Player Matchup

Cerberus
Cerberus
Beefyfife
Cerberus
Level 40
God Stats
3W - 4L
1,430 SR
Queue Stats
20W - 34L
1,289 Elo+
Party 1
Artemis
Artemis
Shim0K0
Artemis
Level 30
God Stats
5W - 5L
1,296 SR
Queue Stats
20W - 38L
1,247 Elo+
Party 1
Ix Chel
Ix Chel
guiga749
Ix Chel
Level 52
God Stats
8W - 6L
1,667 SR
Queue Stats
60W - 74L
1,352 Elo+
Solo
Team Averages
Level 41
1,464 SR
1,296 Elo+

VS

Team Averages
Level 53
1,586 SR
1,350 Elo+
Kukulkan
Kukulkan
Daretee
Kukulkan
Level 55
God Stats
1W - 0L
1,270 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
iM GODDOG Mi
Ah Puch
Level 66
God Stats
2W - 0L
1,730 SR
Queue Stats
8W - 21L
1,170 Elo+
Solo
Thanatos
Thanatos
m0nk3y2
Thanatos
Level 37
God Stats
5W - 3L
1,756 SR
Queue Stats
10W - 10L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beefyfife
Cerberus
13
2 / 5 / 8
10,594
757
6,939
22,677
25,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Shim0K0
Artemis
12
3 / 7 / 4
10,356
740
6,846
15,654
5,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
guiga749
Ix Chel
15
9 / 3 / 5
12,169
869
12,443
11,723
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daretee
Kukulkan
15
4 / 5 / 10
11,931
852
17,791
10,007
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
iM GODDOG Mi
Ah Puch
14
3 / 2 / 6
11,009
786
12,073
9,664
2,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
m0nk3y2
Thanatos
15
8 / 7 / 6
12,403
886
12,635
13,888
5,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
14
Kills
15
15
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Beefyfife
Cerberus
2
5
8
1.2
W
Kukulkan
Daretee
Kukulkan
4
5
10
1.8
L
Artemis
Shim0K0
Artemis
3
7
4
0.71
L
Ix Chel
guiga749
Ix Chel
9
3
5
3.83
W
Ah Puch
iM GODDOG Mi
Ah Puch
3
2
6
3
W
Thanatos
m0nk3y2
Thanatos
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
42,499
50,054
Taken
33,559
37,101
Mitigated
11,461
6,827
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Beefyfife
Cerberus
6,939
445
0
2,478
22,677
25,915
0
11,798
10,879
24,280
0
W
Kukulkan
Daretee
Kukulkan
17,791
1,743
0
475
10,007
3,498
796
6,075
3,610
54,668
0
L
Artemis
Shim0K0
Artemis
6,846
2,458
0
919
15,654
5,796
0
10,311
5,343
0
22,871
L
Ix Chel
guiga749
Ix Chel
12,443
1,079
489
2,941
11,723
5,390
0
8,345
3,378
54,029
0
W
Ah Puch
iM GODDOG Mi
Ah Puch
12,073
126
0
777
9,664
2,744
368
5,611
3,877
49,310
0
W
Thanatos
m0nk3y2
Thanatos
12,635
2,863
511
7,117
13,888
5,219
677
7,316
6,318
0
29,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,119
Gold Earned
35,343
158
Minions Killed
164
0
Camps Cleared
0
698,714
Distance Traveled
692,977
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,594
757
38
3
0
251,756
0
W
Kukulkan
11,931
852
67
5
0
226,793
0
L
Artemis
10,356
740
34
2
0
217,544
1
L
Ix Chel
12,169
869
86
6
0
229,414
0
W
Ah Puch
11,009
786
77
6
0
219,605
0
W
Thanatos
12,403
886
20
1
0
246,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role