Player Matchup

Tsukuyomi
Tsukuyomi
FutureFolly
Tsukuyomi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 120L
1,454 Elo+
Party 1
Neith
Neith
NickSippen
Neith
Level 13
God Stats
5W - 6L
1,365 SR
Queue Stats
17W - 20L
1,395 Elo+
Party 3
Hades
Hades
Prim3Time
Hades
Level 120
God Stats
20W - 4L
1,885 SR
Queue Stats
52W - 52L
1,460 Elo+
Party 3
Achilles
Achilles
UniversalBrain
Achilles
Level 157
God Stats
3W - 6L
1,490 SR
Queue Stats
150W - 154L
1,472 Elo+
Party 1
Geb
Geb
WBM_Gaming
Geb
Level 43
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,395 Elo+

VS

Team Averages
Level 82
1,524 SR
1,471 Elo+
Vamana
Vamana
GeekyRelic44
Vamana
Level 116
God Stats
3W - 6L
1,376 SR
Queue Stats
545W - 501L
1,416 Elo+
Party 4
Thor
Thor
Pohizu
Thor
Level 124
God Stats
4W - 1L
1,873 SR
Queue Stats
152W - 145L
1,538 Elo+
Party 2
Khepri
Khepri
Razcuacho4242
Khepri
Level 15
God Stats
0W - 3L
1,192 SR
Queue Stats
21W - 15L
1,453 Elo+
Party 4
Chernobog
Chernobog
Viaoh
Chernobog
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,405 Elo+
Party 2
Ravana
Ravana
byias
Ravana
Level 107
God Stats
24W - 15L
1,677 SR
Queue Stats
221W - 203L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FutureFolly
Tsukuyomi
12
8 / 1 / 2
7,469
679
7,473
9,344
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
8
0 / 1 / 2
5,392
490
5,384
4,819
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Prim3Time
Hades
12
2 / 1 / 3
7,161
651
8,115
9,831
4,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
12
2 / 1 / 2
7,009
637
7,212
10,455
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 2
5,350
486
2,130
6,673
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
2 / 3 / 0
6,430
585
5,470
10,250
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Pohizu
Thor
11
2 / 4 / 1
5,946
541
5,267
12,017
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 0
5,037
458
2,411
5,066
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Viaoh
Chernobog
8
1 / 1 / 0
5,070
461
4,437
5,363
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
byias
Ravana
11
0 / 3 / 1
5,841
531
6,169
9,692
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
5
5
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FutureFolly
Tsukuyomi
8
1
2
9
L
Vamana
2
3
0
0.67
W
Neith
0
1
2
1
L
Thor
Pohizu
Thor
2
4
1
0.63
W
Hades
Prim3Time
Hades
2
1
3
3.5
L
0
1
0
0
W
Achilles
2
1
2
3
L
Chernobog
Viaoh
Chernobog
1
1
0
1
W
0
1
2
1
L
Ravana
byias
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,314
Damage
23,754
41,122
Taken
42,388
21,320
Mitigated
24,583
18,720
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FutureFolly
Tsukuyomi
7,473
2,008
0
3,897
9,344
3,195
633
41
9,262
0
44,365
L
Vamana
5,470
1,479
0
1,579
10,250
9,460
164
0
9,392
0
41,278
W
Neith
5,384
2,060
0
1,728
4,819
1,556
539
1,453
3,366
0
36,300
L
Thor
Pohizu
Thor
5,267
1,588
0
481
12,017
4,474
0
1,710
10,300
0
49,706
W
Hades
Prim3Time
Hades
8,115
2,296
60
6,119
9,831
4,636
174
0
9,831
54,474
0
L
2,411
46
0
545
5,066
3,787
0
663
4,294
15,423
0
W
Achilles
7,212
1,969
0
4,388
10,455
7,296
0
0
9,576
0
47,200
L
Chernobog
Viaoh
Chernobog
4,437
3,070
0
1,081
5,363
2,208
0
1,142
4,221
0
30,349
W
2,130
163
260
2,268
6,673
4,637
189
917
5,756
12,447
0
L
Ravana
byias
Ravana
6,169
1,516
0
2,692
9,692
4,654
0
6,730
2,962
0
41,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,381
Gold Earned
28,324
320
Minions Killed
279
0
Camps Cleared
0
993,774
Distance Traveled
1,096,105
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,469
679
77
7
0
261,136
1
L
Vamana
6,430
585
66
6
0
208,934
1
W
Neith
5,392
490
67
6
0
171,965
0
L
Thor
5,946
541
80
7
0
231,936
0
W
Hades
7,161
651
83
8
0
181,872
0
L
Khepri
5,037
458
23
2
0
234,382
2
W
Achilles
7,009
637
75
7
0
207,735
0
L
Chernobog
5,070
461
40
4
0
177,420
0
W
Geb
5,350
486
18
2
0
171,066
4
L
Ravana
5,841
531
70
6
0
243,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role