Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BrokeMillionaire
Tyr
Level 49
God Stats
7W - 8L
1,533 SR
Queue Stats
59W - 70L
1,416 Elo+
Solo
Ne Zha
Ne Zha
CragnDazzle
Ne Zha
Level 165
God Stats
4W - 4L
1,584 SR
Queue Stats
232W - 241L
1,439 Elo+
Solo
Chaac
Chaac
Furgooooon
Chaac
Level 142
God Stats
2W - 0L
1,643 SR
Queue Stats
24W - 18L
1,534 Elo+
Solo
Team Averages
Level 118
1,552 SR
1,478 Elo+

VS

Team Averages
Level 65
1,602 SR
1,454 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AzulaDevious
Ratatoskr
Level 37
God Stats
4W - 8L
1,370 SR
Queue Stats
11W - 13L
1,304 Elo+
Party 1
Bacchus
Bacchus
AzulaReborn
Bacchus
Level 35
God Stats
3W - 3L
1,525 SR
Queue Stats
12W - 14L
1,338 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bananbully
Morgan Le Fay
Level 43
God Stats
6W - 3L
1,703 SR
Queue Stats
10W - 10L
1,529 Elo+
Solo
Anhur
Anhur
Giaulins
Anhur
Level 103
God Stats
1W - 1L
1,913 SR
Queue Stats
3W - 5L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 0
6,100
610
2,702
4,639
1,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
 
Kukulkan
10
2 / 0 / 3
5,751
575
4,503
2,083
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 5
5,981
598
4,289
7,525
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
11
2 / 1 / 3
5,826
583
2,507
8,146
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
10
3 / 0 / 5
5,575
558
7,983
6,527
4,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 2 / 2
5,057
506
1,972
8,222
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
AzulaDevious
Ratatoskr
7
0 / 3 / 0
4,243
424
1,332
7,159
1,944
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
AzulaReborn
Bacchus
7
0 / 3 / 1
4,667
467
3,126
8,882
7,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Bananbully
Morgan Le Fay
10
3 / 1 / 0
5,836
584
4,888
3,928
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Giaulins
Anhur
10
0 / 2 / 1
5,504
550
1,460
5,236
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
3
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
0
1
W
Kukulkan
 
Kukulkan
2
0
3
3.5
L
Pele
 
Pele
0
2
2
0.5
L
Ratatoskr
AzulaDevious
Ratatoskr
0
3
0
0
L
Bacchus
AzulaReborn
Bacchus
0
3
1
0.17
L
Morgan Le Fay
Bananbully
Morgan Le Fay
3
1
0
3
W
3
1
5
5.5
W
Ne Zha
2
1
3
3.5
W
Chaac
3
0
5
5.5
L
Anhur
Giaulins
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
12,778
28,920
Taken
33,427
14,317
Mitigated
15,654
7,416
Healing
8,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,702
1,215
0
1,964
4,639
1,637
342
670
3,969
0
39,283
W
Kukulkan
 
Kukulkan
4,503
192
0
0
2,083
714
86
969
1,114
36,040
0
L
Pele
 
Pele
1,972
193
0
2,921
8,222
2,907
0
2,020
6,140
0
32,473
L
Ratatoskr
AzulaDevious
Ratatoskr
1,332
370
0
1,900
7,159
1,944
0
731
5,933
0
16,271
L
Bacchus
AzulaReborn
Bacchus
3,126
636
244
1,163
8,882
7,543
0
1,052
7,552
14,503
0
L
Morgan Le Fay
Bananbully
Morgan Le Fay
4,888
298
0
824
3,928
1,616
0
662
3,222
36,596
0
W
4,289
1,088
0
1,592
7,525
4,293
0
1,985
5,540
0
20,054
W
Ne Zha
2,507
323
0
939
8,146
3,084
0
1,896
6,250
0
47,946
W
Chaac
7,983
670
0
2,921
6,527
4,589
198
2,494
4,033
0
35,420
L
Anhur
Giaulins
Anhur
1,460
522
0
1,401
5,236
1,644
0
0
5,236
0
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
25,307
323
Minions Killed
231
0
Camps Cleared
0
1,000,085
Distance Traveled
994,642
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,100
610
79
8
0
175,580
3
W
Kukulkan
5,751
575
81
8
0
197,873
0
L
Pele
5,057
506
63
6
0
247,576
0
L
Ratatoskr
4,243
424
17
2
0
212,741
0
L
Bacchus
4,667
467
15
2
0
178,973
0
L
Morgan Le Fay
5,836
584
72
7
0
193,916
3
W
Tyr
5,981
598
31
3
0
210,352
3
W
Ne Zha
5,826
583
79
8
0
223,266
0
W
Chaac
5,575
558
53
5
0
193,014
0
L
Anhur
5,504
550
64
6
0
161,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role