Player Matchup

Cupid
Cupid
Cupped Cake
Cupid
Level 166
God Stats
3W - 3L
1,587 SR
Queue Stats
148W - 138L
1,589 Elo+
Solo
Hercules
Hercules
Kimleewong
Hercules
Level 128
God Stats
6W - 6L
1,564 SR
Queue Stats
47W - 69L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
Nićk
Ratatoskr
Level 100
God Stats
8W - 8L
1,718 SR
Queue Stats
50W - 47L
1,560 Elo+
Solo
Merlin
Merlin
cdo150903
Merlin
Level 84
God Stats
24W - 26L
1,479 SR
Queue Stats
245W - 231L
1,449 Elo+
Solo
Ares
Ares
sloopyfloofy
Ares
Level 88
God Stats
43W - 31L
1,593 SR
Queue Stats
265W - 247L
1,479 Elo+
Solo
Team Averages
Level 113
1,588 SR
1,498 Elo+

VS

Team Averages
Level 143
1,607 SR
1,476 Elo+
Chang'e
Chang'e
Angel_SlayerSena
Chang'e
Level 110
God Stats
27W - 11L
1,664 SR
Queue Stats
243W - 237L
1,506 Elo+
Solo
Loki
Loki
EchoesOfDust
Loki
Level 206
God Stats
3W - 1L
1,774 SR
Queue Stats
289W - 285L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Pig Hands
Sylvanus
Level 145
God Stats
65W - 40L
1,667 SR
Queue Stats
419W - 409L
1,444 Elo+
Solo
Cupid
Cupid
PurpleFroggi
Cupid
Level 153
God Stats
1W - 3L
1,432 SR
Queue Stats
304W - 295L
1,525 Elo+
Solo
Tiamat
Tiamat
iEternity-PR
Tiamat
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,086
476
6,252
9,870
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Kimleewong
Hercules
15
0 / 1 / 0
8,166
480
4,998
16,604
12,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Nićk
Ratatoskr
12
2 / 2 / 2
7,574
446
7,340
14,334
5,331
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
cdo150903
Merlin
15
0 / 3 / 1
8,466
498
9,395
9,085
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 5 / 3
7,180
422
5,114
14,225
12,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 1
10,202
600
9,863
13,989
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
2 / 0 / 1
9,905
583
10,089
10,668
8,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Pig Hands
Sylvanus
12
1 / 3 / 10
8,783
517
6,654
19,331
17,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 1 / 2
10,961
645
10,644
9,293
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
1 / 1 / 4
7,736
455
6,968
9,563
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
15
15
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
1
4
2
0.5
W
2
0
1
2.5
L
Hercules
Kimleewong
Hercules
0
1
0
0
L
Ratatoskr
Nićk
Ratatoskr
2
2
2
1.5
W
Sylvanus
Pig Hands
Sylvanus
1
3
10
2
W
6
1
2
7
L
Merlin
cdo150903
Merlin
0
3
1
0.17
W
Tiamat
1
1
4
3
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
44,218
64,118
Taken
62,844
37,040
Mitigated
42,331
17,207
Healing
33,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,863
546
1,761
10,192
13,989
5,914
378
4,526
9,144
89,363
0
L
6,252
3,386
513
3,676
9,870
3,451
0
2,047
7,823
0
61,118
W
10,089
1,578
0
3,104
10,668
8,250
0
508
10,125
798
87,264
L
Hercules
Kimleewong
Hercules
4,998
959
0
7,239
16,604
12,018
0
3,861
12,743
0
76,184
L
Ratatoskr
Nićk
Ratatoskr
7,340
1,669
0
1,791
14,334
5,331
0
5,978
8,356
0
65,188
W
Sylvanus
Pig Hands
Sylvanus
6,654
1,342
2,072
8,051
19,331
17,946
203
6,250
12,971
17,420
0
W
10,644
6,224
374
6,277
9,293
4,057
125
1,301
7,924
0
107,593
L
Merlin
cdo150903
Merlin
9,395
322
0
1,010
9,085
3,549
0
4,576
4,509
82,481
0
W
Tiamat
6,968
637
0
1,953
9,563
6,164
71
1,274
8,171
53,866
0
L
5,114
606
0
2,978
14,225
12,691
0
7,350
6,875
20,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,472
Gold Earned
47,587
501
Minions Killed
564
0
Camps Cleared
0
1,687,328
Distance Traveled
1,669,937
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,202
600
154
9
0
345,020
0
L
Cupid
8,086
476
113
7
0
309,559
6
W
Loki
9,905
583
152
9
0
313,532
3
L
Hercules
8,166
480
135
8
0
345,601
4
L
Ratatoskr
7,574
446
92
5
0
403,967
3
W
Sylvanus
8,783
517
16
1
0
347,716
12
W
Cupid
10,961
645
171
10
0
318,627
5
L
Merlin
8,466
498
139
8
0
307,973
0
W
Tiamat
7,736
455
71
4
0
345,042
0
L
Ares
7,180
422
22
1
0
320,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role