Player Matchup

Bacchus
Bacchus
Jok_emil
Bacchus
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 64L
1,178 Elo+
Party 1
Izanami
Izanami
assassinwhithe
Izanami
Level 50
God Stats
28W - 25L
1,498 SR
Queue Stats
66W - 103L
1,309 Elo+
Party 1
Freya
Freya
noa43000
Freya
Level 14
God Stats
2W - 8L
1,166 SR
Queue Stats
2W - 13L
981 Elo+
Party 1
Team Averages
Level 30
1,388 SR
1,156 Elo+

VS

Team Averages
Level 97
1,373 SR
1,309 Elo+
Charon
Charon
 
Charon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DisguisedDogg
Sol
Level 103
God Stats
79W - 79L
1,514 SR
Queue Stats
147W - 178L
1,368 Elo+
Solo
Neith
Neith
Lukiokxs
Neith
Level 63
God Stats
2W - 6L
1,105 SR
Queue Stats
3W - 12L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jok_emil
Bacchus
12
0 / 5 / 0
9,747
609
9,674
24,598
29,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 8 / 0
9,840
615
9,456
18,166
7,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Freya
noa43000
Freya
11
0 / 11 / 0
9,271
579
3,779
18,521
7,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
2 / 1 / 16
11,827
739
11,263
12,484
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
13 / 0 / 9
13,821
864
29,390
12,564
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Lukiokxs
Neith
15
9 / 0 / 9
13,053
816
13,249
8,526
3,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
58
0
Kills
24
24
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
1
16
10
W
13
0
9
17.5
L
Bacchus
Jok_emil
Bacchus
0
5
0
0
W
Neith
Lukiokxs
Neith
9
0
9
13.5
L
0
8
0
0
L
Freya
noa43000
Freya
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,909
Damage
53,902
61,285
Taken
33,574
43,670
Mitigated
25,096
6,014
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
11,263
1,634
0
935
12,484
15,084
275
4,604
7,880
31,545
647
W
29,390
11,264
288
5,950
12,564
6,172
2,866
5,612
6,952
76,407
5,922
L
Bacchus
Jok_emil
Bacchus
9,674
916
0
968
24,598
29,211
0
12,852
10,830
30,474
0
W
Neith
Lukiokxs
Neith
13,249
3,444
0
1,798
8,526
3,840
280
3,625
4,901
0
47,594
L
9,456
6,184
356
1,746
18,166
7,191
0
11,920
6,127
0
53,843
L
Freya
noa43000
Freya
3,779
1,441
0
2,944
18,521
7,268
27
13,040
5,216
23,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
38,701
118
Minions Killed
167
0
Camps Cleared
0
712,333
Distance Traveled
839,697
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,827
739
21
1
0
283,861
0
W
Sol
13,821
864
74
5
0
306,337
5
L
Bacchus
9,747
609
19
1
0
290,719
0
W
Neith
13,053
816
72
5
0
249,499
0
L
Izanami
9,840
615
75
5
0
233,220
2
L
Freya
9,271
579
24
2
0
188,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role