Player Matchup

Bacchus
Bacchus
FrauElthon
Bacchus
Level 49
God Stats
20W - 24L
1,395 SR
Queue Stats
153W - 170L
1,363 Elo+
Solo
Arachne
Arachne
Hirvelas
Arachne
Level 43
God Stats
2W - 2L
1,302 SR
Queue Stats
5W - 7L
1,361 Elo+
Solo
Nox
Nox
Jayregan66
Nox
Level 39
God Stats
2W - 1L
1,331 SR
Queue Stats
6W - 3L
1,438 Elo+
Solo
Team Averages
Level 44
1,342 SR
1,387 Elo+

VS

Team Averages
Level 61
1,597 SR
1,389 Elo+
Medusa
Medusa
Nimriell
Medusa
Level 101
God Stats
23W - 19L
1,549 SR
Queue Stats
258W - 258L
1,387 Elo+
Party 1
Ymir
Ymir
gafgre4398t3gnm
Ymir
Level 18
God Stats
33W - 24L
1,552 SR
Queue Stats
39W - 39L
1,382 Elo+
Party 1
Sol
Sol
magirusfire
Sol
Level 63
God Stats
2W - 1L
1,689 SR
Queue Stats
31W - 28L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FrauElthon
Bacchus
10
3 / 1 / 5
7,838
784
7,392
9,766
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Hirvelas
Arachne
11
4 / 0 / 5
8,067
807
7,288
8,379
5,794
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 7
7,973
797
6,371
6,452
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nimriell
Medusa
10
1 / 5 / 3
7,317
732
9,765
9,707
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 3
6,770
677
2,858
12,752
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
3 / 0 / 1
8,069
807
7,609
2,645
953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FrauElthon
Bacchus
3
1
5
5.5
W
Arachne
Hirvelas
Arachne
4
0
5
6.5
W
2
3
7
1.83
L
Medusa
Nimriell
Medusa
1
5
3
0.5
L
0
5
3
0.3
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,051
Damage
20,232
24,597
Taken
25,104
21,550
Mitigated
13,661
2,239
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FrauElthon
Bacchus
7,392
1,326
0
1,149
9,766
12,465
0
4,051
5,611
13,960
0
W
Arachne
Hirvelas
Arachne
7,288
6,381
0
840
8,379
5,794
0
4,005
4,211
0
21,944
W
6,371
579
0
250
6,452
3,291
0
2,195
4,135
31,819
0
L
Medusa
Nimriell
Medusa
9,765
3,402
0
1,561
9,707
3,718
0
4,906
4,563
0
37,427
L
2,858
403
0
2,175
12,752
8,990
0
6,934
5,387
10,458
0
L
7,609
1,674
0
1,462
2,645
953
24
1,576
945
34,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
22,156
86
Minions Killed
106
0
Camps Cleared
0
526,338
Distance Traveled
498,210
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,838
784
8
1
0
179,866
2
W
Arachne
8,067
807
27
3
0
196,135
0
W
Nox
7,973
797
51
5
0
150,337
0
L
Medusa
7,317
732
40
4
0
166,235
0
L
Ymir
6,770
677
16
2
0
155,850
0
L
Sol
8,069
807
50
5
0
176,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role