Player Matchup

Ix Chel
Ix Chel
Gold V
FireMachine8588
Ix Chel
Gold V
Level 115
God Stats
3W - 0L
1,265 SR
Queue Stats
15W - 16L
1,389 MMR
Solo
Hachiman
Hachiman
Gold IV
JustAMortalMan
Hachiman
Gold IV
Level 148
God Stats
14W - 18L
1,562 SR
Queue Stats
234W - 244L
1,460 MMR
Solo
Nox
Nox
Bronze III
KilllLoki
Nox
Bronze III
Level 43
God Stats
1W - 3L
1,712 SR
Queue Stats
16W - 16L
1,354 MMR
Solo
Surtr
Surtr
Silver IV
WAKOR
Surtr
Silver IV
Level 109
God Stats
8W - 11L
1,488 SR
Queue Stats
13W - 15L
1,376 MMR
Solo
Cliodhna
Cliodhna
Bronze III
zywro
Cliodhna
Bronze III
Level 78
God Stats
1W - 0L
1,768 SR
Queue Stats
3W - 6L
1,392 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,559 SR
1,394 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,436 SR
1,398 MMR
Chaac
Chaac
Bronze IV
 
Chaac
Bronze IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Bronze V
Halq209
Shiva
Bronze V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,473 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
RaderLZ-
Baron Samedi
Silver IV
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,394 MMR
Solo
Olorun
Olorun
Bronze V
Ultraman145
Olorun
Bronze V
Level 149
God Stats
0W - 4L
1,102 SR
Queue Stats
135W - 148L
1,152 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
oPsychology
Ne Zha
Gold IV
Level 121
God Stats
2W - 5L
1,579 SR
Queue Stats
162W - 162L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,105
547
6,814
6,399
2,460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
14
7 / 0 / 0
8,199
631
8,728
9,729
4,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 0 / 9
8,041
619
6,066
6,407
5,277
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Surtr
WAKOR
Surtr
14
4 / 1 / 2
8,981
691
9,679
9,748
9,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cliodhna
zywro
Cliodhna
12
2 / 3 / 3
6,978
537
5,714
12,544
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ThorRaijinAwilixMaman Brigitte

VS

Bans
KukulkanMartichorasThanatosAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 2 / 0
5,948
458
2,898
8,302
5,666
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Halq209
Shiva
11
1 / 6 / 1
6,374
490
5,844
13,920
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RaderLZ-
Baron Samedi
11
4 / 4 / 1
6,510
501
6,723
8,595
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
12
0 / 3 / 0
6,842
526
4,949
8,587
3,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
12
1 / 3 / 3
6,537
503
6,264
12,335
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
7
7
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
W
2
3
3
1.17
L
Shiva
Halq209
Shiva
1
6
1
0.25
W
Hachiman
7
0
0
7
W
3
0
9
7.5
L
Baron Samedi
RaderLZ-
Baron Samedi
4
4
1
1.13
L
Olorun
0
3
0
0
W
Surtr
WAKOR
Surtr
4
1
2
5
L
Ne Zha
1
3
3
0.83
W
Cliodhna
zywro
Cliodhna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,001
Damage
26,678
44,827
Taken
51,739
26,412
Mitigated
26,016
19,367
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,898
594
167
2,365
8,302
5,666
0
3,284
5,018
0
17,512
W
6,814
807
1,015
1,716
6,399
2,460
0
2,323
4,076
39,078
0
L
Shiva
Halq209
Shiva
5,844
1,261
140
2,740
13,920
7,978
0
1,299
12,621
0
40,835
W
Hachiman
8,728
4,845
0
5,741
9,729
4,426
1,591
4,182
5,547
0
58,704
W
6,066
805
0
1,773
6,407
5,277
116
1,328
5,079
32,290
0
L
Baron Samedi
RaderLZ-
Baron Samedi
6,723
718
597
2,014
8,595
4,261
0
5,165
3,430
33,454
0
L
Olorun
4,949
2,217
240
2,671
8,587
3,228
1,117
1,113
7,474
48,133
7,230
W
Surtr
WAKOR
Surtr
9,679
4,605
0
4,946
9,748
9,558
472
0
9,748
1,724
69,032
L
Ne Zha
6,264
1,406
0
764
12,335
4,883
0
2,613
9,722
0
49,145
W
Cliodhna
zywro
Cliodhna
5,714
668
0
4,176
12,544
4,691
266
3,800
8,744
0
44,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
32,211
380
Minions Killed
329
0
Camps Cleared
0
1,283,706
Distance Traveled
1,084,530
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,948
458
18
1
0
200,263
0
W
Ix Chel
7,105
547
68
5
0
246,606
2
L
Shiva
6,374
490
65
5
0
173,812
0
W
Hachiman
8,199
631
91
7
0
249,058
6
W
Nox
8,041
619
43
3
0
258,211
4
L
Baron Samedi
6,510
501
58
4
0
199,631
0
L
Olorun
6,842
526
117
9
0
227,470
0
W
Surtr
8,981
691
112
9
0
228,483
0
L
Ne Zha
6,537
503
71
5
0
283,354
0
W
Cliodhna
6,978
537
66
5
0
301,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role