Player Matchup

Geb
Geb
ALIEN18
Geb
Level 68
God Stats
9W - 6L
1,598 SR
Queue Stats
362W - 350L
1,477 Elo+
Solo
Serqet
Serqet
ProfJackie
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,386 Elo+
Solo
Rama
Rama
cheesepug
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,363 Elo+
Solo
Guan Yu
Guan Yu
hellopooface
Guan Yu
Level 145
God Stats
2W - 9L
1,237 SR
Queue Stats
582W - 598L
1,452 Elo+
Solo
Hades
Hades
woefy
Hades
Level 122
God Stats
0W - 1L
1,731 SR
Queue Stats
9W - 9L
1,559 Elo+
Solo
Team Averages
Level 96
1,513 SR
1,447 Elo+

VS

Team Averages
Level 104
1,550 SR
1,444 Elo+
Osiris
Osiris
 
Osiris
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CorndogMcCartan
Sylvanus
Level 86
God Stats
2W - 0L
1,731 SR
Queue Stats
78W - 69L
1,447 Elo+
Party 2
Skadi
Skadi
TheRealKav
Skadi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,374 Elo+
Party 2
Discordia
Discordia
darkblade-115
Discordia
Level 158
God Stats
4W - 1L
1,517 SR
Queue Stats
102W - 101L
1,462 Elo+
Party 1
Ishtar
Ishtar
zigiZaga
Ishtar
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 6 / 7
8,161
680
10,041
19,139
17,584
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
ProfJackie
Serqet
14
1 / 4 / 7
7,737
645
4,512
10,103
6,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
16
3 / 4 / 6
9,026
752
11,853
12,156
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
hellopooface
Guan Yu
15
2 / 5 / 7
8,308
692
4,247
17,398
15,651
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
woefy
Hades
16
3 / 3 / 5
8,928
744
18,380
16,688
12,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 3 / 12
8,263
689
7,837
13,463
16,682
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
2 / 2 / 15
9,728
811
10,325
16,209
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Skadi
15
4 / 2 / 13
9,028
752
9,180
9,205
4,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
darkblade-115
Discordia
18
11 / 2 / 11
10,805
900
27,229
9,443
5,591
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ishtar
zigiZaga
Ishtar
16
3 / 2 / 13
8,871
739
13,382
8,993
4,226
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
10
Kills
22
22
Deaths
11
32
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
12
2.67
L
Geb
1
6
7
0.75
W
Sylvanus
2
2
15
4.75
L
Serqet
ProfJackie
Serqet
1
4
7
1.13
W
Skadi
4
2
13
5.25
L
Rama
3
4
6
1.5
W
Discordia
darkblade-115
Discordia
11
2
11
8.25
L
Guan Yu
hellopooface
Guan Yu
2
5
7
1.1
L
Hades
woefy
Hades
3
3
5
1.83
W
Ishtar
zigiZaga
Ishtar
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,033
Damage
67,953
75,484
Taken
57,313
57,222
Mitigated
49,886
31,069
Healing
28,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,837
896
896
2,609
13,463
16,682
518
5,588
7,875
4,041
12,160
L
Geb
10,041
611
2,965
2,791
19,139
17,584
147
9,894
9,245
14,297
0
W
Sylvanus
10,325
2,161
9,078
8,128
16,209
18,435
476
6,958
9,092
15,377
0
L
Serqet
ProfJackie
Serqet
4,512
476
627
1,004
10,103
6,822
0
5,388
4,715
700
5,777
W
Skadi
9,180
2,679
977
697
9,205
4,952
228
6,514
2,529
0
16,533
L
Rama
11,853
6,397
533
1,555
12,156
5,012
180
7,229
4,927
0
26,404
W
Discordia
darkblade-115
Discordia
27,229
2,799
1,545
1,262
9,443
5,591
1,302
4,280
4,930
47,519
0
L
Guan Yu
hellopooface
Guan Yu
4,247
568
7,002
5,797
17,398
15,651
45
7,825
9,573
0
9,261
L
Hades
woefy
Hades
18,380
1,060
2,205
6,590
16,688
12,153
139
9,900
6,788
41,650
0
W
Ishtar
zigiZaga
Ishtar
13,382
8,490
1,333
1,554
8,993
4,226
1,020
5,662
3,115
0
25,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,160
Gold Earned
46,695
128
Minions Killed
118
0
Camps Cleared
0
1,067,341
Distance Traveled
1,039,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,263
689
8
1
0
211,287
0
L
Geb
8,161
680
6
1
0
219,769
0
W
Sylvanus
9,728
811
8
1
0
190,810
0
L
Serqet
7,737
645
14
1
0
206,649
0
W
Skadi
9,028
752
21
2
0
234,662
0
L
Rama
9,026
752
37
3
0
168,405
0
W
Discordia
10,805
900
48
4
0
200,992
0
L
Guan Yu
8,308
692
11
1
0
250,282
0
L
Hades
8,928
744
60
5
0
222,236
0
W
Ishtar
8,871
739
33
3
0
201,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role