Player Matchup

Lancelot
Lancelot
DrewPFL
Lancelot
Level 42
God Stats
2W - 1L
1,780 SR
Queue Stats
60W - 68L
1,459 Elo+
Solo
Fenrir
Fenrir
FitPolecat
Fenrir
Level 122
God Stats
2W - 4L
1,460 SR
Queue Stats
108W - 107L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
Fitpolecat
Xing Tian
Level 104
God Stats
2W - 1L
1,835 SR
Queue Stats
142W - 120L
1,530 Elo+
Party 1
Chronos
Chronos
LordXerix
Chronos
Level 128
God Stats
0W - 3L
1,203 SR
Queue Stats
92W - 83L
1,587 Elo+
Solo
Bakasura
Bakasura
OG ZamnZaddy
Bakasura
Level 128
God Stats
1W - 2L
1,478 SR
Queue Stats
284W - 268L
1,527 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,526 Elo+

VS

Team Averages
Level 84
1,531 SR
1,445 Elo+
Chernobog
Chernobog
BlUe HaZe JR
Chernobog
Level 59
God Stats
2W - 3L
1,461 SR
Queue Stats
227W - 238L
1,489 Elo+
Solo
Fenrir
Fenrir
SnorlaxSaint
Fenrir
Level 108
God Stats
4W - 5L
1,481 SR
Queue Stats
559W - 567L
1,483 Elo+
Solo
Charon
Charon
Sookit69
Charon
Level 19
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 30L
1,318 Elo+
Solo
Merlin
Merlin
ThePapaBigSmoke
Merlin
Level 106
God Stats
12W - 6L
1,554 SR
Queue Stats
266W - 276L
1,428 Elo+
Solo
Lancelot
Lancelot
lusiosbladerHS
Lancelot
Level 126
God Stats
3W - 4L
1,443 SR
Queue Stats
377W - 355L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DrewPFL
Lancelot
12
3 / 8 / 1
7,619
762
7,951
14,082
7,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
FitPolecat
Fenrir
13
1 / 4 / 3
7,232
723
5,351
12,567
15,702
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Fitpolecat
Xing Tian
12
1 / 3 / 1
7,310
731
5,046
11,731
12,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
LordXerix
Chronos
13
0 / 5 / 2
7,161
716
7,270
11,586
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
OG ZamnZaddy
Bakasura
13
0 / 8 / 2
7,315
732
3,447
12,791
8,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlUe HaZe JR
Chernobog
15
5 / 1 / 18
9,323
932
9,391
6,759
2,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
15
6 / 2 / 16
9,005
901
11,281
8,066
6,803
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charon
Sookit69
Charon
16
1 / 1 / 24
9,005
901
8,354
12,914
10,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 18
9,720
972
15,302
7,273
3,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lancelot
15
9 / 4 / 14
9,465
947
10,861
10,909
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
118
5
Kills
28
28
Deaths
8
9
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BlUe HaZe JR
Chernobog
5
1
18
14
L
Lancelot
DrewPFL
Lancelot
3
8
1
0.44
L
Fenrir
FitPolecat
Fenrir
1
4
3
0.63
L
Xing Tian
Fitpolecat
Xing Tian
1
3
1
0.5
L
Chronos
LordXerix
Chronos
0
5
2
0.2
L
Bakasura
OG ZamnZaddy
Bakasura
0
8
2
0.13
W
Fenrir
6
2
16
7
W
Charon
Sookit69
Charon
1
1
24
13
W
7
0
18
16
W
Lancelot
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
55,189
62,757
Taken
45,921
50,126
Mitigated
30,655
10,370
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BlUe HaZe JR
Chernobog
9,391
5,597
82
2,282
6,759
2,771
1,717
1,921
4,609
0
25,475
L
Lancelot
DrewPFL
Lancelot
7,951
1,429
134
1,324
14,082
7,418
0
3,878
10,204
0
11,542
L
Fenrir
FitPolecat
Fenrir
5,351
262
1,042
1,863
12,567
15,702
0
4,729
7,838
0
8,057
L
Xing Tian
Fitpolecat
Xing Tian
5,046
107
1,178
1,688
11,731
12,778
0
4,786
6,945
12,026
0
L
Chronos
LordXerix
Chronos
7,270
1,946
269
1,067
11,586
5,571
0
5,489
6,097
23,282
0
L
Bakasura
OG ZamnZaddy
Bakasura
3,447
1,903
81
1,724
12,791
8,657
0
4,774
8,017
0
7,627
W
Fenrir
11,281
1,719
968
805
8,066
6,803
515
2,502
5,431
0
13,884
W
Charon
Sookit69
Charon
8,354
928
813
6,019
12,914
10,800
559
3,099
9,681
18,905
0
W
15,302
739
1,897
2,130
7,273
3,384
1,052
2,785
4,358
30,731
0
W
Lancelot
10,861
2,399
758
2,021
10,909
6,897
722
2,009
8,756
0
17,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,637
Gold Earned
46,518
79
Minions Killed
125
0
Camps Cleared
0
895,403
Distance Traveled
1,070,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,323
932
49
5
0
193,003
0
L
Lancelot
7,619
762
5
1
0
173,195
0
L
Fenrir
7,232
723
4
0
0
199,904
0
L
Xing Tian
7,310
731
12
1
0
181,813
0
L
Chronos
7,161
716
42
4
0
168,693
0
L
Bakasura
7,315
732
16
2
0
171,798
0
W
Fenrir
9,005
901
5
1
0
222,352
0
W
Charon
9,005
901
28
3
0
219,005
0
W
Merlin
9,720
972
32
3
0
208,704
0
W
Lancelot
9,465
947
11
1
0
227,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role