Player Matchup

Pele
Pele
FiaArtis
Pele
Level 44
God Stats
7W - 2L
1,668 SR
Queue Stats
8W - 7L
1,566 Elo+
Party 1
Cupid
Cupid
Jessica0618
Cupid
Level 142
God Stats
1W - 0L
1,467 SR
Queue Stats
56W - 77L
1,417 Elo+
Party 1
Nu Wa
Nu Wa
KhameltohOG
Nu Wa
Level 138
God Stats
1W - 1L
1,632 SR
Queue Stats
25W - 45L
1,366 Elo+
Party 1
Fafnir
Fafnir
PabIito
Fafnir
Level 114
God Stats
2W - 5L
1,285 SR
Queue Stats
131W - 160L
1,439 Elo+
Solo
Chang'e
Chang'e
darkness34angel
Chang'e
Level 126
God Stats
8W - 5L
1,445 SR
Queue Stats
90W - 104L
1,362 Elo+
Party 1
Team Averages
Level 113
1,499 SR
1,430 Elo+

VS

Team Averages
Level 106
1,620 SR
1,495 Elo+
Hou Yi
Hou Yi
LeBacz
Hou Yi
Level 102
God Stats
5W - 3L
1,620 SR
Queue Stats
238W - 199L
1,529 Elo+
Solo
Bake Kujira
Bake Kujira
Lilygamer1
Bake Kujira
Level 84
God Stats
0W - 4L
1,843 SR
Queue Stats
175W - 170L
1,542 Elo+
Solo
Merlin
Merlin
TGCs_Fofo98
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,441 Elo+
Solo
Hera
Hera
Trisx000
Hera
Level 145
God Stats
16W - 20L
1,602 SR
Queue Stats
489W - 503L
1,468 Elo+
Solo
Cliodhna
Cliodhna
crimhalzar8
Cliodhna
Level 95
God Stats
1W - 2L
1,535 SR
Queue Stats
45W - 42L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
9 / 2 / 2
7,432
676
12,618
11,515
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 0 / 0
5,802
527
1,502
5,511
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,373
579
5,886
4,721
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
PabIito
Fafnir
9
0 / 0 / 5
5,992
545
2,526
8,742
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 2
6,216
565
5,599
8,437
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LeBacz
Hou Yi
11
0 / 0 / 0
6,072
552
3,044
2,909
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
Lilygamer1
Bake Kujira
9
2 / 2 / 0
6,136
558
6,440
10,976
9,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
10
0 / 3 / 0
6,094
554
2,903
8,240
3,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
10
1 / 4 / 2
6,190
563
5,163
7,730
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
crimhalzar8
Cliodhna
9
0 / 4 / 1
5,353
487
4,889
11,563
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
9
2
2
5
W
0
0
0
0
W
1
0
1
1.5
L
Hou Yi
LeBacz
Hou Yi
0
0
0
0
L
Bake Kujira
Lilygamer1
Bake Kujira
2
2
0
1
W
Fafnir
PabIito
Fafnir
0
0
5
2.5
L
Merlin
0
3
0
0
L
Hera
1
4
2
0.5
L
Cliodhna
crimhalzar8
Cliodhna
0
4
1
0.13
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
22,439
38,926
Taken
41,418
18,820
Mitigated
19,413
15,604
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,618
3,461
0
2,924
11,515
4,375
0
4,068
7,447
0
59,632
W
1,502
858
540
3,401
5,511
1,860
0
484
5,027
0
41,366
W
5,886
1,289
0
1,335
4,721
1,685
186
2,603
2,118
40,721
0
L
Hou Yi
LeBacz
Hou Yi
3,044
1,758
0
2,017
2,909
1,057
348
554
2,303
0
45,090
L
Bake Kujira
Lilygamer1
Bake Kujira
6,440
3,188
0
2,982
10,976
9,052
0
4,147
6,777
26,268
0
W
Fafnir
PabIito
Fafnir
2,526
424
0
2,548
8,742
7,909
0
4,128
4,614
10,654
0
L
Merlin
2,903
212
0
3,043
8,240
3,417
0
4,309
3,509
46,593
0
L
Hera
5,163
947
0
1,920
7,730
2,195
0
1,710
6,008
42,139
0
L
Cliodhna
crimhalzar8
Cliodhna
4,889
424
0
3,680
11,563
3,692
0
2,713
8,810
0
36,952
W
5,599
1,248
1,076
3,780
8,437
2,991
144
3,223
5,214
49,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
29,845
334
Minions Killed
316
0
Camps Cleared
0
1,083,912
Distance Traveled
1,030,628
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,432
676
69
6
0
260,136
0
W
Cupid
5,802
527
78
7
0
201,147
4
W
Nu Wa
6,373
579
77
7
0
188,194
0
L
Hou Yi
6,072
552
71
6
0
208,801
0
L
Bake Kujira
6,136
558
44
4
0
233,876
1
W
Fafnir
5,992
545
22
2
0
221,253
0
L
Merlin
6,094
554
76
7
0
163,405
0
L
Hera
6,190
563
75
7
0
179,306
4
L
Cliodhna
5,353
487
50
5
0
245,240
4
W
Chang'e
6,216
565
88
8
0
213,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role