Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Aenyll
Martichoras
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,389 Elo+
Solo
Osiris
Osiris
FwJosiasBruh
Osiris
Level 62
God Stats
1W - 2L
1,595 SR
Queue Stats
153W - 146L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Mr_EIitekiIIer
Nu Wa
Level 119
God Stats
46W - 38L
1,569 SR
Queue Stats
395W - 379L
1,489 Elo+
Party 2
Sobek
Sobek
TRex Arms FTW
Sobek
Level 127
God Stats
1W - 2L
1,245 SR
Queue Stats
195W - 184L
1,509 Elo+
Solo
Team Averages
Level 109
1,482 SR
1,471 Elo+

VS

Team Averages
Level 76
1,594 SR
1,533 Elo+
Thor
Thor
DarckMons
Thor
Level 134
God Stats
6W - 6L
1,616 SR
Queue Stats
350W - 319L
1,549 Elo+
Solo
Ymir
Ymir
HB12
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
MenaceWrecks
Bellona
Level 77
God Stats
3W - 1L
1,808 SR
Queue Stats
16W - 15L
1,475 Elo+
Party 1
Anubis
Anubis
WhyFeedSoMuch
Anubis
Level 77
God Stats
52W - 40L
1,548 SR
Queue Stats
295W - 260L
1,504 Elo+
Solo
Jing Wei
Jing Wei
YungTelfar
Jing Wei
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 4 / 1
6,156
560
4,760
10,904
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Aenyll
Martichoras
9
2 / 2 / 0
5,415
492
3,191
5,244
1,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
10
0 / 2 / 1
6,219
565
5,587
11,397
10,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,957
542
2,972
4,063
931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,653
514
2,997
10,048
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
6 / 0 / 3
7,381
671
7,059
5,850
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
HB12
Ymir
8
0 / 2 / 2
5,201
473
2,471
8,442
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
MenaceWrecks
Bellona
11
3 / 1 / 1
6,458
587
7,798
10,615
10,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 2 / 4
7,468
679
5,606
4,719
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
YungTelfar
Jing Wei
9
1 / 0 / 1
5,421
493
1,922
4,449
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
12
12
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
1
0.63
L
Martichoras
Aenyll
Martichoras
2
2
0
1
W
Thor
6
0
3
7.5
L
Osiris
0
2
1
0.25
W
Ymir
HB12
Ymir
0
2
2
0.5
W
Bellona
MenaceWrecks
Bellona
3
1
1
3.5
L
1
2
1
0.75
L
0
2
2
0.5
W
2
2
4
2
W
Jing Wei
YungTelfar
Jing Wei
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,507
Damage
24,856
41,656
Taken
34,075
23,726
Mitigated
20,826
18,906
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,760
1,559
0
6,941
10,904
3,525
0
1,374
9,530
0
44,189
L
Martichoras
Aenyll
Martichoras
3,191
930
169
1,345
5,244
1,849
105
1,464
3,780
0
37,532
W
Thor
7,059
1,569
0
3,690
5,850
2,008
0
522
5,328
0
50,583
L
Osiris
5,587
2,573
0
4,771
11,397
10,769
0
0
11,397
0
43,112
W
Ymir
HB12
Ymir
2,471
636
0
1,568
8,442
4,794
0
2,978
5,464
11,593
0
W
Bellona
MenaceWrecks
Bellona
7,798
3,139
0
4,967
10,615
10,603
0
100
10,515
0
41,180
L
2,972
1,209
0
1,636
4,063
931
141
1,915
2,148
37,329
0
L
2,997
271
110
3,934
10,048
6,652
0
3,171
6,877
17,452
0
W
5,606
291
0
2,118
4,719
2,164
0
1,730
2,989
81,488
699
W
Jing Wei
YungTelfar
Jing Wei
1,922
1,499
0
957
4,449
1,257
318
639
3,810
0
31,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,400
Gold Earned
31,929
310
Minions Killed
344
0
Camps Cleared
0
1,037,622
Distance Traveled
1,106,766
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,156
560
68
6
0
254,550
0
L
Martichoras
5,415
492
58
5
0
173,762
4
W
Thor
7,381
671
79
7
0
252,181
2
L
Osiris
6,219
565
82
7
0
215,977
0
W
Ymir
5,201
473
11
1
0
225,271
0
W
Bellona
6,458
587
64
6
0
208,748
2
L
Nu Wa
5,957
542
73
7
0
204,577
2
L
Sobek
5,653
514
29
3
0
188,756
0
W
Anubis
7,468
679
136
12
0
217,489
0
W
Jing Wei
5,421
493
54
5
0
203,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role