Player Matchup

Fenrir
Fenrir
BNH-1
Fenrir
Level 84
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 10L
1,251 Elo+
Party 2
Heimdallr
Heimdallr
TLA-5
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,339 Elo+
Party 2
Persephone
Persephone
TeamBeer_
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
presto_groovo
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,120 Elo+
Party 2
Artio
Artio
rod1970
Artio
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,266 Elo+
Party 2
Team Averages
Level 55
1,462 SR
1,295 Elo+

VS

Team Averages
Level 140
1,389 SR
1,455 Elo+
Cupid
Cupid
CaLixXxJaY
Cupid
Level 155
God Stats
1W - 1L
1,313 SR
Queue Stats
82W - 114L
1,389 Elo+
Solo
Hou Yi
Hou Yi
HELLFYRE702
Hou Yi
Level 156
God Stats
7W - 7L
1,435 SR
Queue Stats
917W - 929L
1,470 Elo+
Party 3
Tsukuyomi
Tsukuyomi
THG Snake0
Tsukuyomi
Level 155
God Stats
1W - 1L
1,273 SR
Queue Stats
429W - 451L
1,475 Elo+
Party 1
Chernobog
Chernobog
hellfire701
Chernobog
Level 127
God Stats
11W - 19L
1,338 SR
Queue Stats
744W - 787L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
n3zt0r8382
Cthulhu
Level 108
God Stats
9W - 7L
1,583 SR
Queue Stats
380W - 370L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BNH-1
Fenrir
16
3 / 6 / 10
10,024
716
9,644
20,923
24,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TLA-5
Heimdallr
19
8 / 7 / 6
12,176
870
17,371
17,413
9,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
TeamBeer_
Persephone
17
2 / 7 / 4
10,730
766
8,606
15,300
7,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
presto_groovo
Lancelot
14
0 / 10 / 7
8,619
616
7,508
20,657
17,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
rod1970
Artio
18
4 / 7 / 8
11,581
827
6,231
23,632
30,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
3 / 0 / 21
10,803
772
8,926
8,762
3,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
19
12 / 4 / 17
12,190
871
21,429
14,694
7,135
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
THG Snake0
Tsukuyomi
18
5 / 6 / 18
11,392
814
25,631
16,599
8,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
hellfire701
Chernobog
19
8 / 5 / 18
11,762
840
17,568
13,369
6,397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
n3zt0r8382
Cthulhu
18
9 / 3 / 20
11,594
828
12,896
18,227
23,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
131
17
Kills
37
37
Deaths
18
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BNH-1
Fenrir
3
6
10
1.33
W
Cupid
3
0
21
13.5
W
Hou Yi
12
4
17
5.13
W
Tsukuyomi
THG Snake0
Tsukuyomi
5
6
18
2.33
L
Heimdallr
TLA-5
Heimdallr
8
7
6
1.57
L
Persephone
TeamBeer_
Persephone
2
7
4
0.57
W
Chernobog
hellfire701
Chernobog
8
5
18
3.4
W
Cthulhu
n3zt0r8382
Cthulhu
9
3
20
6.33
L
Lancelot
presto_groovo
Lancelot
0
10
7
0.35
L
Artio
rod1970
Artio
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,360
Damage
86,450
97,925
Taken
71,651
89,668
Mitigated
48,693
22,018
Healing
26,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BNH-1
Fenrir
9,644
1,492
1,727
4,534
20,923
24,950
184
1,405
19,518
0
15,043
W
Cupid
8,926
5,170
5,974
6,393
8,762
3,522
1,483
3,479
5,283
0
15,290
W
Hou Yi
21,429
12,887
1,720
2,754
14,694
7,135
2,258
2,339
11,107
0
40,319
W
Tsukuyomi
THG Snake0
Tsukuyomi
25,631
5,492
507
1,612
16,599
8,366
943
1,560
15,039
0
41,342
L
Heimdallr
TLA-5
Heimdallr
17,371
6,606
609
2,880
17,413
9,580
1,643
2,646
14,767
0
38,729
L
Persephone
TeamBeer_
Persephone
8,606
816
0
240
15,300
7,596
231
1,419
13,564
26,305
0
W
Chernobog
hellfire701
Chernobog
17,568
11,642
1,313
1,410
13,369
6,397
2,149
4,336
9,033
0
27,733
W
Cthulhu
n3zt0r8382
Cthulhu
12,896
497
2,366
2,678
18,227
23,273
410
3,123
15,104
34,644
1,202
L
Lancelot
presto_groovo
Lancelot
7,508
1,731
0
768
20,657
17,040
0
2,785
17,872
0
13,134
L
Artio
rod1970
Artio
6,231
322
5,217
6,043
23,632
30,502
0
3,416
20,216
14,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
57,741
119
Minions Killed
146
0
Camps Cleared
0
1,278,308
Distance Traveled
1,393,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,024
716
6
0
0
305,502
0
W
Cupid
10,803
772
20
1
0
299,526
0
W
Hou Yi
12,190
871
35
3
0
296,834
0
W
Tsukuyomi
11,392
814
33
2
0
310,141
0
L
Heimdallr
12,176
870
43
3
0
243,291
0
L
Persephone
10,730
766
41
3
0
208,771
0
W
Chernobog
11,762
840
23
2
0
257,601
0
W
Cthulhu
11,594
828
35
3
0
229,046
0
L
Lancelot
8,619
616
13
1
0
256,465
0
L
Artio
11,581
827
16
1
0
264,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role