Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
VersatileShark
Thanatos
Level 106
God Stats
1W - 3L
1,475 SR
Queue Stats
57W - 64L
1,477 Elo+
Party 2
Mulan
Mulan
VersatileSnake
Mulan
Level 128
God Stats
5W - 5L
1,589 SR
Queue Stats
55W - 83L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
bluesun367
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,441 Elo+
Party 1
Ishtar
Ishtar
burnroot
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,519 Elo+
Solo
Team Averages
Level 103
1,513 SR
1,465 Elo+

VS

Team Averages
Level 134
1,487 SR
1,512 Elo+
Izanami
Izanami
BillyCorgii
Izanami
Level 158
God Stats
2W - 0L
1,558 SR
Queue Stats
3W - 2L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
JEHOVA-NISSI-
Cu Chulainn
Level 173
God Stats
10W - 10L
1,534 SR
Queue Stats
188W - 160L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
MiDaOsIrIs
Baron Samedi
Level 131
God Stats
1W - 1L
1,283 SR
Queue Stats
158W - 151L
1,487 Elo+
Party 3
Lancelot
Lancelot
SirPenniless
Lancelot
Level 96
God Stats
9W - 7L
1,645 SR
Queue Stats
56W - 69L
1,476 Elo+
Party 3
Sobek
Sobek
Speck_135
Sobek
Level 111
God Stats
2W - 5L
1,417 SR
Queue Stats
98W - 119L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 4 / 0
7,297
730
6,378
12,686
13,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
13
0 / 3 / 0
7,060
706
4,991
8,333
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 0
6,956
696
1,410
8,731
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
13
0 / 5 / 0
7,240
724
5,072
6,877
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
burnroot
Ishtar
13
0 / 3 / 0
7,279
728
4,293
7,417
3,497
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BillyCorgii
Izanami
16
0 / 0 / 3
8,627
863
2,530
2,566
1,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
JEHOVA-NISSI-
Cu Chulainn
16
6 / 0 / 6
8,981
898
8,562
8,514
9,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Baron Samedi
MiDaOsIrIs
Baron Samedi
16
5 / 0 / 7
9,086
909
14,051
6,586
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
SirPenniless
Lancelot
15
5 / 0 / 7
8,791
879
7,359
5,476
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Speck_135
Sobek
14
0 / 0 / 10
8,250
825
5,266
9,088
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
16
16
Deaths
0
0
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
0
0
W
Izanami
BillyCorgii
Izanami
0
0
3
1.5
W
Cu Chulainn
JEHOVA-NISSI-
Cu Chulainn
6
0
6
9
W
Baron Samedi
MiDaOsIrIs
Baron Samedi
5
0
7
8.5
W
Lancelot
SirPenniless
Lancelot
5
0
7
8.5
W
Sobek
Speck_135
Sobek
0
0
10
5
L
Thanatos
0
3
0
0
L
0
1
0
0
L
Nu Wa
0
5
0
0
L
Ishtar
burnroot
Ishtar
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
37,768
44,044
Taken
32,230
28,316
Mitigated
25,625
4,622
Healing
8,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,378
413
0
232
12,686
13,044
0
6,782
5,708
21,322
0
W
Izanami
BillyCorgii
Izanami
2,530
1,335
0
97
2,566
1,119
1,986
915
1,647
0
40,469
W
Cu Chulainn
JEHOVA-NISSI-
Cu Chulainn
8,562
1,404
0
1,343
8,514
9,101
50
2,876
5,345
291
26,298
W
Baron Samedi
MiDaOsIrIs
Baron Samedi
14,051
1,653
1,314
2,574
6,586
3,713
248
2,726
3,660
40,030
0
W
Lancelot
SirPenniless
Lancelot
7,359
1,214
0
0
5,476
2,410
0
1,457
3,873
0
22,399
W
Sobek
Speck_135
Sobek
5,266
537
0
2,768
9,088
9,282
0
2,864
6,008
14,180
589
L
Thanatos
4,991
604
0
2,619
8,333
3,551
0
3,576
4,703
0
13,873
L
1,410
54
0
654
8,731
5,603
0
3,771
4,691
0
7,635
L
Nu Wa
5,072
1,715
0
16
6,877
2,621
48
2,536
4,199
17,235
0
L
Ishtar
burnroot
Ishtar
4,293
2,957
0
1,101
7,417
3,497
0
2,354
4,967
0
19,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
43,735
152
Minions Killed
244
0
Camps Cleared
0
990,827
Distance Traveled
1,092,808
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,297
730
38
4
0
186,509
2
W
Izanami
8,627
863
85
9
0
200,415
0
W
Cu Chulainn
8,981
898
49
5
0
220,231
0
W
Baron Samedi
9,086
909
50
5
0
206,662
0
W
Lancelot
8,791
879
39
4
0
250,621
0
W
Sobek
8,250
825
21
2
0
214,879
0
L
Thanatos
7,060
706
23
2
0
207,336
0
L
Mulan
6,956
696
16
2
0
228,158
0
L
Nu Wa
7,240
724
37
4
0
191,477
4
L
Ishtar
7,279
728
38
4
0
177,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role