Player Matchup

Tsukuyomi
Tsukuyomi
Bronze I
SGAPrimeTime
Tsukuyomi
Bronze I
Level 109
God Stats
5W - 4L
1,626 SR
Queue Stats
8W - 23L
1,072 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
TrippyC09
Sun Wukong
Bronze V
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,406 MMR
Solo
Vulcan
Vulcan
Gold V
trygunsouleater
Vulcan
Gold V
Level 106
God Stats
2W - 4L
1,138 SR
Queue Stats
409W - 588L
1,307 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,421 SR
1,262 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,604 SR
1,288 MMR
Kukulkan
Kukulkan
Gold IV
Edgorilla0913
Kukulkan
Gold IV
Level 128
God Stats
2W - 2L
1,675 SR
Queue Stats
50W - 51L
1,522 MMR
Solo
Geb
Geb
Silver II
MysticalMusashi
Geb
Silver II
Level 120
God Stats
5W - 2L
1,755 SR
Queue Stats
34W - 39L
1,288 MMR
Solo
Apollo
Apollo
Silver III
OneWick
Apollo
Silver III
Level 127
God Stats
21W - 47L
1,382 SR
Queue Stats
250W - 470L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SGAPrimeTime
Tsukuyomi
14
1 / 3 / 1
10,287
643
10,571
13,956
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TrippyC09
Sun Wukong
12
2 / 2 / 1
10,384
649
8,581
11,287
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 3 / 2
10,793
675
12,308
10,022
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChaacAchillesZhong KuiThothXbalanque

VS

Bans
AthenaAwilixNe ZhaIshtarChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Edgorilla0913
Kukulkan
17
6 / 0 / 1
13,136
821
12,781
7,883
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 0 / 6
10,992
687
9,560
13,894
12,225
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
OneWick
Apollo
13
2 / 3 / 3
10,975
686
6,039
14,573
5,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Edgorilla0913
Kukulkan
6
0
1
6.5
W
0
0
6
3
W
Apollo
OneWick
Apollo
2
3
3
1.17
L
Tsukuyomi
SGAPrimeTime
Tsukuyomi
1
3
1
0.5
L
Sun Wukong
TrippyC09
Sun Wukong
2
2
1
1.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,460
Damage
28,380
35,265
Taken
36,350
19,708
Mitigated
21,450
7,453
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Edgorilla0913
Kukulkan
12,781
1,019
0
1,432
7,883
3,715
749
2,303
5,206
100,515
0
W
9,560
474
0
5,898
13,894
12,225
118
7,040
6,359
15,934
477
W
Apollo
OneWick
Apollo
6,039
3,416
0
3,939
14,573
5,510
1,166
2,684
11,393
0
32,369
L
Tsukuyomi
SGAPrimeTime
Tsukuyomi
10,571
1,945
0
3,615
13,956
5,645
46
8,035
5,565
0
36,752
L
Sun Wukong
TrippyC09
Sun Wukong
8,581
1,600
0
1,374
11,287
10,160
0
6,615
4,362
0
23,383
L
12,308
7,279
0
2,464
10,022
3,903
329
6,967
2,731
61,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
35,103
164
Minions Killed
214
0
Camps Cleared
0
862,364
Distance Traveled
920,780
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,136
821
168
11
0
310,099
0
W
Geb
10,992
687
11
1
0
335,234
8
W
Apollo
10,975
686
35
2
0
275,447
0
L
Tsukuyomi
10,287
643
32
2
0
313,333
6
L
Sun Wukong
10,384
649
25
2
0
258,591
0
L
Vulcan
10,793
675
107
7
0
290,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role