Player Matchup

Sobek
Sobek
CoolBobby
Sobek
Level 108
God Stats
2W - 0L
1,781 SR
Queue Stats
76W - 98L
1,459 Elo+
Solo
Artemis
Artemis
KAKOS45
Artemis
Level 117
God Stats
10W - 6L
1,636 SR
Queue Stats
354W - 343L
1,435 Elo+
Solo
Sol
Sol
lapresh15
Sol
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 48L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
lordofchaos32
Sylvanus
Level 107
God Stats
2W - 1L
1,513 SR
Queue Stats
186W - 210L
1,361 Elo+
Solo
Kumbhakarna
Kumbhakarna
thereallapresh
Kumbhakarna
Level 127
God Stats
1W - 2L
1,188 SR
Queue Stats
103W - 79L
1,615 Elo+
Party 1
Team Averages
Level 125
1,524 SR
1,500 Elo+

VS

Team Averages
Level 130
1,411 SR
1,456 Elo+
Terra
Terra
DAVID DAFU
Terra
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,425 Elo+
Party 3
Vamana
Vamana
KevinMcCallister
Vamana
Level 87
God Stats
6W - 6L
1,524 SR
Queue Stats
539W - 590L
1,466 Elo+
Solo
Nemesis
Nemesis
Nannoc32
Nemesis
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,494 Elo+
Party 2
Nox
Nox
UrSupremeking23
Nox
Level 202
God Stats
4W - 8L
1,436 SR
Queue Stats
237W - 259L
1,469 Elo+
Party 2
Charybdis
Charybdis
Xx JMART 214
Charybdis
Level 104
God Stats
0W - 2L
1,098 SR
Queue Stats
32W - 37L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CoolBobby
Sobek
13
2 / 3 / 15
8,470
847
4,122
17,143
22,388
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
KAKOS45
Artemis
16
3 / 0 / 14
9,194
919
16,894
6,625
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
13 / 2 / 9
10,675
1,068
24,302
9,827
5,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
lordofchaos32
Sylvanus
14
1 / 2 / 15
8,189
819
3,657
14,286
12,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
thereallapresh
Kumbhakarna
16
5 / 2 / 16
9,480
948
7,258
13,396
14,987
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
0 / 6 / 7
7,727
773
9,869
16,364
12,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 3 / 7
7,768
777
9,059
11,655
12,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Nannoc32
Nemesis
13
1 / 4 / 6
7,467
747
9,268
14,144
13,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 7 / 5
8,389
839
7,329
10,009
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Xx JMART 214
Charybdis
14
3 / 4 / 3
8,056
806
10,773
9,782
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
24
Kills
9
9
Deaths
24
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
CoolBobby
Sobek
2
3
15
3.17
L
Terra
0
6
7
0.58
W
Artemis
KAKOS45
Artemis
3
0
14
10
L
2
3
7
1.83
L
Nemesis
Nannoc32
Nemesis
1
4
6
1
L
3
7
5
0.79
L
Charybdis
Xx JMART 214
Charybdis
3
4
3
1.13
W
13
2
9
8.75
W
Sylvanus
lordofchaos32
Sylvanus
1
2
15
4.25
W
Kumbhakarna
thereallapresh
Kumbhakarna
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,233
Damage
46,298
61,277
Taken
61,954
59,557
Mitigated
48,890
26,247
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CoolBobby
Sobek
4,122
410
1,412
3,718
17,143
22,388
294
4,615
12,132
7,334
0
L
Terra
9,869
212
2,977
2,900
16,364
12,942
0
10,664
5,700
18,918
0
W
Artemis
KAKOS45
Artemis
16,894
7,372
826
485
6,625
4,234
1,096
2,118
4,463
0
29,444
L
9,059
3,340
702
1,182
11,655
12,768
0
5,887
5,768
0
18,201
L
Nemesis
Nannoc32
Nemesis
9,268
1,652
109
4,079
14,144
13,700
0
8,405
5,739
0
16,216
L
7,329
571
0
71
10,009
4,828
0
7,570
2,439
16,481
0
L
Charybdis
Xx JMART 214
Charybdis
10,773
5,833
0
1,498
9,782
4,652
0
6,813
2,969
0
19,521
W
24,302
9,030
1,584
2,602
9,827
5,382
3,245
1,850
7,810
47,239
0
W
Sylvanus
lordofchaos32
Sylvanus
3,657
1,246
7,897
4,655
14,286
12,566
1,044
5,009
9,019
6,190
0
W
Kumbhakarna
thereallapresh
Kumbhakarna
7,258
34
1,667
1,401
13,396
14,987
265
3,606
9,565
17,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,008
Gold Earned
39,407
122
Minions Killed
118
0
Camps Cleared
0
938,085
Distance Traveled
892,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,470
847
6
1
0
203,239
0
L
Terra
7,727
773
14
1
0
172,303
0
W
Artemis
9,194
919
34
3
0
193,783
0
L
Vamana
7,768
777
22
2
0
201,343
0
L
Nemesis
7,467
747
21
2
0
197,635
0
L
Nox
8,389
839
34
3
0
156,500
0
L
Charybdis
8,056
806
27
3
0
164,751
0
W
Sol
10,675
1,068
51
5
0
174,721
0
W
Sylvanus
8,189
819
9
1
0
152,195
0
W
Kumbhakarna
9,480
948
22
2
0
214,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role