Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DerJunkieZeldris
Anubis
Level 27
God Stats
3W - 1L
1,512 SR
Queue Stats
27W - 40L
1,380 Elo+
Party 2
Hades
Hades
Rage_-GxldFisch-
Hades
Level 66
God Stats
32W - 20L
1,597 SR
Queue Stats
132W - 150L
1,396 Elo+
Party 2
Bacchus
Bacchus
VaxzYT
Bacchus
Level 68
God Stats
2W - 1L
1,542 SR
Queue Stats
111W - 104L
1,500 Elo+
Solo
Da Ji
Da Ji
dihvxa
Da Ji
Level 42
God Stats
3W - 3L
1,295 SR
Queue Stats
18W - 22L
1,305 Elo+
Party 1
Team Averages
Level 54
1,489 SR
1,416 Elo+

VS

Team Averages
Level 73
1,378 SR
1,428 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
EirinSenpai
Ao Kuang
Level 36
God Stats
0W - 3L
1,212 SR
Queue Stats
16W - 38L
1,282 Elo+
Solo
Hel
Hel
Iyliania
Hel
Level 69
God Stats
3W - 5L
1,477 SR
Queue Stats
23W - 26L
1,442 Elo+
Solo
Bakasura
Bakasura
ninaizni
Bakasura
Level 129
God Stats
13W - 14L
1,408 SR
Queue Stats
167W - 152L
1,485 Elo+
Solo
King Arthur
King Arthur
rallenlp
King Arthur
Level 66
God Stats
4W - 13L
1,295 SR
Queue Stats
78W - 80L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 0 / 2
6,449
645
5,995
3,651
1,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 0
5,997
600
2,301
2,801
1,209
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 0
6,504
650
5,914
5,307
3,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
VaxzYT
Bacchus
9
2 / 1 / 3
6,391
639
4,922
5,414
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
dihvxa
Da Ji
10
0 / 2 / 4
5,805
581
2,015
8,247
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
1 / 2 / 0
4,854
485
2,572
7,523
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
EirinSenpai
Ao Kuang
1
0 / 0 / 0
3,531
353
0
0
0
9
0 / 4 / 1
4,703
470
1,905
7,402
2,767
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
ninaizni
Bakasura
12
2 / 1 / 0
6,119
612
3,068
9,677
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
rallenlp
King Arthur
9
0 / 2 / 2
4,787
479
4,108
8,455
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
L
Cernunnos
 
Cernunnos
1
2
0
0.5
W
1
0
0
1
L
Ao Kuang
EirinSenpai
Ao Kuang
0
0
0
0
L
0
4
1
0.13
W
2
0
0
2
W
Bacchus
VaxzYT
Bacchus
2
1
3
3.5
W
Da Ji
dihvxa
Da Ji
0
2
4
1
L
Bakasura
ninaizni
Bakasura
2
1
0
2
L
King Arthur
rallenlp
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
11,653
25,420
Taken
33,057
13,135
Mitigated
14,645
10,397
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,995
2,528
0
2,010
3,651
1,158
1,011
474
3,177
44,480
2,881
L
Cernunnos
 
Cernunnos
2,572
990
0
1,593
7,523
2,693
0
5,233
2,290
0
26,343
W
2,301
206
0
1,208
2,801
1,209
471
0
2,801
41,533
0
L
Ao Kuang
EirinSenpai
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
1,905
140
1,799
2,375
7,402
2,767
0
5,418
1,984
19,201
0
W
5,914
278
40
3,799
5,307
3,179
865
0
5,307
41,399
0
W
Bacchus
VaxzYT
Bacchus
4,922
380
0
2,069
5,414
4,470
0
1,431
3,983
16,819
0
W
Da Ji
dihvxa
Da Ji
2,015
710
0
1,271
8,247
3,119
108
0
8,082
0
37,801
L
Bakasura
ninaizni
Bakasura
3,068
2,375
0
2,388
9,677
3,340
0
3,751
5,926
0
37,410
L
King Arthur
rallenlp
King Arthur
4,108
413
0
1,666
8,455
5,845
0
4,704
3,751
0
22,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
23,994
302
Minions Killed
198
0
Camps Cleared
0
939,943
Distance Traveled
826,603
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,449
645
91
9
0
183,808
4
L
Cernunnos
4,854
485
52
5
0
185,560
0
W
Anubis
5,997
600
73
7
0
180,662
6
L
Ao Kuang
3,531
353
0
0
0
0
0
L
Hel
4,703
470
30
3
0
185,855
3
W
Hades
6,504
650
69
7
0
160,273
0
W
Bacchus
6,391
639
9
1
0
200,919
0
W
Da Ji
5,805
581
60
6
0
214,281
3
L
Bakasura
6,119
612
91
9
0
246,075
0
L
King Arthur
4,787
479
25
3
0
209,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role