Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
DrDrunkman_
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,371 Elo+
Party 4
Bastet
Bastet
StubbyNiki
Bastet
Level 159
God Stats
4W - 6L
1,388 SR
Queue Stats
666W - 693L
1,393 Elo+
Party 2
Tyr
Tyr
TheBurritoPower
Tyr
Level 126
God Stats
37W - 29L
1,556 SR
Queue Stats
255W - 266L
1,408 Elo+
Party 2
Ullr
Ullr
xxxfreshman69xxx
Ullr
Level 99
God Stats
8W - 8L
1,498 SR
Queue Stats
107W - 133L
1,370 Elo+
Party 4
Team Averages
Level 125
1,488 SR
1,408 Elo+

VS

Team Averages
Level 60
1,518 SR
1,429 Elo+
Nu Wa
Nu Wa
Bunnuwu
Nu Wa
Level 29
God Stats
5W - 6L
1,436 SR
Queue Stats
22W - 21L
1,409 Elo+
Party 1
Janus
Janus
Mojamato
Janus
Level 69
God Stats
6W - 5L
1,426 SR
Queue Stats
120W - 118L
1,474 Elo+
Party 3
Athena
Athena
RC PreFecT
Athena
Level 61
God Stats
10W - 8L
1,670 SR
Queue Stats
34W - 39L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Stallboy
Sun Wukong
Level 57
God Stats
4W - 4L
1,555 SR
Queue Stats
52W - 60L
1,445 Elo+
Party 3
Awilix
Awilix
vCxrsedDevil
Awilix
Level 86
God Stats
1W - 2L
1,503 SR
Queue Stats
50W - 49L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 4
5,634
563
3,480
4,141
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
9
1 / 0 / 8
5,720
572
5,105
4,142
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
StubbyNiki
Bastet
11
6 / 1 / 2
6,348
635
5,605
8,348
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 0
6,892
689
4,857
7,818
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
6 / 3 / 2
6,279
628
6,649
8,355
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bunnuwu
Nu Wa
8
0 / 4 / 2
4,680
468
3,045
5,048
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Janus
Mojamato
Janus
9
1 / 3 / 1
5,593
559
4,406
5,445
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
RC PreFecT
Athena
8
2 / 3 / 1
5,292
529
2,351
11,263
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Stallboy
Sun Wukong
10
0 / 1 / 0
5,382
538
4,199
7,514
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
11
2 / 4 / 0
5,827
583
4,008
10,342
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
4
3
L
Nu Wa
Bunnuwu
Nu Wa
0
4
2
0.25
W
Vulcan
1
0
8
5
L
Janus
Mojamato
Janus
1
3
1
0.5
L
Athena
RC PreFecT
Athena
2
3
1
0.83
L
Sun Wukong
Stallboy
Sun Wukong
0
1
0
0
W
Bastet
StubbyNiki
Bastet
6
1
2
7
W
1
0
0
1
L
Awilix
2
4
0
0.5
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
18,009
32,804
Taken
39,612
15,154
Mitigated
17,532
10,767
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,480
120
0
1,296
4,141
2,021
0
1,992
1,946
29,077
0
L
Nu Wa
Bunnuwu
Nu Wa
3,045
1,542
116
586
5,048
1,500
0
1,432
3,616
22,206
0
W
Vulcan
5,105
2,694
0
1,045
4,142
1,327
0
2,721
1,335
32,463
0
L
Janus
Mojamato
Janus
4,406
145
0
566
5,445
1,618
0
1,727
3,718
28,716
0
L
Athena
RC PreFecT
Athena
2,351
813
84
2,074
11,263
6,449
0
3,366
7,897
19,420
0
L
Sun Wukong
Stallboy
Sun Wukong
4,199
1,086
0
2,324
7,514
4,423
0
70
7,444
0
38,548
W
Bastet
StubbyNiki
Bastet
5,605
2,365
0
3,892
8,348
2,996
0
1,163
7,129
0
45,067
W
4,857
804
0
2,586
7,818
5,753
145
86
7,732
70
50,549
L
Awilix
4,008
1,848
0
4,516
10,342
3,542
0
2,060
8,282
0
40,297
W
6,649
3,374
0
1,948
8,355
3,057
950
3,455
4,860
0
38,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
26,774
337
Minions Killed
252
0
Camps Cleared
0
1,016,915
Distance Traveled
1,048,771
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,634
563
56
6
0
172,905
0
L
Nu Wa
4,680
468
36
4
0
193,451
0
W
Vulcan
5,720
572
55
6
0
217,149
3
L
Janus
5,593
559
61
6
0
202,100
2
L
Athena
5,292
529
29
3
0
215,327
0
L
Sun Wukong
5,382
538
61
6
0
206,494
0
W
Bastet
6,348
635
65
7
0
233,366
0
W
Tyr
6,892
689
98
10
0
210,578
0
L
Awilix
5,827
583
65
7
0
231,399
0
W
Ullr
6,279
628
63
6
0
182,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role