Player Matchup

Cthulhu
Cthulhu
Ekat3
Cthulhu
Level 85
God Stats
8W - 1L
1,826 SR
Queue Stats
280W - 304L
1,380 Elo+
Solo
Medusa
Medusa
IzuminKA
Medusa
Level 153
God Stats
14W - 10L
1,603 SR
Queue Stats
495W - 505L
1,453 Elo+
Solo
Skadi
Skadi
SLAYERGORN
Skadi
Level 160
God Stats
16W - 4L
1,825 SR
Queue Stats
726W - 768L
1,412 Elo+
Solo
Merlin
Merlin
SenpaaiSan
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,160 Elo+
Solo
Chaac
Chaac
hakame
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 56L
1,362 Elo+
Solo
Team Averages
Level 103
1,651 SR
1,354 Elo+

VS

Team Averages
Level 66
1,461 SR
1,413 Elo+
Ares
Ares
BweatySollocks1
Ares
Level 123
God Stats
1W - 1L
1,621 SR
Queue Stats
194W - 192L
1,524 Elo+
Solo
Izanami
Izanami
JipeYflinSs-
Izanami
Level 103
God Stats
4W - 5L
1,476 SR
Queue Stats
217W - 208L
1,505 Elo+
Solo
The Morrigan
The Morrigan
Tipto2323
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,361 Elo+
Party 1
Yu Huang
Yu Huang
Wittsche409
Yu Huang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,306 Elo+
Solo
Neith
Neith
churouss
Neith
Level 63
God Stats
1W - 1L
1,210 SR
Queue Stats
46W - 58L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ekat3
Cthulhu
16
7 / 2 / 7
10,034
1,115
7,075
9,686
10,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
IzuminKA
Medusa
13
3 / 4 / 6
7,972
886
3,962
8,035
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
13
1 / 0 / 4
7,678
853
4,150
3,876
1,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
SenpaaiSan
Merlin
15
0 / 3 / 7
8,554
950
8,478
5,976
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
hakame
Chaac
17
7 / 2 / 10
9,730
1,081
11,769
16,463
13,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
7,090
788
5,781
9,914
10,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
JipeYflinSs-
Izanami
14
1 / 5 / 2
7,266
807
7,158
9,947
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Tipto2323
The Morrigan
5
0 / 0 / 0
5,428
603
0
0
0
Yu Huang
Wittsche409
Yu Huang
12
0 / 6 / 4
6,512
724
3,501
9,127
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
churouss
Neith
15
6 / 4 / 1
7,733
859
7,981
9,248
4,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
18
Kills
10
11
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Cthulhu
Ekat3
Cthulhu
7
2
7
5.25
W
Medusa
IzuminKA
Medusa
3
4
6
1.5
L
Izanami
JipeYflinSs-
Izanami
1
5
2
0.4
W
Skadi
1
0
4
3
W
Merlin
SenpaaiSan
Merlin
0
3
7
1.17
L
The Morrigan
Tipto2323
The Morrigan
0
0
0
0
L
Yu Huang
Wittsche409
Yu Huang
0
6
4
0.33
L
Neith
churouss
Neith
6
4
1
1.63
W
Chaac
hakame
Chaac
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
24,421
44,036
Taken
38,236
31,938
Mitigated
24,051
14,431
Healing
7,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,781
31
336
1,712
9,914
10,211
0
4,056
5,858
9,382
0
W
Cthulhu
Ekat3
Cthulhu
7,075
208
2,478
2,355
9,686
10,697
224
2,712
6,974
12,480
0
W
Medusa
IzuminKA
Medusa
3,962
1,395
0
549
8,035
3,744
2,308
1,486
6,549
0
13,054
L
Izanami
JipeYflinSs-
Izanami
7,158
4,717
580
1,436
9,947
4,794
0
3,768
6,179
0
19,889
W
Skadi
4,150
1,303
425
436
3,876
1,587
350
969
2,907
0
7,698
W
Merlin
SenpaaiSan
Merlin
8,478
451
503
1,226
5,976
2,607
286
983
4,993
23,286
0
L
The Morrigan
Tipto2323
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
Wittsche409
Yu Huang
3,501
635
391
559
9,127
4,622
0
3,439
5,688
11,376
0
L
Neith
churouss
Neith
7,981
1,433
71
2,333
9,248
4,424
0
4,290
4,958
0
16,396
W
Chaac
hakame
Chaac
11,769
574
274
6,185
16,463
13,303
0
3,132
13,331
0
24,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,968
Gold Earned
34,029
114
Minions Killed
65
0
Camps Cleared
0
863,729
Distance Traveled
602,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,090
788
5
1
0
149,523
0
W
Cthulhu
10,034
1,115
8
1
0
172,737
0
W
Medusa
7,972
886
33
4
0
155,557
0
L
Izanami
7,266
807
34
4
0
166,436
0
W
Skadi
7,678
853
12
1
0
165,795
0
W
Merlin
8,554
950
43
5
0
177,868
0
L
The Morrigan
5,428
603
0
0
0
18
0
L
Yu Huang
6,512
724
14
2
0
152,707
0
L
Neith
7,733
859
12
1
0
133,335
0
W
Chaac
9,730
1,081
18
2
0
191,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role