ishtar
Ishtar
KingMashu
Ishtar
Level 101
God Stats
0W - 1L
1,346 SR
Queue Stats
128W - 119L
1,513 Elo+
Party 1
Arachne
Arachne
SmashedCatBox
Arachne
Level 84
God Stats
62W - 54L
1,507 SR
Queue Stats
245W - 255L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,478
499
4,935
13,828
8,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
CapNapier
Achilles
15
6 / 0 / 1
9,379
625
14,916
13,640
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
Tannertbaby
Heimdallr
13
2 / 2 / 2
7,914
528
12,370
10,973
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maman Brigitte
Zactor420
Maman Brigitte
13
2 / 4 / 1
7,728
515
4,804
11,384
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
abcvo
Kukulkan
15
2 / 0 / 2
8,724
582
9,211
5,219
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 0 / 4
7,553
504
4,895
12,561
11,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 1 / 2
8,215
548
7,495
8,264
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
11
0 / 5 / 2
6,516
434
8,477
18,321
13,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
KingMashu
Ishtar
12
1 / 3 / 0
6,992
466
5,021
12,070
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
12
0 / 4 / 0
6,909
461
3,530
12,553
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
7
7
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
0
4
4
W
1
1
3
2.5
W
Achilles
CapNapier
Achilles
6
0
1
6.5
L
4
1
2
5
L
Amaterasu
0
5
2
0.2
L
Ishtar
KingMashu
Ishtar
1
3
0
0.33
L
Arachne
0
4
0
0
W
Heimdallr
Tannertbaby
Heimdallr
2
2
2
1.5
W
Maman Brigitte
Zactor420
Maman Brigitte
2
4
1
0.63
W
Kukulkan
abcvo
Kukulkan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
29,418
55,044
Taken
63,769
30,693
Mitigated
38,642
23,176
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,895
2,001
0
1,904
12,561
11,933
0
3,537
8,835
17,568
0
W
4,935
2,909
1,736
5,985
13,828
8,822
118
2,968
10,836
0
20,218
W
Achilles
CapNapier
Achilles
14,916
4,358
0
5,899
13,640
10,957
0
265
13,357
0
70,927
L
7,495
741
0
2,538
8,264
3,013
0
3,782
4,173
67,700
0
L
Amaterasu
8,477
5,280
0
6,043
18,321
13,951
0
2,501
14,814
0
35,995
L
Ishtar
KingMashu
Ishtar
5,021
3,187
0
3,315
12,070
4,165
0
833
11,236
0
56,042
L
Arachne
3,530
2,659
0
3,759
12,553
5,580
0
2,731
9,452
0
58,159
W
Heimdallr
Tannertbaby
Heimdallr
12,370
4,786
0
4,730
10,973
4,695
670
3,212
7,725
0
73,479
W
Maman Brigitte
Zactor420
Maman Brigitte
4,804
317
0
3,506
11,384
4,116
322
3,843
7,399
52,852
0
W
Kukulkan
abcvo
Kukulkan
9,211
757
0
1,320
5,219
2,103
0
1,830
3,337
73,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,223
Gold Earned
36,185
469
Minions Killed
387
0
Camps Cleared
0
1,462,799
Distance Traveled
1,570,019
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,553
504
11
1
0
346,539
3
W
Horus
7,478
499
31
2
0
282,344
3
W
Achilles
9,379
625
124
8
0
303,962
1
L
Scylla
8,215
548
130
9
0
285,588
0
L
Amaterasu
6,516
434
45
3
0
298,939
0
L
Ishtar
6,992
466
110
7
0
320,039
2
L
Arachne
6,909
461
91
6
0
318,914
0
W
Heimdallr
7,914
528
105
7
0
252,930
0
W
Maman Brigitte
7,728
515
74
5
0
327,181
4
W
Kukulkan
8,724
582
135
9
0
296,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role