Player Matchup

Thanatos
Thanatos
CoolandlKnowIt1
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 49L
1,431 Elo+
Party 1
Izanami
Izanami
EOE_SIDIOUS
Izanami
Level 86
God Stats
7W - 12L
1,350 SR
Queue Stats
57W - 50L
1,413 Elo+
Solo
Ymir
Ymir
Father Slug
Ymir
Level 60
God Stats
2W - 2L
1,136 SR
Queue Stats
9W - 8L
1,317 Elo+
Party 1
Poseidon
Poseidon
Tall_talented
Poseidon
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 1
Odin
Odin
Uhxo
Odin
Level 29
God Stats
4W - 3L
1,425 SR
Queue Stats
9W - 15L
1,204 Elo+
Party 1
Team Averages
Level 76
1,382 SR
1,354 Elo+

VS

Team Averages
Level 92
1,388 SR
1,435 Elo+
Vulcan
Vulcan
ArxticLynx
Vulcan
Level 103
God Stats
2W - 6L
1,252 SR
Queue Stats
298W - 265L
1,490 Elo+
Party 3
Neith
Neith
QueenNekoUwU
Neith
Level 108
God Stats
83W - 83L
1,446 SR
Queue Stats
367W - 393L
1,410 Elo+
Party 2
Anubis
Anubis
SPEEDO WEDGIE
Anubis
Level 51
God Stats
15W - 19L
1,464 SR
Queue Stats
159W - 166L
1,457 Elo+
Party 3
Thanatos
Thanatos
realpain331
Thanatos
Level 42
God Stats
4W - 7L
1,500 SR
Queue Stats
41W - 51L
1,420 Elo+
Solo
Artio
Artio
xXRavenyraXx
Artio
Level 157
God Stats
3W - 12L
1,279 SR
Queue Stats
352W - 375L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
11 / 0 / 3
8,538
657
9,007
13,143
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
EOE_SIDIOUS
Izanami
10
1 / 2 / 2
6,399
492
4,649
8,715
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 2
6,675
513
4,377
7,859
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Tall_talented
Poseidon
14
5 / 3 / 4
9,152
704
9,873
8,089
2,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
Uhxo
Odin
12
0 / 1 / 3
6,807
524
1,620
7,590
6,843
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArxticLynx
Vulcan
12
2 / 4 / 0
7,547
581
6,245
7,036
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
2 / 1 / 1
6,765
520
7,001
8,304
2,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
7,505
577
4,438
8,453
4,174
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
realpain331
Thanatos
11
1 / 7 / 1
6,653
512
2,090
14,071
4,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 4 / 2
6,348
488
5,528
15,100
10,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
7
7
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ArxticLynx
Vulcan
2
4
0
0.5
W
Thanatos
11
0
3
12.5
W
Izanami
EOE_SIDIOUS
Izanami
1
2
2
1
W
2
1
2
3
L
2
1
1
2.5
L
1
4
1
0.38
W
Poseidon
Tall_talented
Poseidon
5
3
4
2.33
W
Odin
Uhxo
Odin
0
1
3
1.5
L
Thanatos
realpain331
Thanatos
1
7
1
0.21
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,526
Damage
25,302
45,396
Taken
52,964
23,308
Mitigated
24,208
18,638
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ArxticLynx
Vulcan
6,245
2,028
0
1,414
7,036
2,676
385
2,568
4,468
51,656
0
W
Thanatos
9,007
3,028
0
10,909
13,143
4,743
0
3,348
9,795
0
58,191
W
Izanami
EOE_SIDIOUS
Izanami
4,649
3,817
166
2,896
8,715
2,962
509
2,044
6,671
0
36,880
W
4,377
1,502
0
2,772
7,859
6,084
145
2,467
5,392
22,513
0
L
7,001
2,757
0
2,671
8,304
2,814
748
1,222
7,082
0
47,942
L
4,438
106
0
2,385
8,453
4,174
61
3,065
5,388
42,508
0
W
Poseidon
Tall_talented
Poseidon
9,873
1,980
0
1,645
8,089
2,676
2,272
3,917
4,172
73,823
2,240
W
Odin
Uhxo
Odin
1,620
429
0
250
7,590
6,843
0
4,435
3,155
0
25,557
L
Thanatos
realpain331
Thanatos
2,090
1,411
0
5,857
14,071
4,404
0
2,296
11,775
0
30,270
L
5,528
547
465
3,930
15,100
10,140
0
5,065
10,035
16,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,571
Gold Earned
34,818
324
Minions Killed
276
0
Camps Cleared
0
1,275,929
Distance Traveled
1,082,608
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,547
581
76
6
0
221,859
0
W
Thanatos
8,538
657
76
6
0
317,940
0
W
Izanami
6,399
492
70
5
0
236,334
4
W
Ymir
6,675
513
17
1
0
231,894
0
L
Neith
6,765
520
64
5
0
222,499
1
L
Anubis
7,505
577
77
6
0
212,388
0
W
Poseidon
9,152
704
125
10
0
238,778
0
W
Odin
6,807
524
36
3
0
250,983
0
L
Thanatos
6,653
512
42
3
0
209,900
0
L
Artio
6,348
488
17
1
0
215,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role