Player Matchup

Lancelot
Lancelot
HootrPhalanx
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Neith
Neith
P3akyPirate
Neith
Level 26
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Mulan
Mulan
SoLiD_RamaGeZ
Mulan
Level 122
God Stats
2W - 4L
1,375 SR
Queue Stats
13W - 15L
1,468 Elo+
Solo
Olorun
Olorun
TeqilaCowboy
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 2
Atlas
Atlas
ikimuraflow
Atlas
Level 118
God Stats
3W - 8L
1,388 SR
Queue Stats
259W - 253L
1,510 Elo+
Solo
Team Averages
Level 62
1,396 SR
1,316 Elo+

VS

Team Averages
Level 118
1,564 SR
1,498 Elo+
Surtr
Surtr
Discomanx5O6O9
Surtr
Level 159
God Stats
98W - 94L
1,594 SR
Queue Stats
757W - 853L
1,505 Elo+
Party 1
Hel
Hel
SnobbiSpice
Hel
Level 84
God Stats
51W - 66L
1,466 SR
Queue Stats
245W - 276L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
Zetgarg
Ne Zha
Level 139
God Stats
1W - 1L
1,321 SR
Queue Stats
46W - 32L
1,511 Elo+
Solo
Apollo
Apollo
crisloko804
Apollo
Level 108
God Stats
2W - 1L
1,759 SR
Queue Stats
146W - 149L
1,477 Elo+
Party 3
Baron Samedi
Baron Samedi
roxer555
Baron Samedi
Level 98
God Stats
24W - 10L
1,682 SR
Queue Stats
117W - 98L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HootrPhalanx
Lancelot
14
3 / 3 / 1
8,113
477
4,127
12,921
5,793
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 4
8,034
473
9,720
8,433
3,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 15 / 0
6,833
402
6,690
21,746
12,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Olorun
12
2 / 5 / 1
7,696
453
4,292
10,106
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
8,385
493
8,310
17,194
17,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 1
12,093
711
17,962
15,294
14,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
0 / 1 / 4
8,693
511
3,568
12,395
9,163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
Zetgarg
Ne Zha
16
3 / 5 / 3
9,802
577
8,351
20,011
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
15
3 / 2 / 1
9,685
570
11,104
12,995
5,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
roxer555
Baron Samedi
16
4 / 0 / 3
9,867
580
8,507
3,454
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
25
25
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
15
1
1
15.5
L
Lancelot
HootrPhalanx
Lancelot
3
3
1
1.17
L
1
1
4
3
W
0
1
4
2
L
0
15
0
0
L
Olorun
2
5
1
0.5
W
Ne Zha
Zetgarg
Ne Zha
3
5
3
0.9
W
Apollo
3
2
1
1.75
L
3
1
2
4
W
Baron Samedi
roxer555
Baron Samedi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
49,492
70,400
Taken
64,149
43,453
Mitigated
40,528
12,431
Healing
27,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,962
7,300
0
3,408
15,294
14,265
1,236
625
14,669
7,549
84,816
L
Lancelot
HootrPhalanx
Lancelot
4,127
611
171
2,938
12,921
5,793
0
383
12,538
0
56,682
L
9,720
3,445
0
1,335
8,433
3,327
0
1,582
6,851
0
53,668
W
3,568
326
2,150
5,560
12,395
9,163
148
3,532
8,863
35,843
0
L
6,690
1,961
0
2,018
21,746
12,631
0
2,215
19,531
0
38,502
L
Olorun
4,292
1,607
120
2,189
10,106
3,809
0
5,596
4,510
48,692
0
W
Ne Zha
Zetgarg
Ne Zha
8,351
3,307
0
10,778
20,011
9,493
1,954
3,317
16,694
0
82,853
W
Apollo
11,104
7,538
0
3,798
12,995
5,959
2,017
3,184
9,811
0
84,050
L
8,310
3,533
0
3,660
17,194
17,893
0
4,613
12,581
35,306
0
W
Baron Samedi
roxer555
Baron Samedi
8,507
716
586
1,425
3,454
1,648
524
1,944
1,510
65,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,061
Gold Earned
50,140
366
Minions Killed
550
0
Camps Cleared
0
1,610,327
Distance Traveled
1,574,740
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,093
711
132
8
0
307,705
0
L
Lancelot
8,113
477
95
6
0
377,543
1
L
Neith
8,034
473
87
5
0
341,497
0
W
Hel
8,693
511
55
3
0
314,946
0
L
Mulan
6,833
402
55
3
0
226,863
0
L
Olorun
7,696
453
91
5
0
316,938
0
W
Ne Zha
9,802
577
123
7
0
311,723
0
W
Apollo
9,685
570
118
7
0
293,293
0
L
Atlas
8,385
493
38
2
0
347,486
2
W
Baron Samedi
9,867
580
122
7
0
347,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role