Player Matchup

Vulcan
Vulcan
J0Nx
Vulcan
Level 159
God Stats
2W - 1L
1,670 SR
Queue Stats
58W - 15L
1,824 Elo+
Party 1
Kukulkan
Kukulkan
KiritoUtakaX
Kukulkan
Level 213
God Stats
21W - 4L
1,898 SR
Queue Stats
1,217W - 254L
1,823 Elo+
Party 1
Medusa
Medusa
Neø95
Medusa
Level 158
God Stats
35W - 27L
1,592 SR
Queue Stats
971W - 1,082L
1,407 Elo+
Solo
Ne Zha
Ne Zha
Rétiavéliko
Ne Zha
Level 201
God Stats
38W - 17L
1,694 SR
Queue Stats
230W - 66L
1,737 Elo+
Party 1
Cthulhu
Cthulhu
guangggya
Cthulhu
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,627 Elo+
Solo
Team Averages
Level 161
1,671 SR
1,684 Elo+

VS

Team Averages
Level 107
1,614 SR
1,538 Elo+
Izanami
Izanami
 
Izanami
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Eznone64
Kukulkan
Level 60
God Stats
3W - 1L
1,896 SR
Queue Stats
8W - 3L
1,613 Elo+
Solo
Ra
Ra
H4IKIN
Ra
Level 148
God Stats
10W - 12L
1,462 SR
Queue Stats
822W - 878L
1,530 Elo+
Solo
Artio
Artio
robson11824
Artio
Level 129
God Stats
0W - 1L
1,713 SR
Queue Stats
76W - 71L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
J0Nx
Vulcan
14
6 / 0 / 5
9,617
1,202
11,837
5,543
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KiritoUtakaX
Kukulkan
15
1 / 2 / 10
9,495
1,187
8,978
5,516
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Neø95
Medusa
14
4 / 0 / 6
8,943
1,118
6,635
5,437
1,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 2 / 6
8,485
1,061
7,681
9,252
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
guangggya
Cthulhu
15
1 / 0 / 10
8,667
1,083
7,543
9,775
12,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

301

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 1 / 0
8,326
1,041
9,191
10,779
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
13
1 / 6 / 0
7,948
994
9,556
13,484
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Eznone64
Kukulkan
14
1 / 3 / 1
8,675
1,084
6,807
8,910
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
14
0 / 1 / 2
8,433
1,054
7,373
7,919
2,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
0 / 3 / 0
7,197
900
862
4,748
2,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
14
Kills
4
4
Deaths
14
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
L
Fenrir
 
Fenrir
1
6
0
0.17
L
Kukulkan
Eznone64
Kukulkan
1
3
1
0.5
L
Ra
0
1
2
1
W
Vulcan
J0Nx
Vulcan
6
0
5
8.5
W
Kukulkan
KiritoUtakaX
Kukulkan
1
2
10
3
W
Medusa
Neø95
Medusa
4
0
6
7
W
2
2
6
2.5
W
Cthulhu
guangggya
Cthulhu
1
0
10
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
33,789
35,523
Taken
45,840
23,585
Mitigated
19,175
2,132
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,191
5,800
0
947
10,779
3,655
0
7,383
3,396
0
22,513
L
Fenrir
 
Fenrir
9,556
2,283
0
1,068
13,484
6,741
0
8,893
4,591
0
15,403
L
Kukulkan
Eznone64
Kukulkan
6,807
307
0
0
8,910
3,351
0
5,747
3,163
40,047
0
L
Ra
7,373
343
1,019
889
7,919
2,793
0
4,211
3,708
32,282
0
W
Vulcan
J0Nx
Vulcan
11,837
3,656
0
0
5,543
2,191
0
864
4,382
24,874
0
W
Kukulkan
KiritoUtakaX
Kukulkan
8,978
745
0
0
5,516
2,242
0
2,069
3,323
40,501
0
W
Medusa
Neø95
Medusa
6,635
3,025
0
165
5,437
1,869
0
2,317
2,889
0
14,367
W
7,681
388
0
1,456
9,252
4,611
0
4,454
4,626
0
19,053
W
Cthulhu
guangggya
Cthulhu
7,543
384
201
310
9,775
12,672
0
4,915
4,713
12,316
0
L
862
0
132
249
4,748
2,635
0
2,124
2,624
1,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,207
Gold Earned
40,579
180
Minions Killed
193
6
Camps Cleared
6
819,215
Distance Traveled
747,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,326
1,041
17
2
3
172,157
0
L
Fenrir
7,948
994
12
2
1
173,841
0
L
Kukulkan
8,675
1,084
93
12
0
163,572
0
L
Ra
8,433
1,054
68
9
1
185,604
0
W
Vulcan
9,617
1,202
27
3
2
172,993
0
W
Kukulkan
9,495
1,187
100
13
1
163,175
0
W
Medusa
8,943
1,118
17
2
0
145,453
0
W
Ne Zha
8,485
1,061
18
2
0
157,844
0
W
Cthulhu
8,667
1,083
18
2
3
179,750
0
L
Artio
7,197
900
3
0
1
52,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role