Player Matchup

Janus
Janus
DeadlyAssassain9
Janus
Level 159
God Stats
1W - 1L
1,398 SR
Queue Stats
57W - 57L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
GvLUCKY13
Danzaburou
Level 147
God Stats
0W - 4L
1,337 SR
Queue Stats
134W - 134L
1,483 Elo+
Solo
Vamana
Vamana
Serenebeast1
Vamana
Level 127
God Stats
4W - 5L
1,569 SR
Queue Stats
616W - 582L
1,559 Elo+
Party 2
Bake Kujira
Bake Kujira
SquareOnix
Bake Kujira
Level 65
God Stats
2W - 4L
1,336 SR
Queue Stats
184W - 157L
1,586 Elo+
Party 2
Thor
Thor
xpeteyyx
Thor
Level 92
God Stats
1W - 1L
1,678 SR
Queue Stats
49W - 49L
1,486 Elo+
Party 3
Team Averages
Level 118
1,464 SR
1,517 Elo+

VS

Team Averages
Level 144
1,562 SR
1,511 Elo+
Kuzenbo
Kuzenbo
Lvl-1-Cubone
Kuzenbo
Level 173
God Stats
1W - 0L
1,365 SR
Queue Stats
297W - 274L
1,511 Elo+
Solo
Bellona
Bellona
Murdurs
Bellona
Level 150
God Stats
3W - 1L
1,794 SR
Queue Stats
108W - 98L
1,512 Elo+
Party 1
Neith
Neith
cCrashyy
Neith
Level 116
God Stats
2W - 1L
1,565 SR
Queue Stats
167W - 164L
1,492 Elo+
Solo
Persephone
Persephone
eSp Mr Hankey
Persephone
Level 133
God Stats
1W - 2L
1,340 SR
Queue Stats
253W - 227L
1,502 Elo+
Party 1
Poseidon
Poseidon
i jus cant win
Poseidon
Level 149
God Stats
9W - 2L
1,746 SR
Queue Stats
113W - 99L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,765
577
3,341
5,871
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GvLUCKY13
Danzaburou
8
1 / 2 / 0
5,236
524
3,901
6,185
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
0 / 5 / 1
5,659
566
7,536
11,898
12,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bake Kujira
SquareOnix
Bake Kujira
8
0 / 4 / 2
5,199
520
4,569
9,780
7,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
10
1 / 3 / 2
5,921
592
3,221
9,479
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Lvl-1-Cubone
Kuzenbo
10
2 / 1 / 5
5,825
583
4,958
10,109
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
Murdurs
Bellona
10
2 / 2 / 3
6,330
633
6,306
13,290
12,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Neith
cCrashyy
Neith
9
4 / 0 / 1
5,822
582
6,492
6,382
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
eSp Mr Hankey
Persephone
12
4 / 0 / 3
7,522
752
3,846
2,476
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
13
5 / 1 / 7
7,343
734
4,332
4,300
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
17
18
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Danzaburou
GvLUCKY13
Danzaburou
1
2
0
0.5
W
Kuzenbo
Lvl-1-Cubone
Kuzenbo
2
1
5
4.5
W
Bellona
Murdurs
Bellona
2
2
3
1.75
L
Vamana
0
5
1
0.1
L
Bake Kujira
SquareOnix
Bake Kujira
0
4
2
0.25
W
Neith
cCrashyy
Neith
4
0
1
4.5
W
Persephone
eSp Mr Hankey
Persephone
4
0
3
5.5
W
Poseidon
5
1
7
8.5
L
Thor
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,568
Damage
25,934
43,213
Taken
36,557
27,257
Mitigated
23,568
5,617
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,341
262
0
645
5,871
2,032
0
2,149
3,546
31,283
0
L
Danzaburou
GvLUCKY13
Danzaburou
3,901
1,342
0
1,608
6,185
2,071
0
2,337
3,697
0
32,519
W
Kuzenbo
Lvl-1-Cubone
Kuzenbo
4,958
1,647
0
3,489
10,109
6,732
240
2,793
7,316
20,768
0
W
Bellona
Murdurs
Bellona
6,306
3,033
0
4,390
13,290
12,683
0
788
11,522
0
39,126
L
Vamana
7,536
3,126
0
1,858
11,898
12,047
0
2,015
9,843
0
44,066
L
Bake Kujira
SquareOnix
Bake Kujira
4,569
2,971
0
1,226
9,780
7,611
0
3,262
6,101
20,241
0
W
Neith
cCrashyy
Neith
6,492
2,121
0
1,415
6,382
2,101
29
2,511
3,815
0
34,008
W
Persephone
eSp Mr Hankey
Persephone
3,846
120
0
953
2,476
806
660
850
1,514
44,848
0
W
Poseidon
4,332
818
0
724
4,300
1,246
0
715
3,523
55,766
1,279
L
Thor
3,221
656
0
280
9,479
3,496
0
2,245
7,100
0
40,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
32,842
274
Minions Killed
349
0
Camps Cleared
0
1,045,629
Distance Traveled
1,093,256
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,765
577
68
7
0
191,678
0
L
Danzaburou
5,236
524
46
5
0
178,076
1
W
Kuzenbo
5,825
583
45
5
0
203,173
3
W
Bellona
6,330
633
58
6
0
211,182
1
L
Vamana
5,659
566
58
6
0
213,560
1
L
Bake Kujira
5,199
520
33
3
0
228,109
2
W
Neith
5,822
582
45
5
0
207,471
2
W
Persephone
7,522
752
90
9
0
225,172
0
W
Poseidon
7,343
734
111
11
0
246,258
1
L
Thor
5,921
592
69
7
0
234,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role