Player Matchup

Cthulhu
Cthulhu
KumaSukoshi
Cthulhu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
oDazai
Ne Zha
Level 104
God Stats
1W - 0L
1,304 SR
Queue Stats
9W - 10L
1,476 Elo+
Party 1
Nox
Nox
opeachies
Nox
Level 105
God Stats
4W - 0L
1,938 SR
Queue Stats
9W - 9L
1,479 Elo+
Party 1
Team Averages
Level 71
1,581 SR
1,485 Elo+

VS

Team Averages
Level 111
1,442 SR
1,471 Elo+
Hun Batz
Hun Batz
KamanderK
Hun Batz
Level 123
God Stats
0W - 1L
1,293 SR
Queue Stats
85W - 93L
1,467 Elo+
Party 2
Anubis
Anubis
mrjokes3235
Anubis
Level 102
God Stats
2W - 2L
1,606 SR
Queue Stats
92W - 93L
1,467 Elo+
Solo
Ratatoskr
Ratatoskr
ulovedix
Ratatoskr
Level 107
God Stats
3W - 3L
1,426 SR
Queue Stats
97W - 101L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KumaSukoshi
Cthulhu
11
3 / 4 / 8
8,613
861
5,120
11,459
9,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
oDazai
Ne Zha
12
6 / 3 / 5
8,911
891
11,074
12,157
5,450
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 8
8,061
806
7,145
7,968
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KamanderK
Hun Batz
11
5 / 5 / 4
8,962
896
10,887
11,247
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
3 / 3 / 6
8,431
843
10,274
7,878
4,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
ulovedix
Ratatoskr
11
2 / 3 / 6
8,615
862
7,036
9,115
7,058
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
10
Kills
10
10
Deaths
11
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
KamanderK
Hun Batz
5
5
4
1.4
W
Cthulhu
KumaSukoshi
Cthulhu
3
4
8
1.75
L
Anubis
3
3
6
2
W
Ne Zha
oDazai
Ne Zha
6
3
5
2.83
W
1
3
8
1.67
L
Ratatoskr
ulovedix
Ratatoskr
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
28,197
31,584
Taken
28,240
17,378
Mitigated
20,255
1,911
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
KamanderK
Hun Batz
10,887
2,320
0
110
11,247
8,805
451
4,270
6,977
0
23,624
W
Cthulhu
KumaSukoshi
Cthulhu
5,120
831
221
0
11,459
9,282
0
4,311
6,876
11,817
234
L
Anubis
10,274
607
220
2,731
7,878
4,392
469
3,221
4,657
36,850
0
W
Ne Zha
oDazai
Ne Zha
11,074
3,478
0
1,440
12,157
5,450
0
4,999
7,067
0
31,731
W
7,145
600
0
250
7,968
2,646
0
1,235
6,634
27,071
0
L
Ratatoskr
ulovedix
Ratatoskr
7,036
1,209
0
1,093
9,115
7,058
450
4,769
4,346
0
27,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
26,008
87
Minions Killed
114
0
Camps Cleared
0
567,740
Distance Traveled
516,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,962
896
27
3
0
173,637
0
W
Cthulhu
8,613
861
9
1
0
188,974
0
L
Anubis
8,431
843
51
5
0
144,650
0
W
Ne Zha
8,911
891
36
4
0
199,843
0
W
Nox
8,061
806
42
4
0
178,923
0
L
Ratatoskr
8,615
862
36
4
0
198,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role