Player Matchup

Ishtar
Ishtar
Irronz
Ishtar
Level 107
God Stats
1W - 2L
1,406 SR
Queue Stats
5W - 7L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
Solidus011
Nu Wa
Level 49
God Stats
0W - 1L
1,162 SR
Queue Stats
35W - 50L
1,420 Elo+
Party 1
Hercules
Hercules
YunaNTidus4Ever
Hercules
Level 63
God Stats
2W - 1L
1,599 SR
Queue Stats
29W - 37L
1,409 Elo+
Party 1
Tyr
Tyr
brayan7w7
Tyr
Level 73
God Stats
4W - 8L
1,358 SR
Queue Stats
6W - 12L
1,400 Elo+
Solo
Thanatos
Thanatos
soferar
Thanatos
Level 98
God Stats
0W - 2L
1,108 SR
Queue Stats
17W - 31L
1,336 Elo+
Party 1
Team Averages
Level 78
1,327 SR
1,386 Elo+

VS

Team Averages
Level 76
1,666 SR
1,518 Elo+
Nox
Nox
AdmiralTyree420
Nox
Level 124
God Stats
3W - 1L
1,650 SR
Queue Stats
153W - 151L
1,440 Elo+
Solo
Xbalanque
Xbalanque
RiptoVon
Xbalanque
Level 42
God Stats
2W - 0L
1,697 SR
Queue Stats
201W - 55L
1,676 Elo+
Party 2
Ymir
Ymir
chawdogjim
Ymir
Level 87
God Stats
2W - 0L
1,644 SR
Queue Stats
10W - 9L
1,471 Elo+
Solo
Tyr
Tyr
tetrisonetrick45
Tyr
Level 64
God Stats
10W - 5L
1,670 SR
Queue Stats
232W - 114L
1,746 Elo+
Party 2
Baron Samedi
Baron Samedi
yutter_butter
Baron Samedi
Level 64
God Stats
1W - 0L
1,670 SR
Queue Stats
4W - 9L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Irronz
Ishtar
14
0 / 4 / 3
8,049
732
4,240
10,729
4,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
14
0 / 6 / 2
8,139
740
7,962
10,107
4,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
1 / 7 / 5
8,746
795
8,330
13,231
11,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 3
7,900
718
5,566
15,318
14,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
soferar
Thanatos
16
4 / 6 / 0
9,556
869
5,229
12,861
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
10,210
928
6,122
5,113
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
RiptoVon
Xbalanque
18
8 / 2 / 13
11,420
1,038
22,619
15,078
6,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 8
9,651
877
4,731
13,345
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 11
10,486
953
16,722
11,918
12,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
yutter_butter
Baron Samedi
17
5 / 1 / 9
10,356
941
4,467
5,354
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
6
Kills
27
27
Deaths
6
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Ishtar
Irronz
Ishtar
0
4
3
0.38
W
Xbalanque
RiptoVon
Xbalanque
8
2
13
7.25
L
Nu Wa
0
6
2
0.17
L
Hercules
1
7
5
0.5
L
1
4
3
0.63
W
2
2
8
3
L
Thanatos
soferar
Thanatos
4
6
0
0.67
W
8
1
11
13.5
W
Baron Samedi
yutter_butter
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
54,661
62,246
Taken
50,808
40,643
Mitigated
33,086
11,913
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,122
680
0
2,274
5,113
2,294
0
1,866
3,212
30,022
0
L
Ishtar
Irronz
Ishtar
4,240
2,306
0
217
10,729
4,668
0
2,723
7,934
0
22,500
W
Xbalanque
RiptoVon
Xbalanque
22,619
14,996
0
6,183
15,078
6,729
2,518
2,242
12,564
0
62,549
L
Nu Wa
7,962
2,480
0
630
10,107
4,002
0
3,805
6,238
24,946
0
L
Hercules
8,330
1,898
0
2,129
13,231
11,790
0
2,355
10,790
0
19,829
L
5,566
903
131
3,714
15,318
14,361
0
4,092
10,869
1,181
6,854
W
4,731
1,044
0
2,414
13,345
9,348
1,021
1,218
11,999
28,422
0
L
Thanatos
soferar
Thanatos
5,229
799
0
5,092
12,861
5,822
0
2,131
10,640
0
22,872
W
16,722
3,507
0
5,059
11,918
12,187
40
2,502
9,122
0
29,744
W
Baron Samedi
yutter_butter
Baron Samedi
4,467
203
441
590
5,354
2,528
1,975
1,285
3,984
19,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
52,123
161
Minions Killed
244
0
Camps Cleared
0
1,095,198
Distance Traveled
1,222,044
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,210
928
61
6
0
241,567
0
L
Ishtar
8,049
732
43
4
0
226,036
0
W
Xbalanque
11,420
1,038
88
8
0
232,444
0
L
Nu Wa
8,139
740
31
3
0
201,613
0
L
Hercules
8,746
795
29
3
0
250,662
0
L
Tyr
7,900
718
15
1
0
200,443
2
W
Ymir
9,651
877
36
3
0
205,472
2
L
Thanatos
9,556
869
43
4
0
216,444
0
W
Tyr
10,486
953
30
3
0
288,267
0
W
Baron Samedi
10,356
941
29
3
0
254,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role