Player Matchup

Cu Chulainn
Cu Chulainn
DeadDeku
Cu Chulainn
Level 147
God Stats
11W - 4L
1,693 SR
Queue Stats
705W - 727L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Master8laze
Danzaburou
Level 157
God Stats
2W - 1L
1,268 SR
Queue Stats
195W - 200L
1,491 Elo+
Solo
Hou Yi
Hou Yi
OdysseusTKA
Hou Yi
Level 88
God Stats
1W - 1L
1,342 SR
Queue Stats
22W - 22L
1,470 Elo+
Solo
Aphrodite
Aphrodite
Panaberto
Aphrodite
Level 155
God Stats
5W - 0L
1,627 SR
Queue Stats
189W - 184L
1,550 Elo+
Solo
Discordia
Discordia
jharrison231
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,511 Elo+
Solo
Team Averages
Level 135
1,486 SR
1,494 Elo+

VS

Team Averages
Level 148
1,544 SR
1,485 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
HOADSEY
Aphrodite
Level 158
God Stats
0W - 2L
1,307 SR
Queue Stats
373W - 396L
1,494 Elo+
Party 1
Fafnir
Fafnir
Suh Duder
Fafnir
Level 148
God Stats
6W - 7L
1,610 SR
Queue Stats
172W - 173L
1,476 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
l Le Frog l
Ah Muzen Cab
Level 149
God Stats
3W - 1L
1,927 SR
Queue Stats
129W - 126L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
usaidwotm8
Sun Wukong
Level 129
God Stats
1W - 3L
1,378 SR
Queue Stats
144W - 159L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeadDeku
Cu Chulainn
16
4 / 5 / 20
10,225
787
10,397
20,568
20,910
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Master8laze
Danzaburou
18
6 / 4 / 19
11,364
874
15,233
16,749
9,358
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
19
17 / 1 / 13
12,742
980
19,082
15,049
8,287
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Panaberto
Aphrodite
17
2 / 3 / 24
10,756
827
11,944
15,715
11,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
jharrison231
Discordia
17
4 / 2 / 21
10,758
828
12,644
10,125
4,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 7 / 4
9,723
748
7,264
12,926
6,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
HOADSEY
Aphrodite
16
0 / 6 / 5
9,505
731
5,754
14,730
16,237
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fafnir
Suh Duder
Fafnir
17
4 / 6 / 7
10,200
785
13,590
16,590
12,774
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
l Le Frog l
Ah Muzen Cab
17
6 / 6 / 2
10,443
803
15,010
14,837
8,362
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
usaidwotm8
Sun Wukong
15
1 / 8 / 6
9,320
717
10,211
17,654
21,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
37
33
Kills
13
15
Deaths
33
97
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
7
4
0.57
W
Cu Chulainn
DeadDeku
Cu Chulainn
4
5
20
2.8
L
Aphrodite
HOADSEY
Aphrodite
0
6
5
0.42
W
Danzaburou
Master8laze
Danzaburou
6
4
19
3.88
W
Hou Yi
17
1
13
23.5
W
Aphrodite
Panaberto
Aphrodite
2
3
24
4.67
L
Fafnir
Suh Duder
Fafnir
4
6
7
1.25
W
Discordia
jharrison231
Discordia
4
2
21
7.25
L
Ah Muzen Cab
l Le Frog l
Ah Muzen Cab
6
6
2
1.17
L
Sun Wukong
usaidwotm8
Sun Wukong
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,300
Damage
51,829
78,206
Taken
76,737
54,732
Mitigated
64,836
41,116
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,264
2,489
561
648
12,926
6,100
1,279
4,041
8,662
0
18,846
W
Cu Chulainn
DeadDeku
Cu Chulainn
10,397
947
1,466
3,862
20,568
20,910
359
3,828
16,740
702
16,084
L
Aphrodite
HOADSEY
Aphrodite
5,754
640
5,700
5,461
14,730
16,237
280
5,660
8,984
20,875
0
W
Danzaburou
Master8laze
Danzaburou
15,233
7,493
1,588
4,001
16,749
9,358
3,700
5,440
11,309
0
36,444
W
Hou Yi
19,082
8,860
2,584
2,862
15,049
8,287
3,796
4,268
10,781
0
40,502
W
Aphrodite
Panaberto
Aphrodite
11,944
970
11,571
10,088
15,715
11,277
1,171
4,320
11,395
25,503
0
L
Fafnir
Suh Duder
Fafnir
13,590
2,872
824
2,912
16,590
12,774
496
5,790
10,551
20,785
0
W
Discordia
jharrison231
Discordia
12,644
132
791
2,303
10,125
4,900
1,920
2,959
7,166
26,670
0
L
Ah Muzen Cab
l Le Frog l
Ah Muzen Cab
15,010
4,889
331
1,296
14,837
8,362
2,456
4,603
10,015
0
33,149
L
Sun Wukong
usaidwotm8
Sun Wukong
10,211
937
339
1,549
17,654
21,363
377
5,156
12,222
2,358
13,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,845
Gold Earned
49,191
181
Minions Killed
123
0
Camps Cleared
0
1,275,943
Distance Traveled
1,085,988
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,723
748
39
3
0
204,261
0
W
Cu Chulainn
10,225
787
17
1
0
238,051
0
L
Aphrodite
9,505
731
34
3
0
198,918
0
W
Danzaburou
11,364
874
48
4
0
262,743
0
W
Hou Yi
12,742
980
33
3
0
274,875
0
W
Aphrodite
10,756
827
40
3
0
261,064
2
L
Fafnir
10,200
785
12
1
0
242,618
0
W
Discordia
10,758
828
43
3
0
239,210
0
L
Ah Muzen Cab
10,443
803
33
3
0
247,266
0
L
Sun Wukong
9,320
717
5
0
0
192,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role