Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FrankTalin
Loki
Level 46
God Stats
12W - 17L
1,397 SR
Queue Stats
13W - 25L
1,314 Elo+
Solo
Sol
Sol
Guango21
Sol
Level 80
God Stats
4W - 2L
1,260 SR
Queue Stats
42W - 53L
1,427 Elo+
Party 1
Xbalanque
Xbalanque
SpagheddiPLS
Xbalanque
Level 67
God Stats
3W - 0L
1,818 SR
Queue Stats
3W - 2L
1,569 Elo+
Solo
Rama
Rama
ziziruela
Rama
Level 27
God Stats
2W - 1L
1,140 SR
Queue Stats
42W - 52L
1,432 Elo+
Party 1
Team Averages
Level 56
1,423 SR
1,448 Elo+

VS

Team Averages
Level 92
1,412 SR
1,473 Elo+
Artemis
Artemis
EricRiddle
Artemis
Level 132
God Stats
0W - 1L
1,469 SR
Queue Stats
110W - 83L
1,607 Elo+
Solo
Vulcan
Vulcan
Kisamane
Vulcan
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,451 Elo+
Solo
Nu Wa
Nu Wa
NaMaline
Nu Wa
Level 69
God Stats
10W - 13L
1,432 SR
Queue Stats
422W - 460L
1,490 Elo+
Solo
Geb
Geb
VodcaAlchemist
Geb
Level 66
God Stats
1W - 3L
1,388 SR
Queue Stats
9W - 16L
1,342 Elo+
Solo
Mulan
Mulan
dfasd48
Mulan
Level 69
God Stats
2W - 5L
1,268 SR
Queue Stats
452W - 495L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 6
7,804
1,115
4,832
9,738
9,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 0 / 3
8,786
1,255
5,780
4,476
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 4
8,421
1,203
12,238
8,390
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
SpagheddiPLS
Xbalanque
14
1 / 2 / 5
8,280
1,183
6,697
8,265
3,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
13
1 / 1 / 3
7,501
1,072
2,436
5,064
2,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

331

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EricRiddle
Artemis
13
3 / 2 / 2
8,412
1,202
9,652
7,803
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Kisamane
Vulcan
12
0 / 1 / 1
7,309
1,044
2,926
3,474
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NaMaline
Nu Wa
12
0 / 2 / 3
7,237
1,034
7,321
4,427
1,968
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 2
8,598
1,228
6,860
8,550
10,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
dfasd48
Mulan
13
1 / 3 / 4
7,840
1,120
6,770
10,080
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
8
Kills
5
5
Deaths
8
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
0
6
3
L
Artemis
EricRiddle
Artemis
3
2
2
2
W
3
0
3
4.5
W
3
2
4
2.5
L
Vulcan
Kisamane
Vulcan
0
1
1
0.5
L
Nu Wa
NaMaline
Nu Wa
0
2
3
0.75
W
Xbalanque
SpagheddiPLS
Xbalanque
1
2
5
1.75
L
1
0
2
2
L
Mulan
dfasd48
Mulan
1
3
4
1
W
Rama
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
33,529
35,933
Taken
34,334
19,975
Mitigated
26,879
3,604
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,832
462
0
0
9,738
9,541
0
4,048
5,566
0
16,300
L
Artemis
EricRiddle
Artemis
9,652
5,479
0
1,442
7,803
3,816
0
2,166
5,637
0
24,709
W
5,780
1,256
0
672
4,476
1,774
0
1,738
2,690
0
24,287
W
12,238
3,988
0
1,463
8,390
3,020
0
4,565
3,783
24,861
0
L
Vulcan
Kisamane
Vulcan
2,926
1,156
0
130
3,474
1,238
0
766
2,708
20,565
0
L
Nu Wa
NaMaline
Nu Wa
7,321
1,564
0
366
4,427
1,968
0
2,125
2,302
12,834
0
W
Xbalanque
SpagheddiPLS
Xbalanque
6,697
2,980
0
1,129
8,265
3,390
0
4,807
3,157
0
29,962
L
6,860
651
0
1,015
8,550
10,033
0
2,800
5,750
14,872
0
L
Mulan
dfasd48
Mulan
6,770
821
0
1,510
10,080
9,824
0
4,381
5,699
0
13,442
W
Rama
2,436
1,527
0
340
5,064
2,250
0
1,949
3,028
0
10,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
39,396
170
Minions Killed
136
8
Camps Cleared
4
743,246
Distance Traveled
704,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,804
1,115
30
4
0
157,769
0
L
Artemis
8,412
1,202
45
6
2
149,728
0
W
Loki
8,786
1,255
28
4
5
176,774
0
W
Sol
8,421
1,203
31
4
1
140,418
0
L
Vulcan
7,309
1,044
49
7
1
125,079
0
L
Nu Wa
7,237
1,034
7
1
0
116,630
0
W
Xbalanque
8,280
1,183
63
9
0
140,010
0
L
Geb
8,598
1,228
9
1
0
155,486
0
L
Mulan
7,840
1,120
26
4
1
157,875
0
W
Rama
7,501
1,072
18
3
2
128,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role