Player Matchup

Poseidon
Poseidon
Dubltrubl99
Poseidon
Level 100
God Stats
0W - 2L
1,568 SR
Queue Stats
170W - 162L
1,510 Elo+
Solo
Hun Batz
Hun Batz
NIGHTMAREGAMEROG
Hun Batz
Level 121
God Stats
1W - 2L
1,474 SR
Queue Stats
465W - 426L
1,504 Elo+
Solo
Apollo
Apollo
TheSecondHuman
Apollo
Level 62
God Stats
39W - 30L
1,567 SR
Queue Stats
114W - 114L
1,494 Elo+
Solo
Cerberus
Cerberus
brandonqw
Cerberus
Level 154
God Stats
0W - 1L
1,732 SR
Queue Stats
28W - 25L
1,578 Elo+
Solo
Hachiman
Hachiman
vKx Blizzard
Hachiman
Level 109
God Stats
2W - 3L
1,685 SR
Queue Stats
14W - 12L
1,506 Elo+
Solo
Team Averages
Level 109
1,605 SR
1,518 Elo+

VS

Team Averages
Level 99
1,613 SR
1,538 Elo+
Mercury
Mercury
Bikutā
Mercury
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,553 Elo+
Party 1
Medusa
Medusa
Natrix602
Medusa
Level 149
God Stats
19W - 16L
1,543 SR
Queue Stats
721W - 704L
1,459 Elo+
Solo
Anubis
Anubis
bobblesack
Anubis
Level 61
God Stats
73W - 38L
1,658 SR
Queue Stats
152W - 113L
1,582 Elo+
Solo
Sobek
Sobek
pa11as
Sobek
Level 48
God Stats
4W - 0L
1,630 SR
Queue Stats
66W - 49L
1,556 Elo+
Party 1
Odin
Odin
tekcoptoH
Odin
Level 109
God Stats
10W - 4L
1,733 SR
Queue Stats
74W - 59L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dubltrubl99
Poseidon
17
3 / 8 / 1
9,832
517
7,576
14,885
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 4
10,905
574
12,860
18,947
8,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 5 / 1
10,504
553
4,717
21,204
9,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
brandonqw
Cerberus
12
1 / 4 / 6
8,647
455
11,929
22,108
16,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
vKx Blizzard
Hachiman
16
7 / 3 / 8
10,547
555
18,578
15,158
5,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bikutā
Mercury
17
8 / 5 / 2
10,872
572
13,333
18,340
6,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Natrix602
Medusa
15
1 / 6 / 3
9,835
518
9,456
16,432
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
bobblesack
Anubis
18
10 / 1 / 6
12,105
637
21,425
10,009
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
pa11as
Sobek
12
1 / 4 / 8
8,820
464
3,946
17,626
17,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
18
5 / 0 / 3
12,131
638
16,995
17,692
14,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
16
Kills
25
25
Deaths
16
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bikutā
Mercury
8
5
2
1.8
L
Poseidon
Dubltrubl99
Poseidon
3
8
1
0.44
L
5
5
4
1.4
W
Medusa
Natrix602
Medusa
1
6
3
0.42
L
0
5
1
0.1
W
Anubis
bobblesack
Anubis
10
1
6
13
L
Cerberus
brandonqw
Cerberus
1
4
6
1
W
Sobek
pa11as
Sobek
1
4
8
1.25
W
Odin
5
0
3
6.5
L
Hachiman
vKx Blizzard
Hachiman
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,660
Damage
65,155
92,302
Taken
80,099
44,107
Mitigated
50,688
25,369
Healing
17,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bikutā
Mercury
13,333
7,137
0
2,578
18,340
6,758
0
3,623
14,717
0
91,859
L
Poseidon
Dubltrubl99
Poseidon
7,576
644
0
451
14,885
4,170
0
9,231
5,654
74,552
0
L
12,860
5,860
0
5,657
18,947
8,035
297
2,407
16,393
0
97,687
W
Medusa
Natrix602
Medusa
9,456
3,177
0
2,763
16,432
6,341
773
1,817
14,615
0
77,389
L
4,717
3,469
0
7,538
21,204
9,412
1,131
1,150
18,869
0
98,502
W
Anubis
bobblesack
Anubis
21,425
663
0
5,729
10,009
4,760
153
5,145
4,864
97,574
0
L
Cerberus
brandonqw
Cerberus
11,929
652
0
6,442
22,108
16,683
0
9,119
12,612
38,294
0
W
Sobek
pa11as
Sobek
3,946
140
0
3,348
17,626
17,873
0
3,660
13,966
21,607
0
W
Odin
16,995
2,591
0
2,906
17,692
14,956
458
5,260
12,432
78
91,847
L
Hachiman
vKx Blizzard
Hachiman
18,578
12,037
0
5,281
15,158
5,807
504
3,542
11,616
0
77,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,435
Gold Earned
53,763
616
Minions Killed
555
0
Camps Cleared
0
1,909,967
Distance Traveled
1,895,129
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,872
572
88
5
0
404,524
4
L
Poseidon
9,832
517
133
7
0
374,379
4
L
Hun Batz
10,905
574
132
7
0
420,649
0
W
Medusa
9,835
518
126
7
0
350,219
0
L
Apollo
10,504
553
160
8
0
356,672
6
W
Anubis
12,105
637
160
8
0
360,626
0
L
Cerberus
8,647
455
67
4
0
403,743
2
W
Sobek
8,820
464
23
1
0
375,168
0
W
Odin
12,131
638
158
8
0
404,592
3
L
Hachiman
10,547
555
124
7
0
354,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role