Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Gambiinnoo
Ganesha
Level 127
God Stats
21W - 21L
1,547 SR
Queue Stats
453W - 447L
1,578 Elo+
Party 1
Skadi
Skadi
KarmaTheGoat147
Skadi
Level 89
God Stats
27W - 21L
1,540 SR
Queue Stats
154W - 158L
1,459 Elo+
Party 1
Ravana
Ravana
SkS Mega
Ravana
Level 146
God Stats
10W - 11L
1,522 SR
Queue Stats
523W - 516L
1,497 Elo+
Party 2
Bellona
Bellona
SkS Soul
Bellona
Level 125
God Stats
1W - 1L
1,258 SR
Queue Stats
246W - 253L
1,485 Elo+
Party 2
Team Averages
Level 122
1,473 SR
1,504 Elo+

VS

Team Averages
Level 120
1,542 SR
1,471 Elo+
King Arthur
King Arthur
GangstaTrapKing
King Arthur
Level 66
God Stats
0W - 2L
1,368 SR
Queue Stats
41W - 39L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mexoo7
Kumbhakarna
Level 101
God Stats
2W - 1L
1,671 SR
Queue Stats
22W - 19L
1,491 Elo+
Solo
Hachiman
Hachiman
ReiEnthusiast
Hachiman
Level 128
God Stats
2W - 1L
1,488 SR
Queue Stats
354W - 323L
1,498 Elo+
Party 3
Ne Zha
Ne Zha
RottonWaffles
Ne Zha
Level 156
God Stats
10W - 8L
1,606 SR
Queue Stats
158W - 159L
1,449 Elo+
Party 3
Scylla
Scylla
SunsetXTM0N3Yx
Scylla
Level 148
God Stats
2W - 2L
1,578 SR
Queue Stats
157W - 160L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 2
6,196
563
5,660
4,361
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Gambiinnoo
Ganesha
10
0 / 1 / 4
6,300
573
3,024
6,207
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 2
5,708
519
3,067
5,067
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
SkS Mega
Ravana
13
6 / 0 / 0
7,417
674
5,481
4,352
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
SkS Soul
Bellona
12
1 / 1 / 2
7,113
647
5,679
9,595
10,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GangstaTrapKing
King Arthur
9
0 / 1 / 0
5,243
477
1,567
12,436
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Mexoo7
Kumbhakarna
8
0 / 3 / 1
5,520
502
2,543
6,947
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ReiEnthusiast
Hachiman
10
1 / 0 / 0
5,834
530
4,750
5,660
1,788
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 3 / 0
6,086
553
5,038
9,750
3,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 2 / 0
5,710
519
2,615
6,983
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
2
2
W
Ganesha
Gambiinnoo
Ganesha
0
1
4
2
L
King Arthur
GangstaTrapKing
King Arthur
0
1
0
0
W
1
0
2
2
L
Kumbhakarna
Mexoo7
Kumbhakarna
0
3
1
0.17
L
Hachiman
ReiEnthusiast
Hachiman
1
0
0
1
L
1
3
0
0.33
W
Ravana
SkS Mega
Ravana
6
0
0
6
W
Bellona
SkS Soul
Bellona
1
1
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
16,513
29,582
Taken
41,776
19,951
Mitigated
17,752
9,739
Healing
14,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,660
432
320
1,247
4,361
1,501
285
1,350
2,869
42,994
0
W
Ganesha
Gambiinnoo
Ganesha
3,024
606
0
2,073
6,207
4,245
50
1,387
4,738
23,219
0
L
King Arthur
GangstaTrapKing
King Arthur
1,567
100
0
6,313
12,436
5,166
0
2,289
10,108
0
35,972
W
3,067
1,465
255
1,053
5,067
1,720
33
1,289
3,778
0
33,360
L
Kumbhakarna
Mexoo7
Kumbhakarna
2,543
303
0
1,857
6,947
5,468
0
1,025
5,922
12,945
0
L
Hachiman
ReiEnthusiast
Hachiman
4,750
2,391
0
3,051
5,660
1,788
0
753
4,907
0
50,547
L
5,038
1,773
0
1,589
9,750
3,238
0
0
9,068
0
40,474
W
Ravana
SkS Mega
Ravana
5,481
1,727
0
1,112
4,352
1,927
0
870
3,444
0
59,711
W
Bellona
SkS Soul
Bellona
5,679
1,493
0
3,679
9,595
10,558
23
0
9,595
0
52,033
L
2,615
463
105
1,785
6,983
2,092
0
4,617
2,366
33,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,734
Gold Earned
28,393
333
Minions Killed
297
0
Camps Cleared
0
1,138,445
Distance Traveled
1,054,403
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,196
563
62
6
0
223,923
5
W
Ganesha
6,300
573
1
0
0
217,426
3
L
King Arthur
5,243
477
53
5
0
216,719
0
W
Skadi
5,708
519
78
7
0
203,950
3
L
Kumbhakarna
5,520
502
16
1
0
228,403
4
L
Hachiman
5,834
530
102
9
0
212,065
0
L
Ne Zha
6,086
553
64
6
0
209,474
2
W
Ravana
7,417
674
96
9
0
274,678
1
W
Bellona
7,113
647
96
9
0
218,468
0
L
Scylla
5,710
519
62
6
0
187,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role