Player Matchup

Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Anastezik
Cu Chulainn
Level 81
God Stats
5W - 5L
1,428 SR
Queue Stats
218W - 230L
1,475 Elo+
Party 1
Tiamat
Tiamat
Whiskrar
Tiamat
Level 147
God Stats
4W - 1L
1,621 SR
Queue Stats
123W - 132L
1,444 Elo+
Party 3
Chernobog
Chernobog
aquaphina
Chernobog
Level 66
God Stats
4W - 3L
1,467 SR
Queue Stats
158W - 133L
1,449 Elo+
Solo
Awilix
Awilix
domesuFarmer
Awilix
Level 146
God Stats
25W - 17L
1,631 SR
Queue Stats
159W - 156L
1,507 Elo+
Party 3
Team Averages
Level 105
1,529 SR
1,475 Elo+

VS

Team Averages
Level 90
1,485 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BlackGoku091
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,451 Elo+
Party 2
Sol
Sol
D-AceBlack91
Sol
Level 105
God Stats
4W - 12L
1,441 SR
Queue Stats
37W - 33L
1,474 Elo+
Party 2
Osiris
Osiris
Luffytimeout69
Osiris
Level 68
God Stats
2W - 3L
1,376 SR
Queue Stats
98W - 126L
1,452 Elo+
Solo
Bacchus
Bacchus
PoseidenMain
Bacchus
Level 65
God Stats
8W - 8L
1,609 SR
Queue Stats
155W - 155L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 4 / 3
6,484
432
3,773
12,263
9,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Anastezik
Cu Chulainn
14
1 / 3 / 2
8,244
550
11,585
19,329
18,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Whiskrar
Tiamat
15
3 / 0 / 2
9,224
615
3,573
4,471
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
aquaphina
Chernobog
13
2 / 0 / 1
8,119
541
9,559
9,809
5,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
14
7 / 2 / 3
8,659
577
8,239
10,134
4,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 3 / 0
8,586
572
3,532
9,795
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
BlackGoku091
Bakasura
12
2 / 4 / 1
7,478
499
4,475
11,207
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 3
6,460
431
9,567
9,960
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
2 / 3 / 2
8,233
549
10,320
17,411
18,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bacchus
PoseidenMain
Bacchus
10
2 / 0 / 2
6,916
461
7,375
8,277
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
13
Kills
8
9
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
4
3
0.38
L
Merlin
 
Merlin
1
3
0
0.33
W
Cu Chulainn
Anastezik
Cu Chulainn
1
3
2
0.67
L
Bakasura
BlackGoku091
Bakasura
2
4
1
0.63
L
1
3
3
0.83
L
2
3
2
1
L
Bacchus
PoseidenMain
Bacchus
2
0
2
3
W
Tiamat
Whiskrar
Tiamat
3
0
2
4
W
Chernobog
aquaphina
Chernobog
2
0
1
2.5
W
Awilix
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,729
Damage
35,269
56,006
Taken
56,650
39,433
Mitigated
37,412
13,901
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,773
599
0
2,959
12,263
9,985
165
8,483
3,780
13,923
0
L
Merlin
 
Merlin
3,532
52
0
2,145
9,795
3,697
591
2,495
7,300
82,598
0
W
Cu Chulainn
Anastezik
Cu Chulainn
11,585
2,356
0
3,617
19,329
18,404
415
377
18,392
0
59,241
L
Bakasura
BlackGoku091
Bakasura
4,475
2,981
0
2,073
11,207
4,259
0
1,085
10,008
0
37,524
L
9,567
3,660
0
4,054
9,960
3,036
0
2,110
7,850
44,927
0
L
10,320
5,348
0
5,275
17,411
18,025
512
0
16,190
0
57,021
L
Bacchus
PoseidenMain
Bacchus
7,375
1,064
0
3,638
8,277
8,395
0
1,656
6,621
26,613
0
W
Tiamat
Whiskrar
Tiamat
3,573
423
0
2,677
4,471
2,027
700
2,208
2,261
66,665
0
W
Chernobog
aquaphina
Chernobog
9,559
5,302
0
3,270
9,809
5,014
371
7,701
2,108
0
80,871
W
Awilix
8,239
3,071
0
1,378
10,134
4,003
0
1,685
8,256
0
61,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
37,673
452
Minions Killed
399
0
Camps Cleared
0
1,446,020
Distance Traveled
1,533,584
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,484
432
11
1
0
306,656
0
L
Merlin
8,586
572
136
9
0
285,659
1
W
Cu Chulainn
8,244
550
90
6
0
245,623
0
L
Bakasura
7,478
499
91
6
0
371,406
2
L
Sol
6,460
431
73
5
0
283,119
4
L
Osiris
8,233
549
72
5
0
250,568
0
L
Bacchus
6,916
461
27
2
0
342,832
1
W
Tiamat
9,224
615
132
9
0
293,406
2
W
Chernobog
8,119
541
146
10
0
263,297
4
W
Awilix
8,659
577
73
5
0
337,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role