Player Matchup

Achilles
Achilles
Butterfingers-Jo
Achilles
Level 68
God Stats
5W - 5L
1,569 SR
Queue Stats
443W - 445L
1,519 Elo+
Party 1
Maui
Maui
ElPR07
Maui
Level 143
God Stats
4W - 7L
1,370 SR
Queue Stats
388W - 382L
1,488 Elo+
Party 1
Anubis
Anubis
Soba17
Anubis
Level 132
God Stats
3W - 3L
1,531 SR
Queue Stats
236W - 249L
1,473 Elo+
Party 1
Discordia
Discordia
Yandermeister
Discordia
Level 158
God Stats
4W - 7L
1,375 SR
Queue Stats
336W - 317L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
maxpeach
Amaterasu
Level 89
God Stats
0W - 2L
1,289 SR
Queue Stats
196W - 215L
1,400 Elo+
Solo
Team Averages
Level 118
1,427 SR
1,478 Elo+

VS

Team Averages
Level 107
1,408 SR
1,374 Elo+
Amaterasu
Amaterasu
AzureDragonSoul
Amaterasu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,290 Elo+
Solo
Ah Puch
Ah Puch
LazySpaceGhost
Ah Puch
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,278 Elo+
Party 2
Ganesha
Ganesha
Slinkuku
Ganesha
Level 107
God Stats
1W - 2L
1,314 SR
Queue Stats
35W - 31L
1,446 Elo+
Party 2
Tiamat
Tiamat
Sourdough12
Tiamat
Level 118
God Stats
1W - 2L
1,139 SR
Queue Stats
30W - 30L
1,407 Elo+
Party 2
Danzaburou
Danzaburou
WarHammerWolfGuy
Danzaburou
Level 140
God Stats
11W - 4L
1,586 SR
Queue Stats
305W - 282L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 13
11,523
576
17,521
26,910
45,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
ElPR07
Maui
19
3 / 8 / 11
12,123
606
10,816
24,380
36,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
Soba17
Anubis
20
3 / 5 / 7
12,885
644
15,576
17,284
10,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Yandermeister
Discordia
20
2 / 2 / 10
12,535
627
31,001
9,433
4,533
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
maxpeach
Amaterasu
18
9 / 8 / 4
12,506
625
14,528
31,697
23,901
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AzureDragonSoul
Amaterasu
19
2 / 6 / 15
12,161
608
11,583
24,297
28,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 3 / 12
14,200
710
31,105
16,372
10,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Slinkuku
Ganesha
20
0 / 3 / 23
13,865
693
10,986
24,940
36,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
20
9 / 1 / 14
13,825
691
20,761
16,861
13,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WarHammerWolfGuy
Danzaburou
20
7 / 7 / 16
14,087
704
21,539
20,852
12,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
20
Kills
28
28
Deaths
20
45
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AzureDragonSoul
Amaterasu
2
6
15
1.58
L
3
5
13
1.9
L
Maui
ElPR07
Maui
3
8
11
1.06
W
10
3
12
5.33
W
Ganesha
Slinkuku
Ganesha
0
3
23
3.83
L
Anubis
Soba17
Anubis
3
5
7
1.3
W
Tiamat
9
1
14
16
W
Danzaburou
WarHammerWolfGuy
Danzaburou
7
7
16
2.14
L
Discordia
Yandermeister
Discordia
2
2
10
3.5
L
Amaterasu
maxpeach
Amaterasu
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,442
Damage
95,974
109,704
Taken
103,322
120,446
Mitigated
100,801
35,355
Healing
38,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AzureDragonSoul
Amaterasu
11,583
3,164
1,895
5,993
24,297
28,209
1,364
12,802
10,605
805
23,918
L
17,521
1,666
2,795
8,020
26,910
45,169
0
14,074
12,836
290
22,522
L
Maui
ElPR07
Maui
10,816
848
1,449
865
24,380
36,790
0
13,116
11,264
17,563
0
W
31,105
1,852
1,304
2,933
16,372
10,957
981
10,091
6,037
58,131
0
W
Ganesha
Slinkuku
Ganesha
10,986
857
3,283
5,597
24,940
36,006
426
13,297
11,151
22,332
0
L
Anubis
Soba17
Anubis
15,576
331
2,541
5,981
17,284
10,053
392
8,936
8,348
55,054
0
W
Tiamat
20,761
1,336
4,507
5,008
16,861
13,387
960
11,012
5,520
51,454
0
W
Danzaburou
WarHammerWolfGuy
Danzaburou
21,539
5,634
1,817
5,691
20,852
12,242
4,324
10,481
9,717
0
45,736
L
Discordia
Yandermeister
Discordia
31,001
387
4,240
1,938
9,433
4,533
108
5,406
4,027
63,062
0
L
Amaterasu
maxpeach
Amaterasu
14,528
5,398
933
6,593
31,697
23,901
0
21,545
10,152
0
23,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,572
Gold Earned
68,138
221
Minions Killed
206
0
Camps Cleared
0
1,771,065
Distance Traveled
1,863,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,161
608
32
2
0
377,572
0
L
Achilles
11,523
576
10
1
0
387,153
0
L
Maui
12,123
606
14
1
0
313,830
0
W
Ah Puch
14,200
710
68
3
0
367,934
0
W
Ganesha
13,865
693
0
0
0
338,121
0
L
Anubis
12,885
644
84
4
0
326,818
0
W
Tiamat
13,825
691
58
3
0
395,984
0
W
Danzaburou
14,087
704
48
2
0
383,955
0
L
Discordia
12,535
627
86
4
0
402,584
0
L
Amaterasu
12,506
625
27
1
0
340,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role