Player Matchup

Cthulhu
Cthulhu
ChefCamel
Cthulhu
Level 82
God Stats
10W - 10L
1,539 SR
Queue Stats
72W - 64L
1,486 Elo+
Party 2
Baron Samedi
Baron Samedi
Farmer_Morty
Baron Samedi
Level 68
God Stats
5W - 3L
1,903 SR
Queue Stats
91W - 79L
1,508 Elo+
Party 2
Surtr
Surtr
King_Lamour
Surtr
Level 39
God Stats
6W - 5L
1,227 SR
Queue Stats
22W - 34L
1,334 Elo+
Party 1
Charybdis
Charybdis
SauceShah
Charybdis
Level 44
God Stats
2W - 1L
1,703 SR
Queue Stats
26W - 32L
1,357 Elo+
Party 1
Ratatoskr
Ratatoskr
le-picklerick
Ratatoskr
Level 46
God Stats
2W - 1L
1,743 SR
Queue Stats
37W - 37L
1,444 Elo+
Party 2
Team Averages
Level 56
1,623 SR
1,426 Elo+

VS

Team Averages
Level 44
1,588 SR
1,376 Elo+
Izanami
Izanami
ArchangelSix
Izanami
Level 12
God Stats
2W - 7L
1,369 SR
Queue Stats
4W - 12L
1,333 Elo+
Party 3
Kukulkan
Kukulkan
CHIEFKEYSE
Kukulkan
Level 49
God Stats
24W - 17L
1,646 SR
Queue Stats
52W - 54L
1,421 Elo+
Solo
Bellona
Bellona
POPPYDOPOLIS
Bellona
Level 16
God Stats
1W - 1L
1,707 SR
Queue Stats
9W - 22L
1,281 Elo+
Party 3
Gilgamesh
Gilgamesh
RecoverSleep
Gilgamesh
Level 22
God Stats
1W - 3L
1,465 SR
Queue Stats
17W - 22L
1,419 Elo+
Party 3
Ganesha
Ganesha
TheQuadFather69
Ganesha
Level 120
God Stats
4W - 3L
1,752 SR
Queue Stats
286W - 292L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChefCamel
Cthulhu
13
2 / 1 / 5
8,142
452
7,551
14,548
13,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Farmer_Morty
Baron Samedi
15
2 / 0 / 5
9,559
531
10,750
5,614
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 6
9,727
540
12,787
17,621
16,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SauceShah
Charybdis
14
5 / 3 / 3
9,641
536
11,103
11,892
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
le-picklerick
Ratatoskr
15
5 / 2 / 6
9,749
542
7,924
14,710
6,150
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArchangelSix
Izanami
12
0 / 6 / 3
7,695
428
7,063
12,444
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
CHIEFKEYSE
Kukulkan
15
3 / 1 / 2
9,303
517
6,756
8,922
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
POPPYDOPOLIS
Bellona
14
1 / 6 / 0
8,432
468
2,780
18,156
18,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RecoverSleep
Gilgamesh
12
5 / 4 / 3
8,379
466
10,373
22,745
17,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 1 / 3
7,790
433
5,058
14,035
12,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
17
Kills
9
9
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
ArchangelSix
Izanami
0
6
3
0.25
L
Kukulkan
CHIEFKEYSE
Kukulkan
3
1
2
4
W
Cthulhu
ChefCamel
Cthulhu
2
1
5
4.5
W
Baron Samedi
Farmer_Morty
Baron Samedi
2
0
5
4.5
W
3
3
6
2
L
Bellona
POPPYDOPOLIS
Bellona
1
6
0
0.17
L
Gilgamesh
RecoverSleep
Gilgamesh
5
4
3
1.63
W
Charybdis
SauceShah
Charybdis
5
3
3
2.17
L
0
1
3
1.5
W
Ratatoskr
le-picklerick
Ratatoskr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,115
Damage
32,030
64,385
Taken
76,302
42,554
Mitigated
55,446
18,781
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ArchangelSix
Izanami
7,063
5,277
0
0
12,444
3,700
180
3,445
8,999
0
56,245
L
Kukulkan
CHIEFKEYSE
Kukulkan
6,756
232
0
2,051
8,922
3,711
0
4,277
4,645
70,016
0
W
Cthulhu
ChefCamel
Cthulhu
7,551
565
403
2,548
14,548
13,442
364
2,908
11,640
31,865
162
W
Baron Samedi
Farmer_Morty
Baron Samedi
10,750
494
1,029
2,532
5,614
2,715
772
1,322
4,292
79,085
0
W
12,787
4,179
0
3,592
17,621
16,048
1,435
5,287
12,334
3,007
54,088
L
Bellona
POPPYDOPOLIS
Bellona
2,780
1,264
0
4,434
18,156
18,227
1,671
2,904
15,252
0
47,437
L
Gilgamesh
RecoverSleep
Gilgamesh
10,373
2,234
0
1,063
22,745
17,429
0
6,754
15,991
11,123
46,548
W
Charybdis
SauceShah
Charybdis
11,103
5,547
0
5,553
11,892
4,199
1,669
3,648
8,244
0
63,935
L
5,058
450
173
1,733
14,035
12,379
0
3,681
10,354
29,675
0
W
Ratatoskr
le-picklerick
Ratatoskr
7,924
2,529
0
3,124
14,710
6,150
0
2,632
12,078
0
68,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
41,599
399
Minions Killed
410
0
Camps Cleared
0
1,808,131
Distance Traveled
1,717,572
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,695
428
123
7
0
328,074
0
L
Kukulkan
9,303
517
137
8
0
367,531
2
W
Cthulhu
8,142
452
24
1
0
389,046
10
W
Baron Samedi
9,559
531
119
7
0
359,530
0
W
Surtr
9,727
540
76
4
0
348,983
0
L
Bellona
8,432
468
72
4
0
293,450
0
L
Gilgamesh
8,379
466
68
4
0
381,046
4
W
Charybdis
9,641
536
98
5
0
333,693
0
L
Ganesha
7,790
433
10
1
0
347,471
0
W
Ratatoskr
9,749
542
82
5
0
376,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role