Player Matchup

Apollo
Apollo
ENVY562
Apollo
Level 103
God Stats
2W - 0L
1,532 SR
Queue Stats
38W - 32L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
Hankokkuuuuttv
Aphrodite
Level 103
God Stats
9W - 7L
1,520 SR
Queue Stats
41W - 28L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
IceAngelSergioTv
Sylvanus
Level 107
God Stats
1W - 0L
1,738 SR
Queue Stats
59W - 40L
1,487 Elo+
Party 2
Hachiman
Hachiman
SeaBear1
Hachiman
Level 62
God Stats
1W - 5L
1,301 SR
Queue Stats
11W - 13L
1,483 Elo+
Party 1
Fenrir
Fenrir
TBM_ENVY562
Fenrir
Level 148
God Stats
3W - 2L
1,588 SR
Queue Stats
20W - 26L
1,464 Elo+
Party 1
Team Averages
Level 105
1,536 SR
1,495 Elo+

VS

Team Averages
Level 112
1,554 SR
1,457 Elo+
Nike
Nike
KingLegionx001x
Nike
Level 109
God Stats
72W - 59L
1,546 SR
Queue Stats
369W - 321L
1,527 Elo+
Solo
Thor
Thor
PopeChadius
Thor
Level 123
God Stats
2W - 5L
1,319 SR
Queue Stats
238W - 240L
1,484 Elo+
Solo
Hachiman
Hachiman
Tr4shGamer
Hachiman
Level 152
God Stats
5W - 5L
1,654 SR
Queue Stats
158W - 164L
1,517 Elo+
Solo
Kukulkan
Kukulkan
aedanwolf
Kukulkan
Level 126
God Stats
11W - 4L
1,751 SR
Queue Stats
286W - 300L
1,469 Elo+
Solo
Hades
Hades
carlstrom
Hades
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ENVY562
Apollo
14
5 / 0 / 3
8,575
715
6,912
9,768
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Hankokkuuuuttv
Aphrodite
11
0 / 2 / 3
6,542
545
5,174
8,937
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 4
6,102
509
2,736
9,407
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
SeaBear1
Hachiman
11
1 / 0 / 2
6,456
538
5,488
7,644
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
9 / 2 / 0
7,924
660
8,352
12,747
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,047
504
8,624
10,857
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 0
6,878
573
5,525
10,741
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Tr4shGamer
Hachiman
10
1 / 3 / 2
6,443
537
5,480
7,096
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
aedanwolf
Kukulkan
11
1 / 3 / 0
6,650
554
3,898
7,103
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
carlstrom
Hades
10
0 / 5 / 0
5,909
492
4,273
8,169
4,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
6
6
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
ENVY562
Apollo
5
0
3
6.5
W
Aphrodite
Hankokkuuuuttv
Aphrodite
0
2
3
0.75
W
0
2
4
1
L
1
3
3
0.83
L
3
1
0
3
W
Hachiman
SeaBear1
Hachiman
1
0
2
2
W
Fenrir
9
2
0
4.5
L
Hachiman
Tr4shGamer
Hachiman
1
3
2
0.67
L
Kukulkan
aedanwolf
Kukulkan
1
3
0
0.33
L
Hades
carlstrom
Hades
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,662
Damage
27,800
48,503
Taken
43,966
24,846
Mitigated
19,820
22,846
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ENVY562
Apollo
6,912
4,184
0
3,524
9,768
6,808
118
4,273
5,339
0
61,358
W
Aphrodite
Hankokkuuuuttv
Aphrodite
5,174
433
1,696
5,240
8,937
3,493
588
1,659
7,111
55,392
0
W
2,736
1,029
1,769
2,826
9,407
6,651
252
672
8,463
20,372
0
L
8,624
1,150
0
1,290
10,857
5,903
0
2,343
8,382
0
34,544
L
5,525
1,372
0
827
10,741
4,004
0
1,766
8,936
0
47,958
W
Hachiman
SeaBear1
Hachiman
5,488
3,061
0
2,101
7,644
2,454
456
0
7,461
0
45,409
W
Fenrir
8,352
2,268
0
5,690
12,747
5,440
0
1,567
11,100
0
53,356
L
Hachiman
Tr4shGamer
Hachiman
5,480
3,109
0
2,025
7,096
2,537
1,058
892
6,204
0
40,263
L
Kukulkan
aedanwolf
Kukulkan
3,898
291
0
999
7,103
2,740
0
2,909
4,194
49,429
0
L
Hades
carlstrom
Hades
4,273
1,043
35
1,221
8,169
4,636
286
0
7,546
31,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,599
Gold Earned
31,927
384
Minions Killed
337
0
Camps Cleared
0
1,163,889
Distance Traveled
1,145,932
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,575
715
106
9
0
202,096
1
W
Aphrodite
6,542
545
96
8
0
224,589
4
W
Sylvanus
6,102
509
24
2
0
199,701
0
L
Nike
6,047
504
41
3
0
252,837
0
L
Thor
6,878
573
73
6
0
250,897
4
W
Hachiman
6,456
538
74
6
0
244,332
1
W
Fenrir
7,924
660
84
7
0
293,171
3
L
Hachiman
6,443
537
74
6
0
201,584
0
L
Kukulkan
6,650
554
93
8
0
212,811
0
L
Hades
5,909
492
56
5
0
227,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role