Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CalzoneBuffet
Sol
Level 45
God Stats
3W - 4L
1,770 SR
Queue Stats
23W - 42L
1,302 Elo+
Party 1
Achilles
Achilles
PandaGPR
Achilles
Level 122
God Stats
0W - 2L
1,293 SR
Queue Stats
11W - 17L
1,419 Elo+
Solo
Aphrodite
Aphrodite
Solace_Regret
Aphrodite
Level 67
God Stats
126W - 114L
1,534 SR
Queue Stats
180W - 190L
1,411 Elo+
Solo
Jing Wei
Jing Wei
winnythew00o
Jing Wei
Level 26
God Stats
3W - 2L
1,574 SR
Queue Stats
19W - 36L
1,329 Elo+
Party 1
Team Averages
Level 82
1,534 SR
1,392 Elo+

VS

Team Averages
Level 70
1,430 SR
1,408 Elo+
Ah Puch
Ah Puch
HitchHikerHaags
Ah Puch
Level 53
God Stats
2W - 0L
1,722 SR
Queue Stats
73W - 71L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
I bleeded
Aphrodite
Level 121
God Stats
15W - 23L
1,401 SR
Queue Stats
319W - 302L
1,484 Elo+
Party 2
Thanatos
Thanatos
Scrwball
Thanatos
Level 25
God Stats
4W - 1L
1,503 SR
Queue Stats
6W - 9L
1,281 Elo+
Party 2
Guan Yu
Guan Yu
Tepayn
Guan Yu
Level 87
God Stats
1W - 1L
1,265 SR
Queue Stats
20W - 28L
1,381 Elo+
Party 2
Artemis
Artemis
powerful rG
Artemis
Level 64
God Stats
4W - 1L
1,258 SR
Queue Stats
50W - 46L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
6 / 1 / 0
9,921
584
10,390
15,834
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 2
7,540
444
5,187
12,690
4,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
PandaGPR
Achilles
14
0 / 3 / 0
8,511
501
4,598
13,518
14,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Solace_Regret
Aphrodite
12
0 / 4 / 0
7,492
441
4,403
14,602
11,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
winnythew00o
Jing Wei
13
2 / 5 / 0
7,500
441
7,858
14,582
6,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
9,658
568
9,844
9,440
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
I bleeded
Aphrodite
13
1 / 1 / 6
8,339
491
6,959
12,039
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Scrwball
Thanatos
14
5 / 3 / 8
9,266
545
7,377
13,225
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Tepayn
Guan Yu
14
1 / 1 / 5
9,091
535
7,329
11,594
12,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
powerful rG
Artemis
15
7 / 1 / 3
9,291
547
20,324
14,106
6,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
8
Kills
19
19
Deaths
8
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
1
0
6
L
0
6
2
0.17
W
5
2
0
2.5
W
Aphrodite
I bleeded
Aphrodite
1
1
6
4
L
Achilles
PandaGPR
Achilles
0
3
0
0
W
Thanatos
Scrwball
Thanatos
5
3
8
3
L
Aphrodite
Solace_Regret
Aphrodite
0
4
0
0
W
Guan Yu
Tepayn
Guan Yu
1
1
5
3.5
W
Artemis
powerful rG
Artemis
7
1
3
8.5
L
Jing Wei
winnythew00o
Jing Wei
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
51,833
71,226
Taken
60,404
44,541
Mitigated
36,697
20,849
Healing
33,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,390
4,157
0
2,819
15,834
7,388
0
5,337
10,497
0
97,369
L
5,187
1,717
0
2,139
12,690
4,405
0
6,506
6,184
46,530
0
W
9,844
929
0
2,920
9,440
3,712
646
1,563
7,877
72,932
0
W
Aphrodite
I bleeded
Aphrodite
6,959
785
2,102
7,209
12,039
9,282
431
3,825
8,214
31,368
0
L
Achilles
PandaGPR
Achilles
4,598
1,547
0
3,456
13,518
14,558
306
1,242
12,276
0
60,717
W
Thanatos
Scrwball
Thanatos
7,377
1,876
0
9,915
13,225
5,251
338
1,166
12,059
0
56,528
L
Aphrodite
Solace_Regret
Aphrodite
4,403
290
3,930
6,542
14,602
11,568
155
1,921
12,681
34,243
0
W
Guan Yu
Tepayn
Guan Yu
7,329
902
1,169
3,007
11,594
12,443
99
132
10,576
0
61,297
W
Artemis
powerful rG
Artemis
20,324
9,707
0
6,895
14,106
6,009
753
2,904
11,202
0
87,231
L
Jing Wei
winnythew00o
Jing Wei
7,858
5,529
0
1,963
14,582
6,622
144
1,797
12,785
0
49,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,964
Gold Earned
45,645
470
Minions Killed
463
0
Camps Cleared
0
1,598,174
Distance Traveled
1,641,903
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,921
584
138
8
0
397,574
0
L
Sol
7,540
444
90
5
0
303,983
0
W
Ah Puch
9,658
568
116
7
0
316,935
0
W
Aphrodite
8,339
491
63
4
0
299,650
5
L
Achilles
8,511
501
111
7
0
268,339
0
W
Thanatos
9,266
545
91
5
0
367,475
0
L
Aphrodite
7,492
441
44
3
0
290,757
0
W
Guan Yu
9,091
535
101
6
0
330,718
5
W
Artemis
9,291
547
92
5
0
327,125
0
L
Jing Wei
7,500
441
87
5
0
337,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role