Player Matchup

Kukulkan
Kukulkan
JJCas
Kukulkan
Level 157
God Stats
7W - 2L
1,761 SR
Queue Stats
241W - 242L
1,498 Elo+
Solo
Thor
Thor
JUMA7AUTA
Thor
Level 49
God Stats
3W - 1L
1,657 SR
Queue Stats
113W - 97L
1,620 Elo+
Party 1
Bellona
Bellona
akatoora
Bellona
Level 83
God Stats
1W - 0L
1,358 SR
Queue Stats
105W - 94L
1,571 Elo+
Party 1
Arachne
Arachne
thanotos62
Arachne
Level 66
God Stats
2W - 0L
1,554 SR
Queue Stats
10W - 17L
1,460 Elo+
Solo
Bacchus
Bacchus
黑云奇侠
Bacchus
Level 100
God Stats
28W - 17L
1,645 SR
Queue Stats
480W - 462L
1,493 Elo+
Solo
Team Averages
Level 91
1,595 SR
1,529 Elo+

VS

Team Averages
Level 110
1,523 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Klinqe
Pele
Level 158
God Stats
24W - 20L
1,500 SR
Queue Stats
1,032W - 951L
1,514 Elo+
Solo
Aphrodite
Aphrodite
MommyHecate
Aphrodite
Level 40
God Stats
7W - 5L
1,496 SR
Queue Stats
32W - 37L
1,468 Elo+
Solo
Jormungandr
Jormungandr
SirDragstrip
Jormungandr
Level 114
God Stats
7W - 8L
1,621 SR
Queue Stats
176W - 169L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JJCas
Kukulkan
11
2 / 0 / 1
6,485
649
4,496
1,893
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
12
4 / 0 / 1
6,702
670
7,422
7,568
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
akatoora
Bellona
11
3 / 0 / 0
6,628
663
5,693
7,239
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
thanotos62
Arachne
8
0 / 2 / 1
4,934
493
1,613
6,927
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
黑云奇侠
Bacchus
7
1 / 3 / 1
5,203
520
2,888
8,246
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 1 / 2
6,312
631
3,927
7,457
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
8
0 / 2 / 1
4,933
493
3,538
5,999
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Klinqe
Pele
8
2 / 2 / 3
5,458
546
3,081
7,108
4,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
MommyHecate
Aphrodite
9
0 / 1 / 4
5,336
534
2,679
4,980
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SirDragstrip
Jormungandr
9
0 / 4 / 0
5,632
563
2,673
9,643
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
10
Kills
5
5
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
1
2
4
L
Neith
 
Neith
0
2
1
0.25
W
Kukulkan
JJCas
Kukulkan
2
0
1
2.5
W
Thor
4
0
1
4.5
L
Pele
Klinqe
Pele
2
2
3
1.75
L
Aphrodite
MommyHecate
Aphrodite
0
1
4
2
L
Jormungandr
SirDragstrip
Jormungandr
0
4
0
0
W
Bellona
akatoora
Bellona
3
0
0
3
W
Arachne
thanotos62
Arachne
0
2
1
0.25
W
Bacchus
黑云奇侠
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
15,898
31,873
Taken
35,187
18,238
Mitigated
15,584
12,181
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,927
1,547
0
530
7,457
2,744
0
1,353
6,104
0
52,059
L
Neith
 
Neith
3,538
1,630
0
995
5,999
2,143
0
291
5,708
0
31,567
W
Kukulkan
JJCas
Kukulkan
4,496
319
0
476
1,893
711
0
175
1,718
61,930
0
W
Thor
7,422
1,570
0
2,362
7,568
3,661
0
2,726
4,842
0
43,775
L
Pele
Klinqe
Pele
3,081
634
0
1,646
7,108
4,474
0
3,125
3,933
0
10,232
L
Aphrodite
MommyHecate
Aphrodite
2,679
191
442
3,071
4,980
2,040
0
2,615
2,365
42,515
0
L
Jormungandr
SirDragstrip
Jormungandr
2,673
973
0
2,768
9,643
4,183
0
0
9,015
41,961
0
W
Bellona
akatoora
Bellona
5,693
2,249
0
4,815
7,239
4,583
563
0
7,239
0
50,232
W
Arachne
thanotos62
Arachne
1,613
1,107
64
2,042
6,927
2,104
0
645
6,282
0
19,501
W
Bacchus
黑云奇侠
Bacchus
2,888
225
0
2,422
8,246
7,179
0
1,806
6,440
10,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
27,671
302
Minions Killed
321
0
Camps Cleared
0
1,001,591
Distance Traveled
992,771
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,312
631
83
8
0
235,142
0
L
Neith
4,933
493
58
6
0
171,593
0
W
Kukulkan
6,485
649
110
11
0
192,930
2
W
Thor
6,702
670
64
6
0
195,405
0
L
Pele
5,458
546
8
1
0
207,657
0
L
Aphrodite
5,336
534
103
10
0
195,041
2
L
Jormungandr
5,632
563
69
7
0
183,338
0
W
Bellona
6,628
663
83
8
0
222,577
2
W
Arachne
4,934
493
31
3
0
225,757
0
W
Bacchus
5,203
520
14
1
0
164,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role