Player Matchup

Horus
Horus
ACrabNamedHermit
Horus
Level 49
God Stats
7W - 5L
1,431 SR
Queue Stats
89W - 86L
1,541 Elo+
Party 1
Hel
Hel
Rurilei
Hel
Level 109
God Stats
1W - 1L
1,259 SR
Queue Stats
14W - 12L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
WitchOfWonder
Jing Wei
Level 112
God Stats
4W - 6L
1,509 SR
Queue Stats
92W - 92L
1,540 Elo+
Party 1
Team Averages
Level 90
1,400 SR
1,514 Elo+

VS

Team Averages
Level 53
1,580 SR
1,331 Elo+
Mercury
Mercury
Akebu
Mercury
Level 87
God Stats
22W - 23L
1,537 SR
Queue Stats
105W - 101L
1,548 Elo+
Solo
Bellona
Bellona
Hollowserpent
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,093 Elo+
Solo
Chang'e
Chang'e
squeakyy
Chang'e
Level 39
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 7L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 7
6,556
820
3,731
7,742
5,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
11
4 / 1 / 4
7,716
965
5,182
3,600
1,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
WitchOfWonder
Jing Wei
11
5 / 1 / 4
7,694
962
7,393
7,408
2,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Akebu
Mercury
9
2 / 4 / 2
6,733
842
4,085
8,559
3,211
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
9
3 / 4 / 2
6,853
857
7,217
12,542
11,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
squeakyy
Chang'e
3
0 / 1 / 0
4,929
616
276
1,087
277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
5
5
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
7
1.17
L
Mercury
Akebu
Mercury
2
4
2
0.75
L
Bellona
3
4
2
1
W
Hel
4
1
4
6
W
Jing Wei
WitchOfWonder
Jing Wei
5
1
4
7
L
Chang'e
squeakyy
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,306
Damage
11,578
18,750
Taken
22,188
9,610
Mitigated
15,455
6,780
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,731
1,944
723
1,104
7,742
5,522
87
186
7,556
0
8,829
L
Mercury
Akebu
Mercury
4,085
2,271
0
1,557
8,559
3,211
0
1,782
6,777
0
20,548
L
Bellona
7,217
2,658
0
1,019
12,542
11,967
0
3,254
9,288
0
15,789
W
Hel
5,182
926
2,137
1,633
3,600
1,388
564
245
3,355
25,550
0
W
Jing Wei
WitchOfWonder
Jing Wei
7,393
6,052
0
1,183
7,408
2,700
1,393
497
6,911
0
27,524
L
Chang'e
squeakyy
Chang'e
276
32
40
72
1,087
277
0
296
791
1,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,966
Gold Earned
18,515
75
Minions Killed
44
0
Camps Cleared
0
406,442
Distance Traveled
297,639
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,556
820
8
1
0
143,995
0
L
Mercury
6,733
842
33
4
0
131,757
2
L
Bellona
6,853
857
10
1
0
142,245
0
W
Hel
7,716
965
33
4
0
123,688
0
W
Jing Wei
7,694
962
34
4
0
138,759
0
L
Chang'e
4,929
616
1
0
0
23,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role