Player Matchup

Merlin
Merlin
 
Merlin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Discordia05
Ullr
Level 128
God Stats
5W - 3L
1,377 SR
Queue Stats
390W - 377L
1,542 Elo+
Solo
Achilles
Achilles
GarbanzoJim
Achilles
Level 107
God Stats
6W - 3L
1,605 SR
Queue Stats
143W - 119L
1,570 Elo+
Solo
Fenrir
Fenrir
Stealth_gamer_BR
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 68L
1,588 Elo+
Solo
Ne Zha
Ne Zha
kakaon0911
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,689 Elo+
Party 1
Team Averages
Level 99
1,496 SR
1,578 Elo+

VS

Team Averages
Level 129
1,372 SR
1,491 Elo+
Zhong Kui
Zhong Kui
absoluteROLLy
Zhong Kui
Level 149
God Stats
2W - 7L
1,353 SR
Queue Stats
487W - 499L
1,533 Elo+
Solo
Nox
Nox
adriana31399
Nox
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,378 Elo+
Solo
Cthulhu
Cthulhu
kbonesteel
Cthulhu
Level 125
God Stats
0W - 2L
1,316 SR
Queue Stats
270W - 290L
1,439 Elo+
Solo
Nike
Nike
rockstartrick
Nike
Level 157
God Stats
1W - 3L
1,517 SR
Queue Stats
184W - 175L
1,530 Elo+
Solo
Apollo
Apollo
x410_AcidTripz
Apollo
Level 159
God Stats
0W - 4L
1,176 SR
Queue Stats
470W - 467L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 6
5,787
1,157
4,274
2,329
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 5
5,697
1,139
5,388
4,597
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
GarbanzoJim
Achilles
10
3 / 0 / 5
5,596
1,119
5,649
6,607
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 1 / 6
5,234
1,047
1,299
5,435
5,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
kakaon0911
Ne Zha
7
0 / 3 / 4
4,695
939
1,661
4,079
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
absoluteROLLy
Zhong Kui
12
3 / 1 / 1
6,443
1,289
8,038
5,709
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 2 / 2
4,811
962
2,071
3,245
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
kbonesteel
Cthulhu
9
1 / 3 / 3
5,371
1,074
4,277
6,228
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 3
5,222
1,044
5,419
6,479
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,228
246
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
8
Kills
4
4
Deaths
8
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
6
4
W
3
0
5
5.5
W
Achilles
GarbanzoJim
Achilles
3
0
5
5.5
W
1
1
6
4
L
Zhong Kui
absoluteROLLy
Zhong Kui
3
1
1
3.5
L
0
2
2
0.5
W
Ne Zha
kakaon0911
Ne Zha
0
3
4
0.67
L
Cthulhu
kbonesteel
Cthulhu
1
3
3
0.83
L
0
2
3
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,271
Damage
19,805
23,047
Taken
21,661
16,705
Mitigated
14,592
9,652
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,274
136
252
600
2,329
1,146
0
1,677
652
15,577
0
W
5,388
1,558
960
1,349
4,597
2,219
0
2,969
1,628
0
8,258
W
Achilles
GarbanzoJim
Achilles
5,649
522
1,764
2,897
6,607
6,225
0
3,786
2,821
0
8,119
W
1,299
323
365
1,433
5,435
5,133
0
3,069
2,366
0
3,859
L
Zhong Kui
absoluteROLLy
Zhong Kui
8,038
719
53
2,337
5,709
4,753
32
881
4,828
18,696
0
L
2,071
340
86
403
3,245
1,449
0
1,215
2,030
4,010
0
W
Ne Zha
kakaon0911
Ne Zha
1,661
342
0
32
4,079
1,982
0
2,885
1,194
0
3,187
L
Cthulhu
kbonesteel
Cthulhu
4,277
297
0
490
6,228
4,087
0
746
5,482
7,121
0
L
5,419
89
1,214
1,361
6,479
4,303
0
1,432
5,047
0
9,938
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,009
Gold Earned
23,075
50
Minions Killed
45
0
Camps Cleared
0
535,875
Distance Traveled
372,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,787
1,157
35
7
0
105,522
0
W
Ullr
5,697
1,139
4
1
0
102,273
0
W
Achilles
5,596
1,119
5
1
0
114,915
0
W
Fenrir
5,234
1,047
5
1
0
101,736
0
L
Zhong Kui
6,443
1,289
32
6
0
91,890
0
L
Nox
4,811
962
3
1
0
96,353
0
W
Ne Zha
4,695
939
1
0
0
111,429
0
L
Cthulhu
5,371
1,074
5
1
0
83,759
0
L
Nike
5,222
1,044
5
1
0
100,982
0
L
Apollo
1,228
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role