Player Matchup

Thor
Thor
Silver II
Dps_Lucio_XD
Thor
Silver II
Level 123
God Stats
2W - 2L
1,710 SR
Queue Stats
13W - 10L
1,493 MMR
Solo
Hachiman
Hachiman
Gold III
EnergyDarKnis
Hachiman
Gold III
Level 215
God Stats
10W - 6L
1,638 SR
Queue Stats
447W - 436L
1,466 MMR
Solo
Yu Huang
Yu Huang
Gold III
MikeySanoTR
Yu Huang
Gold III
Level 141
God Stats
4W - 1L
1,703 SR
Queue Stats
237W - 253L
1,500 MMR
Solo
Sobek
Sobek
Gold III
TomekPaulista755
Sobek
Gold III
Level 108
God Stats
19W - 26L
1,514 SR
Queue Stats
76W - 78L
1,497 MMR
Solo
Odin
Odin
Silver II
WARNOU
Odin
Silver II
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,613 SR
1,490 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,484 SR
1,486 MMR
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
CuckertZockt
Awilix
Bronze III
Level 147
God Stats
0W - 1L
1,836 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
H_o_f_f_i_8
Sun Wukong
Bronze III
Level 120
God Stats
0W - 1L
1,443 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Silver II
Sloth30
Jing Wei
Silver II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,514 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Vadelmaki
Kukulkan
Bronze IV
Level 48
God Stats
0W - 3L
1,143 SR
Queue Stats
5W - 12L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
8,688
668
5,523
10,669
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
EnergyDarKnis
Hachiman
13
4 / 0 / 2
8,031
618
9,611
8,896
3,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
MikeySanoTR
Yu Huang
13
2 / 0 / 3
7,748
596
8,026
7,299
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 5
7,696
592
4,436
10,562
10,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
WARNOU
Odin
14
4 / 0 / 2
8,015
617
6,230
12,173
9,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ao KuangAthenaJanusChaacArachne

VS

Bans
GilgameshThanatosAnhurNemesisMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 0
6,178
475
4,231
8,649
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
0 / 5 / 0
6,221
479
5,863
11,952
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
H_o_f_f_i_8
Sun Wukong
11
0 / 5 / 0
6,676
514
6,155
11,341
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jing Wei
Sloth30
Jing Wei
11
1 / 3 / 0
6,362
489
3,805
7,975
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Vadelmaki
Kukulkan
10
0 / 4 / 0
6,164
474
5,049
8,627
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
17
Kills
1
1
Deaths
18
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Awilix
0
5
0
0
W
4
0
6
7
W
Hachiman
EnergyDarKnis
Hachiman
4
0
2
5
L
Sun Wukong
H_o_f_f_i_8
Sun Wukong
0
5
0
0
W
Yu Huang
MikeySanoTR
Yu Huang
2
0
3
3.5
L
Jing Wei
Sloth30
Jing Wei
1
3
0
0.33
W
3
1
5
5.5
L
Kukulkan
Vadelmaki
Kukulkan
0
4
0
0
W
Odin
WARNOU
Odin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,826
Damage
25,103
49,599
Taken
48,544
31,002
Mitigated
25,651
19,366
Healing
10,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,231
1,822
0
2,559
8,649
8,132
0
2,834
5,753
22,153
0
L
Awilix
5,863
2,052
0
3,377
11,952
4,163
0
2,485
9,325
0
48,826
W
5,523
1,944
0
6,142
10,669
4,491
0
669
10,000
0
81,569
W
Hachiman
EnergyDarKnis
Hachiman
9,611
5,140
0
5,277
8,896
3,438
629
2,371
6,525
0
71,448
L
Sun Wukong
H_o_f_f_i_8
Sun Wukong
6,155
1,165
0
2,251
11,341
7,736
125
0
11,341
0
49,349
W
Yu Huang
MikeySanoTR
Yu Huang
8,026
461
0
887
7,299
3,277
0
4,068
3,231
63,389
0
L
Jing Wei
Sloth30
Jing Wei
3,805
2,770
0
1,643
7,975
2,500
0
1,690
6,267
0
36,927
W
4,436
25
0
4,560
10,562
10,528
25
2,879
7,683
26,675
0
L
Kukulkan
Vadelmaki
Kukulkan
5,049
718
0
480
8,627
3,120
0
4,963
3,396
45,157
0
W
Odin
WARNOU
Odin
6,230
709
0
2,500
12,173
9,268
0
0
12,173
0
47,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
31,601
466
Minions Killed
342
0
Camps Cleared
0
1,299,333
Distance Traveled
1,239,467
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,178
475
35
3
0
248,442
0
L
Awilix
6,221
479
79
6
0
286,426
0
W
Thor
8,688
668
121
9
0
290,922
0
W
Hachiman
8,031
618
115
9
0
239,278
2
L
Sun Wukong
6,676
514
85
7
0
222,308
0
W
Yu Huang
7,748
596
116
9
0
282,626
5
L
Jing Wei
6,362
489
74
6
0
251,504
0
W
Sobek
7,696
592
29
2
0
260,046
3
L
Kukulkan
6,164
474
69
5
0
230,787
5
W
Odin
8,015
617
85
7
0
226,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role