Player Matchup

Bellona
Bellona
STFU_ShAdoW2275
Bellona
Level 55
God Stats
8W - 6L
1,628 SR
Queue Stats
148W - 73L
1,689 Elo+
Solo
Izanami
Izanami
ex0rdium
Izanami
Level 63
God Stats
2W - 0L
1,606 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 2
Ix Chel
Ix Chel
onespearr
Ix Chel
Level 64
God Stats
1W - 0L
1,589 SR
Queue Stats
2W - 2L
1,141 Elo+
Party 2
Team Averages
Level 61
1,607 SR
1,526 Elo+

VS

Team Averages
Level 45
1,460 SR
1,344 Elo+
Bake Kujira
Bake Kujira
BAMullins11
Bake Kujira
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,343 Elo+
Party 1
Achilles
Achilles
DirtyBird646
Achilles
Level 43
God Stats
8W - 13L
1,443 SR
Queue Stats
37W - 58L
1,358 Elo+
Solo
Janus
Janus
gr8dane31
Janus
Level 26
God Stats
5W - 9L
1,436 SR
Queue Stats
45W - 57L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
11,675
834
19,093
16,694
16,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Izanami
ex0rdium
Izanami
14
5 / 1 / 5
11,242
803
22,859
15,056
5,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
onespearr
Ix Chel
12
2 / 3 / 6
10,256
733
10,394
10,770
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BAMullins11
Bake Kujira
13
1 / 3 / 4
9,430
674
7,681
26,153
33,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
DirtyBird646
Achilles
11
3 / 6 / 2
10,049
718
10,718
20,417
22,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
gr8dane31
Janus
12
1 / 4 / 4
9,406
672
11,504
13,303
5,585
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
5
5
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
BAMullins11
Bake Kujira
1
3
4
1
L
Achilles
DirtyBird646
Achilles
3
6
2
0.67
W
6
1
5
8.5
W
Izanami
ex0rdium
Izanami
5
1
5
7.5
L
Janus
gr8dane31
Janus
1
4
4
0.75
W
Ix Chel
onespearr
Ix Chel
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,346
Damage
29,903
42,520
Taken
59,873
26,685
Mitigated
62,166
11,464
Healing
3,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
BAMullins11
Bake Kujira
7,681
5,025
63
201
26,153
33,704
0
5,544
20,062
34,717
578
L
Achilles
DirtyBird646
Achilles
10,718
1,682
0
1,224
20,417
22,877
0
4,619
15,166
0
25,621
W
19,093
5,135
0
2,784
16,694
16,936
396
7,309
8,791
123
46,720
W
Izanami
ex0rdium
Izanami
22,859
16,568
386
2,677
15,056
5,811
1,881
5,745
8,945
0
63,319
L
Janus
gr8dane31
Janus
11,504
903
0
1,627
13,303
5,585
0
780
12,106
38,686
0
W
Ix Chel
onespearr
Ix Chel
10,394
2,157
2,736
2,881
10,770
3,938
792
6,030
4,516
29,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
28,885
155
Minions Killed
101
0
Camps Cleared
0
763,346
Distance Traveled
720,799
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,430
674
34
2
0
248,270
0
L
Achilles
10,049
718
20
1
0
234,332
2
W
Bellona
11,675
834
53
4
0
286,744
0
W
Izanami
11,242
803
80
6
0
238,430
0
L
Janus
9,406
672
47
3
0
238,197
0
W
Ix Chel
10,256
733
22
2
0
238,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role