Player Matchup

Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
DeMz1k
Ix Chel
Level 177
God Stats
20W - 13L
1,575 SR
Queue Stats
382W - 376L
1,476 Elo+
Solo
Bake Kujira
Bake Kujira
FUTLETI
Bake Kujira
Level 107
God Stats
2W - 2L
1,497 SR
Queue Stats
139W - 118L
1,496 Elo+
Party 2
Nox
Nox
Meradel
Nox
Level 86
God Stats
23W - 21L
1,512 SR
Queue Stats
102W - 101L
1,461 Elo+
Party 2
Bellona
Bellona
YuJunsu
Bellona
Level 121
God Stats
1W - 1L
1,306 SR
Queue Stats
154W - 173L
1,376 Elo+
Party 1
Team Averages
Level 121
1,478 SR
1,462 Elo+

VS

Team Averages
Level 76
1,531 SR
1,450 Elo+
Medusa
Medusa
AKKANE13_
Medusa
Level 33
God Stats
39W - 56L
1,432 SR
Queue Stats
97W - 115L
1,395 Elo+
Party 3
Hera
Hera
Boteur09
Hera
Level 65
God Stats
11W - 8L
1,575 SR
Queue Stats
66W - 50L
1,503 Elo+
Solo
Thanatos
Thanatos
YUKITARO13
Thanatos
Level 79
God Stats
24W - 30L
1,458 SR
Queue Stats
118W - 120L
1,460 Elo+
Party 3
Maui
Maui
monitoklk33
Maui
Level 121
God Stats
2W - 3L
1,540 SR
Queue Stats
102W - 110L
1,446 Elo+
Solo
Amaterasu
Amaterasu
ninja347arisco
Amaterasu
Level 82
God Stats
2W - 2L
1,651 SR
Queue Stats
8W - 8L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 3 / 3
8,002
572
12,154
11,740
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
DeMz1k
Ix Chel
14
7 / 0 / 4
8,861
633
11,608
8,097
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
FUTLETI
Bake Kujira
14
6 / 3 / 0
8,778
627
11,022
15,037
11,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nox
11
1 / 0 / 6
7,539
539
4,349
5,846
4,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
YuJunsu
Bellona
13
5 / 1 / 5
8,164
583
5,185
11,221
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AKKANE13_
Medusa
11
1 / 4 / 2
6,563
469
4,537
9,583
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
10
0 / 7 / 0
6,256
447
4,774
10,934
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
YUKITARO13
Thanatos
9
1 / 7 / 1
5,836
417
3,946
12,548
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
7,234
517
3,301
13,598
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
ninja347arisco
Amaterasu
12
3 / 2 / 1
7,139
510
5,438
15,406
10,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
24
Kills
7
7
Deaths
24
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
3
2.17
L
Medusa
AKKANE13_
Medusa
1
4
2
0.5
L
Hera
0
7
0
0
W
Ix Chel
DeMz1k
Ix Chel
7
0
4
9
W
Bake Kujira
FUTLETI
Bake Kujira
6
3
0
2
W
Nox
1
0
6
4
L
Thanatos
YUKITARO13
Thanatos
1
7
1
0.21
W
Bellona
YuJunsu
Bellona
5
1
5
7.5
L
2
4
2
0.75
L
Amaterasu
ninja347arisco
Amaterasu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,318
Damage
21,996
51,941
Taken
62,069
30,812
Mitigated
35,230
15,657
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,154
6,010
0
3,467
11,740
4,620
955
1,755
9,897
0
56,661
L
Medusa
AKKANE13_
Medusa
4,537
1,796
0
1,277
9,583
4,010
0
962
8,621
0
33,538
L
Hera
4,774
850
148
1,317
10,934
4,071
343
7,798
2,825
44,338
0
W
Ix Chel
DeMz1k
Ix Chel
11,608
752
585
2,446
8,097
3,528
0
2,258
5,839
61,077
0
W
Bake Kujira
FUTLETI
Bake Kujira
11,022
5,822
0
4,412
15,037
11,221
524
495
13,970
67,695
0
W
Nox
4,349
367
388
1,860
5,846
4,498
110
1,406
4,392
22,554
0
L
Thanatos
YUKITARO13
Thanatos
3,946
741
0
4,896
12,548
4,532
0
2,747
9,751
0
30,509
W
Bellona
YuJunsu
Bellona
5,185
1,371
0
2,499
11,221
6,945
317
2,161
9,060
0
56,499
L
3,301
673
0
2,882
13,598
12,450
0
5,115
8,315
25,143
0
L
Amaterasu
ninja347arisco
Amaterasu
5,438
2,327
0
4,956
15,406
10,167
0
9,810
5,578
0
42,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,344
Gold Earned
33,028
399
Minions Killed
282
0
Camps Cleared
0
1,448,431
Distance Traveled
1,330,349
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,002
572
83
6
0
248,544
0
L
Medusa
6,563
469
46
3
0
257,139
7
L
Hera
6,256
447
87
6
0
250,057
0
W
Ix Chel
8,861
633
98
7
0
289,302
0
W
Bake Kujira
8,778
627
94
7
0
288,099
2
W
Nox
7,539
539
31
2
0
285,084
3
L
Thanatos
5,836
417
49
4
0
287,330
0
W
Bellona
8,164
583
93
7
0
337,402
0
L
Maui
7,234
517
31
2
0
242,262
1
L
Amaterasu
7,139
510
69
5
0
293,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role