Player Matchup

Achilles
Achilles
Midnite9179
Achilles
Level 68
God Stats
16W - 20L
1,485 SR
Queue Stats
634W - 649L
1,406 Elo+
Solo
Sol
Sol
War Sabbath
Sol
Level 85
God Stats
1W - 2L
1,459 SR
Queue Stats
78W - 81L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
Youxiuderen
Kumbhakarna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,402 Elo+
Solo
Hachiman
Hachiman
ezprumb10197
Hachiman
Level 142
God Stats
4W - 9L
1,410 SR
Queue Stats
271W - 303L
1,419 Elo+
Solo
Freya
Freya
grimking614
Freya
Level 48
God Stats
5W - 5L
1,513 SR
Queue Stats
35W - 38L
1,387 Elo+
Solo
Team Averages
Level 89
1,473 SR
1,414 Elo+

VS

Team Averages
Level 83
1,475 SR
1,420 Elo+
Bake Kujira
Bake Kujira
CookieDragon11
Bake Kujira
Level 148
God Stats
30W - 12L
1,635 SR
Queue Stats
61W - 38L
1,574 Elo+
Solo
Zeus
Zeus
Mithrandir1987
Zeus
Level 124
God Stats
513W - 508L
1,465 SR
Queue Stats
1,083W - 1,092L
1,413 Elo+
Solo
Anubis
Anubis
Velosão
Anubis
Level 66
God Stats
324W - 291L
1,558 SR
Queue Stats
337W - 317L
1,488 Elo+
Solo
Ra
Ra
blindShiryu
Ra
Level 38
God Stats
27W - 31L
1,300 SR
Queue Stats
52W - 71L
1,278 Elo+
Solo
Izanami
Izanami
nami_thunder678
Izanami
Level 38
God Stats
25W - 31L
1,419 SR
Queue Stats
35W - 45L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Midnite9179
Achilles
10
0 / 1 / 0
5,779
963
878
1,134
591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 0 / 1
6,683
1,114
2,935
1,137
483
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kumbhakarna
Youxiuderen
Kumbhakarna
11
0 / 0 / 2
6,529
1,088
3,482
6,758
5,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
ezprumb10197
Hachiman
11
1 / 1 / 0
6,760
1,127
5,489
3,738
1,382
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
1 / 4 / 0
6,563
1,094
3,154
8,361
2,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

334

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CookieDragon11
Bake Kujira
12
2 / 1 / 4
7,364
1,227
7,515
6,774
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
0 / 0 / 3
6,322
1,054
3,584
1,588
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Velosão
Anubis
12
4 / 0 / 1
7,498
1,250
4,709
1,881
835
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 4
6,822
1,137
1,827
5,759
2,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 1
6,800
1,133
1,394
3,032
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
6
6
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
CookieDragon11
Bake Kujira
2
1
4
4
L
Achilles
Midnite9179
Achilles
0
1
0
0
W
0
0
3
1.5
W
Anubis
Velosão
Anubis
4
0
1
4.5
L
0
0
1
0.5
L
Kumbhakarna
Youxiuderen
Kumbhakarna
0
0
2
1
W
0
1
4
2
L
Hachiman
ezprumb10197
Hachiman
1
1
0
1
L
1
4
0
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
19,029
21,128
Taken
19,034
10,404
Mitigated
11,197
658
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
CookieDragon11
Bake Kujira
7,515
3,321
0
444
6,774
6,078
0
4,557
2,157
10,049
0
L
Achilles
Midnite9179
Achilles
878
210
0
99
1,134
591
0
1,064
0
0
783
W
3,584
43
0
0
1,588
527
0
584
1,004
12,336
0
W
Anubis
Velosão
Anubis
4,709
204
0
611
1,881
835
0
748
1,098
8,622
0
L
2,935
457
0
0
1,137
483
0
678
414
20,756
0
L
Kumbhakarna
Youxiuderen
Kumbhakarna
3,482
189
0
0
6,758
5,109
0
4,913
1,550
10,103
0
W
1,827
156
453
2,500
5,759
2,622
0
2,684
3,075
21,055
0
L
Hachiman
ezprumb10197
Hachiman
5,489
2,803
0
0
3,738
1,382
0
2,981
672
0
21,867
L
3,154
1,494
0
559
8,361
2,839
0
7,334
857
9,395
0
W
1,394
1,238
0
836
3,032
1,135
0
998
2,034
0
17,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,314
Gold Earned
34,806
110
Minions Killed
128
2
Camps Cleared
6
480,077
Distance Traveled
538,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
7,364
1,227
7
1
1
118,253
0
L
Achilles
5,779
963
0
0
0
18,394
0
W
Zeus
6,322
1,054
31
5
0
77,330
0
W
Anubis
7,498
1,250
18
3
0
118,533
0
L
Sol
6,683
1,114
32
5
0
126,745
0
L
Kumbhakarna
6,529
1,088
15
3
0
134,479
0
W
Ra
6,822
1,137
39
7
0
120,119
0
L
Hachiman
6,760
1,127
46
8
0
101,526
0
L
Freya
6,563
1,094
17
3
2
98,933
0
W
Izanami
6,800
1,133
33
6
5
104,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role