Player Matchup

Sol
Sol
Bronze III
DareDeevil
Sol
Bronze III
Level 146
God Stats
2W - 0L
1,534 SR
Queue Stats
2W - 1L
1,525 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 146
1,534 SR
1,525 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 83
1,726 SR
1,400 MMR
Ne Zha
Ne Zha
Bronze V
HailHoots
Ne Zha
Bronze V
Level 83
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 6L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 0
12,873
990
8,940
10,671
4,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Yu HuangCamazotzAchillesSusanoShiva

VS

Bans
IzanamiTiamatThothChang'eKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HailHoots
Ne Zha
17
2 / 2 / 0
11,624
894
7,369
14,756
11,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Ne Zha
HailHoots
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,940
Damage
7,369
10,671
Taken
14,756
4,203
Mitigated
11,759
5,483
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,940
2,378
0
5,483
10,671
4,203
2,554
140
10,531
74,486
7,287
L
Ne Zha
HailHoots
Ne Zha
7,369
2,240
0
3,174
14,756
11,759
0
9,375
5,381
0
62,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,873
Gold Earned
11,624
144
Minions Killed
96
7
Camps Cleared
4
235,497
Distance Traveled
256,785
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,873
990
144
11
7
235,497
4
L
Ne Zha
11,624
894
96
7
4
256,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role