Player Matchup

Chaac
Chaac
Silver II
AgitoHanta
Chaac
Silver II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,251 MMR
Solo
Susano
Susano
Silver I
Khode__Meraj
Susano
Silver I
Level 122
God Stats
1W - 1L
1,502 SR
Queue Stats
177W - 193L
1,174 MMR
Solo
Izanami
Izanami
Silver V
QuoX17
Izanami
Silver V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,077 MMR
Solo
Shiva
Shiva
Silver II
coolman09000
Shiva
Silver II
Level 145
God Stats
3W - 2L
1,509 SR
Queue Stats
236W - 256L
972 MMR
Solo
Scylla
Scylla
Silver II
mbabir07
Scylla
Silver II
Level 95
God Stats
1W - 0L
1,783 SR
Queue Stats
112W - 124L
1,028 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,559 SR
1,100 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,430 SR
1,235 MMR
Eset
Eset
Gold V
 
Eset
Gold V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
Erenim9
Apollo
Silver III
Level 117
God Stats
8W - 14L
1,410 SR
Queue Stats
218W - 261L
957 MMR
Solo
Arachne
Arachne
Silver II
Gizy1987
Arachne
Silver II
Level 91
God Stats
8W - 15L
1,448 SR
Queue Stats
144W - 147L
1,165 MMR
Solo
Tyr
Tyr
Silver II
SekerDeker
Tyr
Silver II
Level 146
God Stats
0W - 2L
1,291 SR
Queue Stats
231W - 246L
1,055 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 1 / 1
7,356
490
6,830
15,561
11,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
14
4 / 0 / 4
8,630
575
6,577
13,980
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
QuoX17
Izanami
15
3 / 1 / 4
8,652
577
7,662
6,751
2,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 6
8,257
550
9,221
15,190
13,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
mbabir07
Scylla
14
1 / 1 / 1
7,653
510
6,830
6,162
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThanatosJanusAthenaKukulkan

VS

Bans
Maman BrigitteAo KuangAwilixAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 3 / 0
7,721
515
10,662
8,280
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
10
0 / 2 / 0
6,725
448
2,460
8,247
6,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Erenim9
Apollo
10
0 / 4 / 0
6,190
413
3,751
11,458
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Gizy1987
Arachne
12
2 / 1 / 1
7,504
500
9,712
12,231
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 0
8,496
566
8,913
13,808
11,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
11
Kills
4
4
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
3
0
0.33
L
Sobek
 
Sobek
0
2
0
0
W
Chaac
0
1
1
0.5
L
Apollo
Erenim9
Apollo
0
4
0
0
L
Arachne
Gizy1987
Arachne
2
1
1
2.5
W
Susano
4
0
4
6
W
Izanami
QuoX17
Izanami
3
1
4
5
L
1
1
0
1
W
3
1
6
6
W
Scylla
mbabir07
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,120
Damage
35,498
57,644
Taken
54,024
36,410
Mitigated
29,301
18,831
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,662
582
152
909
8,280
3,257
0
1,940
6,340
83,653
0
L
Sobek
 
Sobek
2,460
85
0
3,075
8,247
6,595
0
1,851
6,396
16,051
0
W
Chaac
6,830
958
0
5,446
15,561
11,160
112
966
14,595
0
52,253
L
Apollo
Erenim9
Apollo
3,751
2,331
0
2,566
11,458
3,739
0
910
10,548
0
42,814
L
Arachne
Gizy1987
Arachne
9,712
8,663
0
1,628
12,231
4,232
282
2,682
9,549
0
61,600
W
Susano
6,577
1,483
0
6,825
13,980
6,151
0
2,695
11,285
0
71,371
W
Izanami
QuoX17
Izanami
7,662
4,272
0
2,082
6,751
2,882
646
556
6,195
0
74,495
L
8,913
1,558
0
3,569
13,808
11,478
0
75
13,733
0
70,115
W
9,221
1,341
390
3,463
15,190
13,963
0
6,905
8,285
628
26,088
W
Scylla
mbabir07
Scylla
6,830
913
0
625
6,162
2,254
0
2,000
4,162
75,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,548
Gold Earned
36,636
490
Minions Killed
434
0
Camps Cleared
0
1,553,595
Distance Traveled
1,477,354
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,721
515
125
8
0
290,275
0
L
Sobek
6,725
448
8
1
0
273,540
5
W
Chaac
7,356
490
93
6
0
315,415
5
L
Apollo
6,190
413
80
5
0
263,030
0
L
Arachne
7,504
500
96
6
0
346,369
0
W
Susano
8,630
575
104
7
0
350,549
3
W
Izanami
8,652
577
129
9
0
284,385
2
L
Tyr
8,496
566
125
8
0
304,140
1
W
Shiva
8,257
550
32
2
0
313,465
2
W
Scylla
7,653
510
132
9
0
289,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role